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Replace call to pred_motion() in direct spatial mv pred by code
and simplify cases that cannot happen away. 8 cpu cycles faster Originally committed as revision 21683 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -30,7 +30,6 @@
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#include "avcodec.h"
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#include "mpegvideo.h"
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#include "h264.h"
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#include "h264_mvpred.h"
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#include "rectangle.h"
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//#undef NDEBUG
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@ -225,14 +224,37 @@ single_col:
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/* ref = min(neighbors) */
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for(list=0; list<2; list++){
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int refa = h->ref_cache[list][scan8[0] - 1];
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int refb = h->ref_cache[list][scan8[0] - 8];
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int left_ref = h->ref_cache[list][scan8[0] - 1];
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int top_ref = h->ref_cache[list][scan8[0] - 8];
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int refc = h->ref_cache[list][scan8[0] - 8 + 4];
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if(refc == PART_NOT_AVAILABLE)
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const int16_t *C= h->mv_cache[list][ scan8[0] - 8 + 4];
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if(refc == PART_NOT_AVAILABLE){
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refc = h->ref_cache[list][scan8[0] - 8 - 1];
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ref[list] = FFMIN3((unsigned)refa, (unsigned)refb, (unsigned)refc);
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C = h-> mv_cache[list][scan8[0] - 8 - 1];
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}
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ref[list] = FFMIN3((unsigned)left_ref, (unsigned)top_ref, (unsigned)refc);
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if(ref[list] >= 0){
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pred_motion(h, 0, 4, list, ref[list], &mv[list][0], &mv[list][1]);
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//this is just pred_motion() but with the cases removed that cannot happen for direct blocks
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const int16_t * const A= h->mv_cache[list][ scan8[0] - 1 ];
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const int16_t * const B= h->mv_cache[list][ scan8[0] - 8 ];
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int match_count= (left_ref==ref[list]) + (top_ref==ref[list]) + (refc==ref[list]);
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if(match_count > 1){ //most common
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mv[list][0]= mid_pred(A[0], B[0], C[0]);
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mv[list][1]= mid_pred(A[1], B[1], C[1]);
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}else {
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assert(match_count==1);
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if(left_ref==ref[list]){
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mv[list][0]= A[0];
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mv[list][1]= A[1];
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}else if(top_ref==ref[list]){
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mv[list][0]= B[0];
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mv[list][1]= B[1];
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}else{
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mv[list][0]= C[0];
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mv[list][1]= C[1];
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}
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}
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}else{
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int mask= ~(MB_TYPE_L0 << (2*list));
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mv[list][0] = mv[list][1] = 0;
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