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avfilter/vf_lut3d: Fix mixed declaration and code

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This commit is contained in:
Andreas Rheinhardt 2020-06-01 13:15:21 +02:00
parent f02b1b1222
commit 317b722c51

View File

@ -261,10 +261,11 @@ static inline float prelut_interp_1d_linear(const Lut3DPreLut *prelut,
static inline struct rgbvec apply_prelut(const Lut3DPreLut *prelut,
const struct rgbvec *s)
{
struct rgbvec c;
if (prelut->size <= 0)
return *s;
struct rgbvec c;
c.r = prelut_interp_1d_linear(prelut, 0, s->r);
c.g = prelut_interp_1d_linear(prelut, 1, s->g);
c.b = prelut_interp_1d_linear(prelut, 2, s->b);
@ -975,17 +976,16 @@ static int parse_cinespace(AVFilterContext *ctx, FILE *f)
for (int i = 0; i < lut3d->prelut.size; ++i) {
float mix = (float) i / (float)(lut3d->prelut.size - 1);
float x = lerpf(in_min[c], in_max[c], mix);
float x = lerpf(in_min[c], in_max[c], mix), a, b;
int idx = nearest_sample_index(in_prelut[c], x, 0, prelut_sizes[c]-1);
av_assert0(idx + 1 < prelut_sizes[c]);
float a = out_prelut[c][idx + 0];
float b = out_prelut[c][idx + 1];
a = out_prelut[c][idx + 0];
b = out_prelut[c][idx + 1];
mix = x - in_prelut[c][idx];
float outval = lerpf(a, b, mix);
lut3d->prelut.lut[c][i] = sanitizef(outval);
lut3d->prelut.lut[c][i] = sanitizef(lerpf(a, b, mix));
}
}
lut3d->scale.r = 1.00f;