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avutil/hwcontext_d3d11va: pass the format value from outside for staging texture
In d3d11va_create_staging_texture(), during the hwmap process, the ctx->internal->priv is not initialized, resulting in the texDesc.Format not initialized. Now pass the format value from d3d11va_transfer_data() to fix it. $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \ -init_hw_device qsv=qsv@d3d11 -c:v h264_qsv \ -i input.h264 -vf "hwmap=derive_device=d3d11va,format=d3d11,hwdownload,format=nv12" \ -f null - Reviewed-by: Soft Works <softworkz@hotmail.com> Signed-off-by: Tong Wu <tong1.wu@intel.com> Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
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@ -339,7 +339,7 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx,
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return 0;
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return 0;
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}
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}
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static int d3d11va_create_staging_texture(AVHWFramesContext *ctx)
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static int d3d11va_create_staging_texture(AVHWFramesContext *ctx, DXGI_FORMAT format)
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{
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{
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AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
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AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx;
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D3D11VAFramesContext *s = ctx->internal->priv;
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D3D11VAFramesContext *s = ctx->internal->priv;
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@ -348,7 +348,7 @@ static int d3d11va_create_staging_texture(AVHWFramesContext *ctx)
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.Width = ctx->width,
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.Width = ctx->width,
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.Height = ctx->height,
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.Height = ctx->height,
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.MipLevels = 1,
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.MipLevels = 1,
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.Format = s->format,
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.Format = format,
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.SampleDesc = { .Count = 1 },
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.SampleDesc = { .Count = 1 },
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.ArraySize = 1,
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.ArraySize = 1,
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.Usage = D3D11_USAGE_STAGING,
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.Usage = D3D11_USAGE_STAGING,
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@ -404,7 +404,8 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
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device_hwctx->lock(device_hwctx->lock_ctx);
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device_hwctx->lock(device_hwctx->lock_ctx);
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if (!s->staging_texture) {
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if (!s->staging_texture) {
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int res = d3d11va_create_staging_texture(ctx);
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ID3D11Texture2D_GetDesc((ID3D11Texture2D *)texture, &desc);
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int res = d3d11va_create_staging_texture(ctx, desc.Format);
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if (res < 0)
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if (res < 0)
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return res;
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return res;
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}
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}
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