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avcodec/ffv1enc: Remove 65536 pixel per slice limit for remap
About 1% better compression with large slices Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -108,14 +108,14 @@ typedef struct FFV1SliceContext {
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};
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int remap_count[4];
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uint16_t *bitmap [4]; //float encode
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uint32_t *bitmap [4]; //float encode
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uint16_t *fltmap [4]; //halffloat encode & decode
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uint32_t *fltmap32[4]; //float decode
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unsigned int fltmap_size[4];
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unsigned int fltmap32_size[4];
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struct Unit {
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uint32_t val; //this is unneeded if you accept a dereference on each access
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uint16_t ndx;
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uint32_t ndx;
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} *unit[4];
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} FFV1SliceContext;
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@ -577,9 +577,6 @@ int ff_ffv1_encode_determine_slices(AVCodecContext *avctx)
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continue;
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if (maxw * maxh * (int64_t)(s->bits_per_raw_sample+1) * plane_count > 8<<24)
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continue;
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if (s->bits_per_raw_sample == 32)
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if (maxw * maxh > 65536)
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continue;
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if (s->version < 4)
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if ( ff_need_new_slices(avctx->width , s->num_h_slices, s->chroma_h_shift)
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||ff_need_new_slices(avctx->height, s->num_v_slices, s->chroma_v_shift))
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@ -1382,7 +1379,6 @@ static int encode_float32_remap_segment(FFV1SliceContext *sc,
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if (update) {
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sc->c = rc;
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av_assert0(compact_index <= 65535);
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sc->remap_count[p] = compact_index + 1;
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}
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return get_rac_count(&rc);
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@ -1400,8 +1396,6 @@ static void encode_float32_remap(FFV1Context *f, FFV1SliceContext *sc,
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const int stair_mode = ((int[]){ 0, 0, 0, 1, 0, 0})[f->remap_optimizer];
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const int magic_log2 = ((int[]){ 1, 1, 1, 1, 0, 0})[f->remap_optimizer];
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av_assert0 (pixel_num <= 65536);
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for (int p= 0; p < 1 + 2*f->chroma_planes + f->transparency; p++) {
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int best_log2_mul_count = 0;
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float score_sum[11] = {0};
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