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avcodec/bsf/dts2pts: don't zero the node buffers when allocating them
It's unnecessary as the entire struct is written to immediately after it's allocated. Restores the behavior prior to fec6a8df3127795f0796f73494df7f27fe354550. Signed-off-by: James Almer <jamrial@gmail.com>
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@ -396,7 +396,8 @@ static int dts2pts_init(AVBSFContext *ctx)
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if (!s->fifo)
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if (!s->fifo)
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return AVERROR(ENOMEM);
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return AVERROR(ENOMEM);
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s->node_pool = ff_refstruct_pool_alloc(sizeof(DTS2PTSNode), 0);
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s->node_pool = ff_refstruct_pool_alloc(sizeof(DTS2PTSNode),
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FF_REFSTRUCT_POOL_FLAG_NO_ZEROING);
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if (!s->node_pool)
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if (!s->node_pool)
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return AVERROR(ENOMEM);
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return AVERROR(ENOMEM);
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