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Move attribute_unused to variable declarations in macros instead of
introducing a useless extra variable. Originally committed as revision 9052 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1733,22 +1733,22 @@ static void pred4x4_128_dc_c(uint8_t *src, uint8_t *topright, int stride){
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#define LOAD_TOP_RIGHT_EDGE\
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#define LOAD_TOP_RIGHT_EDGE\
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const int t4= topright[0];\
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const int attribute_unused t4= topright[0];\
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const int t5= topright[1];\
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const int attribute_unused t5= topright[1];\
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const int t6= topright[2];\
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const int attribute_unused t6= topright[2];\
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const int t7= topright[3];\
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const int attribute_unused t7= topright[3];\
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#define LOAD_LEFT_EDGE\
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#define LOAD_LEFT_EDGE\
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const int l0= src[-1+0*stride];\
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const int attribute_unused l0= src[-1+0*stride];\
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const int l1= src[-1+1*stride];\
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const int attribute_unused l1= src[-1+1*stride];\
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const int l2= src[-1+2*stride];\
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const int attribute_unused l2= src[-1+2*stride];\
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const int l3= src[-1+3*stride];\
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const int attribute_unused l3= src[-1+3*stride];\
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#define LOAD_TOP_EDGE\
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#define LOAD_TOP_EDGE\
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const int t0= src[ 0-1*stride];\
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const int attribute_unused t0= src[ 0-1*stride];\
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const int t1= src[ 1-1*stride];\
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const int attribute_unused t1= src[ 1-1*stride];\
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const int t2= src[ 2-1*stride];\
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const int attribute_unused t2= src[ 2-1*stride];\
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const int t3= src[ 3-1*stride];\
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const int attribute_unused t3= src[ 3-1*stride];\
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static void pred4x4_down_right_c(uint8_t *src, uint8_t *topright, int stride){
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static void pred4x4_down_right_c(uint8_t *src, uint8_t *topright, int stride){
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const int lt= src[-1-1*stride];
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const int lt= src[-1-1*stride];
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@ -1800,7 +1800,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride
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const int lt= src[-1-1*stride];
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const int lt= src[-1-1*stride];
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LOAD_TOP_EDGE
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LOAD_TOP_EDGE
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LOAD_LEFT_EDGE
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LOAD_LEFT_EDGE
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const attribute_unused int unu= l3;
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src[0+0*stride]=
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src[0+0*stride]=
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src[1+2*stride]=(lt + t0 + 1)>>1;
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src[1+2*stride]=(lt + t0 + 1)>>1;
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@ -1823,7 +1822,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride
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static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){
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static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){
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LOAD_TOP_EDGE
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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LOAD_TOP_RIGHT_EDGE
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const attribute_unused int unu= t7;
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src[0+0*stride]=(t0 + t1 + 1)>>1;
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src[0+0*stride]=(t0 + t1 + 1)>>1;
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src[1+0*stride]=
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src[1+0*stride]=
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@ -1868,7 +1866,6 @@ static void pred4x4_horizontal_down_c(uint8_t *src, uint8_t *topright, int strid
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const int lt= src[-1-1*stride];
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const int lt= src[-1-1*stride];
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LOAD_TOP_EDGE
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LOAD_TOP_EDGE
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LOAD_LEFT_EDGE
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LOAD_LEFT_EDGE
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const attribute_unused int unu= t3;
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src[0+0*stride]=
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src[0+0*stride]=
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src[2+1*stride]=(lt + l0 + 1)>>1;
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src[2+1*stride]=(lt + l0 + 1)>>1;
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