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avformat/udp: add function to set remote address directly
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@ -339,5 +339,6 @@ int ff_connect_parallel(struct addrinfo *addrs, int timeout_ms_per_address,
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int (*customize_fd)(void *, int, int), void *customize_ctx);
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void ff_udp_get_last_recv_addr(URLContext *h, struct sockaddr_storage *addr, socklen_t *addr_len);
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int ff_udp_set_remote_addr(URLContext *h, const struct sockaddr *dest_addr, socklen_t dest_addr_len, int do_connect);
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#endif /* AVFORMAT_NETWORK_H */
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@ -465,6 +465,36 @@ int ff_udp_set_remote_url(URLContext *h, const char *uri)
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return 0;
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}
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/**
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* This function is identical to ff_udp_set_remote_url, except that it takes a sockaddr directly.
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*/
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int ff_udp_set_remote_addr(URLContext *h, const struct sockaddr *dest_addr, socklen_t dest_addr_len, int do_connect)
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{
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UDPContext *s = h->priv_data;
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/* set the destination address */
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if (dest_addr_len < 0 || dest_addr_len > sizeof(s->dest_addr))
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return AVERROR(EIO);
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s->dest_addr_len = dest_addr_len;
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memcpy(&s->dest_addr, dest_addr, dest_addr_len);
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s->is_multicast = ff_is_multicast_address((struct sockaddr*) &s->dest_addr);
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if (do_connect >= 0) {
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int was_connected = s->is_connected;
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s->is_connected = do_connect;
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if (s->is_connected && !was_connected) {
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if (connect(s->udp_fd, (struct sockaddr *) &s->dest_addr,
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s->dest_addr_len)) {
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s->is_connected = 0;
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ff_log_net_error(h, AV_LOG_ERROR, "connect");
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return AVERROR(EIO);
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}
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}
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}
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return 0;
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}
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/**
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* Return the local port used by the UDP connection
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* @param h media file context
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