mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
h264pred: fix aliasing violations.
Tested to fix Haiku H264/10bit fate failures, may also fix others.
This commit is contained in:
parent
e1e0ca70eb
commit
2caf19e90f
@ -31,20 +31,21 @@
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static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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const pixel4 a= ((pixel4*)(src-stride))[0];
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((pixel4*)(src+0*stride))[0]= a;
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((pixel4*)(src+1*stride))[0]= a;
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((pixel4*)(src+2*stride))[0]= a;
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((pixel4*)(src+3*stride))[0]= a;
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const pixel4 a= AV_RN4PA(src-stride);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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((pixel4*)(src+0*stride))[0]= PIXEL_SPLAT_X4(src[-1+0*stride]);
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((pixel4*)(src+1*stride))[0]= PIXEL_SPLAT_X4(src[-1+1*stride]);
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((pixel4*)(src+2*stride))[0]= PIXEL_SPLAT_X4(src[-1+2*stride]);
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(src[-1+3*stride]);
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AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4(src[-1+0*stride]));
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AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4(src[-1+1*stride]));
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AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4(src[-1+2*stride]));
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AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4(src[-1+3*stride]));
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}
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static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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@ -52,60 +53,69 @@ static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _strid
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int stride = _stride/sizeof(pixel);
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const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride]
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+ src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3;
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const pixel4 a = PIXEL_SPLAT_X4(dc);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2;
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const pixel4 a = PIXEL_SPLAT_X4(dc);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2;
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const pixel4 a = PIXEL_SPLAT_X4(dc);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
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const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
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const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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((pixel4*)(src+0*stride))[0]=
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((pixel4*)(src+1*stride))[0]=
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((pixel4*)(src+2*stride))[0]=
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((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
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const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
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AV_WN4PA(src+0*stride, a);
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AV_WN4PA(src+1*stride, a);
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AV_WN4PA(src+2*stride, a);
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AV_WN4PA(src+3*stride, a);
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}
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@ -286,16 +296,16 @@ static void FUNCC(pred16x16_vertical)(uint8_t *_src, int _stride){
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int i;
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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const pixel4 a = ((pixel4*)(src-stride))[0];
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const pixel4 b = ((pixel4*)(src-stride))[1];
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const pixel4 c = ((pixel4*)(src-stride))[2];
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const pixel4 d = ((pixel4*)(src-stride))[3];
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const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0);
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const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1);
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const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2);
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const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3);
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for(i=0; i<16; i++){
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((pixel4*)(src+i*stride))[0] = a;
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((pixel4*)(src+i*stride))[1] = b;
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((pixel4*)(src+i*stride))[2] = c;
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((pixel4*)(src+i*stride))[3] = d;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
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AV_WN4PA(((pixel4*)(src+i*stride))+2, c);
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AV_WN4PA(((pixel4*)(src+i*stride))+3, d);
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}
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}
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@ -305,19 +315,21 @@ static void FUNCC(pred16x16_horizontal)(uint8_t *_src, int stride){
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stride /= sizeof(pixel);
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for(i=0; i<16; i++){
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((pixel4*)(src+i*stride))[0] =
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((pixel4*)(src+i*stride))[1] =
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((pixel4*)(src+i*stride))[2] =
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((pixel4*)(src+i*stride))[3] = PIXEL_SPLAT_X4(src[-1+i*stride]);
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const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
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AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+2, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+3, a);
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}
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}
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#define PREDICT_16x16_DC(v)\
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for(i=0; i<16; i++){\
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AV_WN4P(src+ 0, v);\
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AV_WN4P(src+ 4, v);\
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AV_WN4P(src+ 8, v);\
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AV_WN4P(src+12, v);\
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AV_WN4PA(src+ 0, v);\
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AV_WN4PA(src+ 4, v);\
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AV_WN4PA(src+ 8, v);\
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AV_WN4PA(src+12, v);\
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src += stride;\
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}
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@ -432,12 +444,12 @@ static void FUNCC(pred8x8_vertical)(uint8_t *_src, int _stride){
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int i;
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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const pixel4 a= ((pixel4*)(src-stride))[0];
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const pixel4 b= ((pixel4*)(src-stride))[1];
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const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0);
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const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1);
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for(i=0; i<8; i++){
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((pixel4*)(src+i*stride))[0]= a;
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((pixel4*)(src+i*stride))[1]= b;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
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}
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}
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@ -447,19 +459,21 @@ static void FUNCC(pred8x8_horizontal)(uint8_t *_src, int stride){
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stride /= sizeof(pixel);
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for(i=0; i<8; i++){
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((pixel4*)(src+i*stride))[0]=
