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Force speed irrelevant calls to get/put_symbol() to be noinline.
We need to change decode_line to always_inline because gcc decided not to inline it anymore once we force some calls to get/put_symbol() to be non inlined and this decision of gcc would lead to a 10% overall speed loss. 100k smaller object file, no speed change Originally committed as revision 18673 to svn://svn.ffmpeg.org/ffmpeg/trunk
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3788e661f1
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@ -217,7 +217,7 @@ static inline int get_context(FFV1Context *f, int_fast16_t *src, int_fast16_t *l
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return f->quant_table[0][(L-LT) & 0xFF] + f->quant_table[1][(LT-T) & 0xFF] + f->quant_table[2][(T-RT) & 0xFF];
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}
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static inline void put_symbol(RangeCoder *c, uint8_t *state, int v, int is_signed){
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static inline void put_symbol_inline(RangeCoder *c, uint8_t *state, int v, int is_signed){
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int i;
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if(v){
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@ -243,7 +243,11 @@ static inline void put_symbol(RangeCoder *c, uint8_t *state, int v, int is_signe
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}
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}
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static inline int get_symbol(RangeCoder *c, uint8_t *state, int is_signed){
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static void av_noinline put_symbol(RangeCoder *c, uint8_t *state, int v, int is_signed){
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put_symbol_inline(c, state, v, is_signed);
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}
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static inline int get_symbol_inline(RangeCoder *c, uint8_t *state, int is_signed){
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if(get_rac(c, state+0))
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return 0;
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else{
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@ -263,6 +267,10 @@ static inline int get_symbol(RangeCoder *c, uint8_t *state, int is_signed){
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}
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}
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static int av_noinline get_symbol(RangeCoder *c, uint8_t *state, int is_signed){
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return get_symbol_inline(c, state, is_signed);
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}
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static inline void update_vlc_state(VlcState * const state, const int v){
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int drift= state->drift;
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int count= state->count;
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@ -384,7 +392,7 @@ static inline int encode_line(FFV1Context *s, int w, int_fast16_t *sample[2], in
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diff= fold(diff, bits);
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if(s->ac){
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put_symbol(c, p->state[context], diff, 1);
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put_symbol_inline(c, p->state[context], diff, 1);
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}else{
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if(context == 0) run_mode=1;
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@ -702,7 +710,7 @@ static av_cold int common_end(AVCodecContext *avctx){
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return 0;
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}
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static inline void decode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
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static av_always_inline void decode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
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PlaneContext * const p= &s->plane[plane_index];
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RangeCoder * const c= &s->c;
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int x;
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@ -722,7 +730,7 @@ static inline void decode_line(FFV1Context *s, int w, int_fast16_t *sample[2], i
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if(s->ac){
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diff= get_symbol(c, p->state[context], 1);
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diff= get_symbol_inline(c, p->state[context], 1);
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}else{
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if(context == 0 && run_mode==0) run_mode=1;
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