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wmaenc: use AVCodec.encode2()
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@ -20,6 +20,7 @@
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*/
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#include "avcodec.h"
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#include "internal.h"
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#include "wma.h"
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#undef NDEBUG
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@ -86,7 +87,12 @@ static int encode_init(AVCodecContext * avctx){
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avctx->bit_rate = avctx->block_align * 8LL * avctx->sample_rate /
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s->frame_len;
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//av_log(NULL, AV_LOG_ERROR, "%d %d %d %d\n", s->block_align, avctx->bit_rate, s->frame_len, avctx->sample_rate);
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avctx->frame_size= s->frame_len;
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avctx->frame_size = avctx->delay = s->frame_len;
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#if FF_API_OLD_ENCODE_AUDIO
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avctx->coded_frame = &s->frame;
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avcodec_get_frame_defaults(avctx->coded_frame);
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#endif
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return 0;
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}
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@ -340,16 +346,17 @@ static int encode_frame(WMACodecContext *s, float (*src_coefs)[BLOCK_MAX_SIZE],
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return put_bits_count(&s->pb)/8 - s->block_align;
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}
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static int encode_superframe(AVCodecContext *avctx,
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unsigned char *buf, int buf_size, void *data){
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static int encode_superframe(AVCodecContext *avctx, AVPacket *avpkt,
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const AVFrame *frame, int *got_packet_ptr)
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{
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WMACodecContext *s = avctx->priv_data;
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const short *samples = data;
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int i, total_gain;
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const int16_t *samples = (const int16_t *)frame->data[0];
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int i, total_gain, ret;
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s->block_len_bits= s->frame_len_bits; //required by non variable block len
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s->block_len = 1 << s->block_len_bits;
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apply_window_and_mdct(avctx, samples, avctx->frame_size);
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apply_window_and_mdct(avctx, samples, frame->nb_samples);
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if (s->ms_stereo) {
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float a, b;
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@ -363,24 +370,25 @@ static int encode_superframe(AVCodecContext *avctx,
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}
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}
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if (buf_size < 2 * MAX_CODED_SUPERFRAME_SIZE) {
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av_log(avctx, AV_LOG_ERROR, "output buffer size is too small\n");
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return AVERROR(EINVAL);
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if ((ret = ff_alloc_packet(avpkt, 2 * MAX_CODED_SUPERFRAME_SIZE))) {
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av_log(avctx, AV_LOG_ERROR, "Error getting output packet\n");
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return ret;
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}
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#if 1
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total_gain= 128;
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for(i=64; i; i>>=1){
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int error= encode_frame(s, s->coefs, buf, buf_size, total_gain-i);
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int error = encode_frame(s, s->coefs, avpkt->data, avpkt->size,
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total_gain - i);
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if(error<0)
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total_gain-= i;
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}
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#else
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total_gain= 90;
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best= encode_frame(s, s->coefs, buf, buf_size, total_gain);
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best = encode_frame(s, s->coefs, avpkt->data, avpkt->size, total_gain);
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for(i=32; i; i>>=1){
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int scoreL= encode_frame(s, s->coefs, buf, buf_size, total_gain-i);
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int scoreR= encode_frame(s, s->coefs, buf, buf_size, total_gain+i);
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int scoreL = encode_frame(s, s->coefs, avpkt->data, avpkt->size, total_gain - i);
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int scoreR = encode_frame(s, s->coefs, avpkt->data, avpkt->size, total_gain + i);
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av_log(NULL, AV_LOG_ERROR, "%d %d %d (%d)\n", scoreL, best, scoreR, total_gain);
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if(scoreL < FFMIN(best, scoreR)){
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best = scoreL;
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@ -392,7 +400,7 @@ static int encode_superframe(AVCodecContext *avctx,
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}
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#endif
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if ((i = encode_frame(s, s->coefs, buf, buf_size, total_gain)) >= 0) {
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if ((i = encode_frame(s, s->coefs, avpkt->data, avpkt->size, total_gain)) >= 0) {
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av_log(avctx, AV_LOG_ERROR, "required frame size too large. please "
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"use a higher bit rate.\n");
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return AVERROR(EINVAL);
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@ -402,7 +410,13 @@ static int encode_superframe(AVCodecContext *avctx,
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put_bits(&s->pb, 8, 'N');
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flush_put_bits(&s->pb);
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return s->block_align;
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if (frame->pts != AV_NOPTS_VALUE)
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avpkt->pts = frame->pts - ff_samples_to_time_base(avctx, avctx->delay);
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avpkt->size = s->block_align;
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*got_packet_ptr = 1;
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return 0;
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}
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AVCodec ff_wmav1_encoder = {
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@ -411,7 +425,7 @@ AVCodec ff_wmav1_encoder = {
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.id = CODEC_ID_WMAV1,
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.priv_data_size = sizeof(WMACodecContext),
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.init = encode_init,
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.encode = encode_superframe,
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.encode2 = encode_superframe,
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.close = ff_wma_end,
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.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
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.long_name = NULL_IF_CONFIG_SMALL("Windows Media Audio 1"),
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@ -423,7 +437,7 @@ AVCodec ff_wmav2_encoder = {
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.id = CODEC_ID_WMAV2,
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.priv_data_size = sizeof(WMACodecContext),
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.init = encode_init,
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.encode = encode_superframe,
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.encode2 = encode_superframe,
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.close = ff_wma_end,
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.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
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.long_name = NULL_IF_CONFIG_SMALL("Windows Media Audio 2"),
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