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((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(src[-1+i*stride]);
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const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
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AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
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}
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}
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#define PRED8x8_X(n, v)\
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static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\
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int i;\
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const pixel4 a = PIXEL_SPLAT_X4(v);\
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pixel *src = (pixel*)_src;\
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stride /= sizeof(pixel);\
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for(i=0; i<8; i++){\
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((pixel4*)(src+i*stride))[0]=\
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((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(v);\
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AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\
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AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\
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}\
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}
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@ -483,12 +497,12 @@ static void FUNCC(pred8x8_left_dc)(uint8_t *_src, int stride){
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dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
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for(i=0; i<4; i++){
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((pixel4*)(src+i*stride))[0]=
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((pixel4*)(src+i*stride))[1]= dc0splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat);
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}
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for(i=4; i<8; i++){
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((pixel4*)(src+i*stride))[0]=
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((pixel4*)(src+i*stride))[1]= dc2splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat);
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}
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}
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@ -508,12 +522,12 @@ static void FUNCC(pred8x8_top_dc)(uint8_t *_src, int stride){
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dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
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for(i=0; i<4; i++){
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((pixel4*)(src+i*stride))[0]= dc0splat;
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((pixel4*)(src+i*stride))[1]= dc1splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
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}
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for(i=4; i<8; i++){
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((pixel4*)(src+i*stride))[0]= dc0splat;
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((pixel4*)(src+i*stride))[1]= dc1splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
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}
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}
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@ -536,12 +550,12 @@ static void FUNCC(pred8x8_dc)(uint8_t *_src, int stride){
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dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3);
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for(i=0; i<4; i++){
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((pixel4*)(src+i*stride))[0]= dc0splat;
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((pixel4*)(src+i*stride))[1]= dc1splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
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}
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for(i=4; i<8; i++){
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((pixel4*)(src+i*stride))[0]= dc2splat;
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((pixel4*)(src+i*stride))[1]= dc3splat;
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AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
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AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat);
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}
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}
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@ -636,8 +650,8 @@ static void FUNCC(pred8x8_plane)(uint8_t *_src, int _stride){
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#define PREDICT_8x8_DC(v) \
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int y; \
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for( y = 0; y < 8; y++ ) { \
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((pixel4*)src)[0] = \
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((pixel4*)src)[1] = v; \
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AV_WN4PA(((pixel4*)src)+0, v); \
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AV_WN4PA(((pixel4*)src)+1, v); \
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src += stride; \
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}
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@ -693,6 +707,7 @@ static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_top
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int y;
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pixel *src = (pixel*)_src;
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int stride = _stride/sizeof(pixel);
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pixel4 a, b;
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PREDICT_8x8_LOAD_TOP;
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src[0] = t0;
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@ -703,9 +718,11 @@ static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_top
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src[5] = t5;
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src[6] = t6;
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src[7] = t7;
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a = AV_RN4PA(((pixel4*)src)+0);
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b = AV_RN4PA(((pixel4*)src)+1);
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for( y = 1; y < 8; y++ ) {
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((pixel4*)(src+y*stride))[0] = ((pixel4*)src)[0];
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((pixel4*)(src+y*stride))[1] = ((pixel4*)src)[1];
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AV_WN4PA(((pixel4*)(src+y*stride))+0, a);
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AV_WN4PA(((pixel4*)(src+y*stride))+1, b);
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}
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}
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static void FUNCC(pred8x8l_down_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
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@ -14,6 +14,7 @@
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# undef rnd_avg_pixel4
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# undef AV_RN2P
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# undef AV_RN4P
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# undef AV_RN4PA
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# undef AV_WN2P
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# undef AV_WN4P
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# undef AV_WN4PA
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@ -46,6 +47,7 @@ CLIP_PIXEL(10)
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# define rnd_avg_pixel4 rnd_avg64
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# define AV_RN2P AV_RN32
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# define AV_RN4P AV_RN64
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# define AV_RN4PA AV_RN64A
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# define AV_WN2P AV_WN32
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# define AV_WN4P AV_WN64
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# define AV_WN4PA AV_WN64A
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@ -61,6 +63,7 @@ CLIP_PIXEL(10)
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# define rnd_avg_pixel4 rnd_avg32
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# define AV_RN2P AV_RN16
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# define AV_RN4P AV_RN32
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# define AV_RN4PA AV_RN32A
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# define AV_WN2P AV_WN16
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# define AV_WN4P AV_WN32
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# define AV_WN4PA AV_WN32A
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