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swscale: Replace illegal vector keyword usage in altivec code
While this technically compiles in current ffmpeg, this is only because ffmpeg is compiled in strict ISO C mode, which disables the builtin 'vector' keyword for AltiVec/VSX. Instead this gets replaced with a macro inside altivec.h, which defines vector to be actually __vector, which accepts random types. Normally, the vector keyword should be used only with plain scalar non-typedef types, such as unsigned int. But we have the vec_(s|u)(8|16|32) macros, which can be used in a portable manner, in util_altivec.h in libavutil. This is also consistent with other AltiVec/VSX code elsewhere in the tree. Fixes #7861. Signed-off-by: Daniel Kolesa <daniel@octaforge.org> Signed-off-by: Lauri Kasanen <cand@gmx.com>
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@ -153,13 +153,13 @@ static void yuv2plane1_float_altivec(const int32_t *src, float *dest, int dstW)
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const int add = (1 << (shift - 1));
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const int clip = (1 << 16) - 1;
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const float fmult = 1.0f / 65535.0f;
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const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
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const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
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const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
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const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
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const vector float vzero = (vector float) {0, 0, 0, 0};
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vector uint32_t v;
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vector float vd;
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const vec_u32 vadd = (vec_u32) {add, add, add, add};
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const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
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const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
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const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
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const vec_f vzero = (vec_f) {0, 0, 0, 0};
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vec_u32 v;
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vec_f vd;
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int i;
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yuv2plane1_float_u(src, dest, dst_u, 0);
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@ -186,15 +186,15 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i
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const int add = (1 << (shift - 1));
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const int clip = (1 << 16) - 1;
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const float fmult = 1.0f / 65535.0f;
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const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
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const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
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const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
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const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
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const vector float vzero = (vector float) {0, 0, 0, 0};
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const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16};
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const vector uint16_t vswapsmall = vec_splat_u16(8);
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vector uint32_t v;
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vector float vd;
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const vec_u32 vadd = (vec_u32) {add, add, add, add};
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const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
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const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
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const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
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const vec_f vzero = (vec_f) {0, 0, 0, 0};
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const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16};
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const vec_u16 vswapsmall = vec_splat_u16(8);
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vec_u32 v;
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vec_f vd;
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int i;
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yuv2plane1_float_bswap_u(src, dest, dst_u, 0);
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@ -208,8 +208,8 @@ static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, i
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vd = vec_ctf(v, 0);
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vd = vec_madd(vd, vmul, vzero);
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vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig);
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vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall);
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vd = (vec_f) vec_rl((vec_u32) vd, vswapbig);
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vd = (vec_f) vec_rl((vec_u16) vd, vswapsmall);
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vec_st(vd, 0, (float *) &dest[i]);
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}
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