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	examples/muxing: remove video_outbuf unused and useless code
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		| @@ -187,8 +187,7 @@ static void close_audio(AVFormatContext *oc, AVStream *st) | ||||
|  | ||||
| static AVFrame *frame; | ||||
| static AVPicture src_picture, dst_picture; | ||||
| static uint8_t *video_outbuf; | ||||
| static int frame_count, video_outbuf_size; | ||||
| static int frame_count; | ||||
|  | ||||
| /* Add a video output stream. */ | ||||
| static AVStream *add_video_stream(AVFormatContext *oc, AVCodec **codec, | ||||
| @@ -257,18 +256,6 @@ static void open_video(AVFormatContext *oc, AVCodec *codec, AVStream *st) | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     video_outbuf = NULL; | ||||
|     if (!(oc->oformat->flags & AVFMT_RAWPICTURE)) { | ||||
|         /* Allocate output buffer. */ | ||||
|         /* XXX: API change will be done. */ | ||||
|         /* Buffers passed into lav* can be allocated any way you prefer, | ||||
|          * as long as they're aligned enough for the architecture, and | ||||
|          * they're freed appropriately (such as using av_free for buffers | ||||
|          * allocated with av_malloc). */ | ||||
|         video_outbuf_size = 200000; | ||||
|         video_outbuf      = av_malloc(video_outbuf_size); | ||||
|     } | ||||
|  | ||||
|     /* allocate and init a re-usable frame */ | ||||
|     frame = avcodec_alloc_frame(); | ||||
|     if (!frame) { | ||||
| @@ -406,7 +393,6 @@ static void close_video(AVFormatContext *oc, AVStream *st) | ||||
|     av_free(src_picture.data[0]); | ||||
|     av_free(dst_picture.data[0]); | ||||
|     av_free(frame); | ||||
|     av_free(video_outbuf); | ||||
| } | ||||
|  | ||||
| /**************************************************************/ | ||||
|   | ||||
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