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avfilter/vf_decimate: change ts_unit to AVRational
This might help with rounding differences between platforms Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -42,7 +42,7 @@ typedef struct {
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AVFrame *last; ///< last frame from the previous queue
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AVFrame **clean_src; ///< frame queue for the clean source
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int got_frame[2]; ///< frame request flag for each input stream
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double ts_unit; ///< timestamp units for the output frames
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AVRational ts_unit; ///< timestamp units for the output frames
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int64_t start_pts; ///< base for output timestamps
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uint32_t eof; ///< bitmask for end of stream
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int hsub, vsub; ///< chroma subsampling values
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@ -217,7 +217,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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av_frame_free(&frame);
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frame = dm->clean_src[i];
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}
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frame->pts = outlink->frame_count * dm->ts_unit +
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frame->pts = av_rescale_q(outlink->frame_count, dm->ts_unit, (AVRational){1,0}) +
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(dm->start_pts == AV_NOPTS_VALUE ? 0 : dm->start_pts);
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ret = ff_filter_frame(outlink, frame);
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if (ret < 0)
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@ -377,7 +377,7 @@ static int config_output(AVFilterLink *outlink)
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outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
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outlink->w = inlink->w;
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outlink->h = inlink->h;
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dm->ts_unit = av_q2d(av_inv_q(av_mul_q(fps, outlink->time_base)));
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dm->ts_unit = av_inv_q(av_mul_q(fps, outlink->time_base));
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return 0;
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}
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