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factorize first filter call out, this makes the code somewhat
smaller without any speed loss. Originally committed as revision 21514 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -340,15 +340,13 @@ void ff_h264_filter_mb_fast( H264Context *h, int mb_x, int mb_y, uint8_t *img_y,
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int16_t bS4[4] = {4,4,4,4};
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int16_t bS3[4] = {3,3,3,3};
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int16_t *bSH = FIELD_PICTURE ? bS3 : bS4;
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if(left_type)
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filter_mb_edgev( &img_y[4*0], linesize, bS4, qp0, h);
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if( IS_8x8DCT(mb_type) ) {
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if(left_type)
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filter_mb_edgev( &img_y[4*0], linesize, bS4, qp0, h);
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filter_mb_edgev( &img_y[4*2], linesize, bS3, qp, h);
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filter_mb_edgeh( &img_y[4*0*linesize], linesize, bSH, qp1, h);
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filter_mb_edgeh( &img_y[4*2*linesize], linesize, bS3, qp, h);
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} else {
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if(left_type)
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filter_mb_edgev( &img_y[4*0], linesize, bS4, qp0, h);
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filter_mb_edgev( &img_y[4*1], linesize, bS3, qp, h);
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filter_mb_edgev( &img_y[4*2], linesize, bS3, qp, h);
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filter_mb_edgev( &img_y[4*3], linesize, bS3, qp, h);
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@ -399,19 +397,15 @@ void ff_h264_filter_mb_fast( H264Context *h, int mb_x, int mb_y, uint8_t *img_y,
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filter_mb_edgec##hv( &img_cr[2*edge*(dir?uvlinesize:1)], uvlinesize, bS[dir][edge], edge ? qpc : qpc##dir, h );\
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}\
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}
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if(left_type)
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FILTER(v,0,0);
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if( edges == 1 ) {
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if(left_type)
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FILTER(v,0,0);
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FILTER(h,1,0);
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} else if( IS_8x8DCT(mb_type) ) {
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if(left_type)
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FILTER(v,0,0);
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FILTER(v,0,2);
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FILTER(h,1,0);
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FILTER(h,1,2);
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} else {
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if(left_type)
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FILTER(v,0,0);
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FILTER(v,0,1);
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FILTER(v,0,2);
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FILTER(v,0,3);
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