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Add a multiplicative LFG for those thinking the additive is not good
enough, just 4 lines of code. Originally committed as revision 14478 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -30,7 +30,7 @@ typedef struct {
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void av_lfg_init(AVLFG *c, unsigned int seed);
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/**
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* Gets the next random unsigned 32bit number.
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* Gets the next random unsigned 32bit number using a ALFG.
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*
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* Please also consider a simple LCG like state= state*1664525+1013904223,
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* it may be good enough and faster for your specific use case.
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@ -40,4 +40,15 @@ static inline unsigned int av_lfg_get(AVLFG *c){
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return c->state[c->index++ & 63];
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}
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/**
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* Gets the next random unsigned 32bit number using a MLFG.
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*
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* Please also consider the av_lfg_get() above, it is faster.
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*/
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static inline unsigned int av_mlfg_get(AVLFG *c){
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unsigned int a= c->state[(c->index-55) & 63];
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unsigned int b= c->state[(c->index-24) & 63];
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return c->state[c->index++ & 63] = a*b+a+b;
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}
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#endif //FFMPEG_LFG_H
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