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bink: set channel layout

This commit is contained in:
Justin Ruggles 2012-04-07 12:10:46 -04:00
parent ff50d27a63
commit 2fe804f316

View File

@ -28,6 +28,7 @@
* http://wiki.multimedia.cx/index.php?title=Bink_Container
*/
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
@ -141,7 +142,13 @@ static int read_header(AVFormatContext *s)
flags = avio_rl16(pb);
ast->codec->codec_id = flags & BINK_AUD_USEDCT ?
AV_CODEC_ID_BINKAUDIO_DCT : AV_CODEC_ID_BINKAUDIO_RDFT;
ast->codec->channels = flags & BINK_AUD_STEREO ? 2 : 1;
if (flags & BINK_AUD_STEREO) {
ast->codec->channels = 2;
ast->codec->channel_layout = AV_CH_LAYOUT_STEREO;
} else {
ast->codec->channels = 1;
ast->codec->channel_layout = AV_CH_LAYOUT_MONO;
}
ast->codec->extradata = av_mallocz(4 + FF_INPUT_BUFFER_PADDING_SIZE);
if (!ast->codec->extradata)
return AVERROR(ENOMEM);