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swscale/rgb2rgb: improve chroma conversion in ff_rgb24toyv12_c
The current code subsamples by dropping 3/4 pixels to calculate the chroma components. This commit calculates the average of 4 rgb pixels before calculating the chroma components, putting it in line with the mmxext implementation.
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@ -121,8 +121,6 @@ extern void (*yuv422ptouyvy)(const uint8_t *ysrc, const uint8_t *usrc, const uin
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/**
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* Height should be a multiple of 2 and width should be a multiple of 2.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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* Chrominance data is only taken from every second line, others are ignored.
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* FIXME: Write high quality version.
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*/
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extern void (*ff_rgb24toyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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int width, int height,
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@ -642,9 +642,6 @@ static inline void uyvytoyv12_c(const uint8_t *src, uint8_t *ydst,
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/**
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* Height should be a multiple of 2 and width should be a multiple of 2.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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* Chrominance data is only taken from every second line,
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* others are ignored in the C version.
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* FIXME: Write HQ version.
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*/
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void ff_rgb24toyv12_c(const uint8_t *src, uint8_t *ydst, uint8_t *udst,
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uint8_t *vdst, int width, int height, int lumStride,
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@ -655,55 +652,52 @@ void ff_rgb24toyv12_c(const uint8_t *src, uint8_t *ydst, uint8_t *udst,
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int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = rgb2yuv[BV_IDX];
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int y;
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const int chromWidth = width >> 1;
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const uint8_t *src1 = src;
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const uint8_t *src2 = src1 + srcStride;
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uint8_t *ydst1 = ydst;
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uint8_t *ydst2 = ydst + lumStride;
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for (y = 0; y < height; y += 2) {
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int i;
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for (i = 0; i < chromWidth; i++) {
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unsigned int b = src[6 * i + 0];
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unsigned int g = src[6 * i + 1];
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unsigned int r = src[6 * i + 2];
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unsigned int b11 = src1[6 * i + 0];
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unsigned int g11 = src1[6 * i + 1];
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unsigned int r11 = src1[6 * i + 2];
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unsigned int b12 = src1[6 * i + 3];
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unsigned int g12 = src1[6 * i + 4];
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unsigned int r12 = src1[6 * i + 5];
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unsigned int b21 = src2[6 * i + 0];
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unsigned int g21 = src2[6 * i + 1];
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unsigned int r21 = src2[6 * i + 2];
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unsigned int b22 = src2[6 * i + 3];
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unsigned int g22 = src2[6 * i + 4];
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unsigned int r22 = src2[6 * i + 5];
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unsigned int Y = ((ry * r + gy * g + by * b) >> RGB2YUV_SHIFT) + 16;
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unsigned int V = ((rv * r + gv * g + bv * b) >> RGB2YUV_SHIFT) + 128;
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unsigned int U = ((ru * r + gu * g + bu * b) >> RGB2YUV_SHIFT) + 128;
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unsigned int Y11 = ((ry * r11 + gy * g11 + by * b11) >> RGB2YUV_SHIFT) + 16;
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unsigned int Y12 = ((ry * r12 + gy * g12 + by * b12) >> RGB2YUV_SHIFT) + 16;
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unsigned int Y21 = ((ry * r21 + gy * g21 + by * b21) >> RGB2YUV_SHIFT) + 16;
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unsigned int Y22 = ((ry * r22 + gy * g22 + by * b22) >> RGB2YUV_SHIFT) + 16;
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udst[i] = U;
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vdst[i] = V;
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ydst[2 * i] = Y;
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unsigned int bx = (b11 + b12 + b21 + b22) >> 2;
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unsigned int gx = (g11 + g12 + g21 + g22) >> 2;
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unsigned int rx = (r11 + r12 + r21 + r22) >> 2;
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b = src[6 * i + 3];
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g = src[6 * i + 4];
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r = src[6 * i + 5];
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unsigned int U = ((ru * rx + gu * gx + bu * bx) >> RGB2YUV_SHIFT) + 128;
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unsigned int V = ((rv * rx + gv * gx + bv * bx) >> RGB2YUV_SHIFT) + 128;
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Y = ((ry * r + gy * g + by * b) >> RGB2YUV_SHIFT) + 16;
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ydst[2 * i + 1] = Y;
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ydst1[2 * i + 0] = Y11;
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ydst1[2 * i + 1] = Y12;
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ydst2[2 * i + 0] = Y21;
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ydst2[2 * i + 1] = Y22;
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udst[i] = U;
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vdst[i] = V;
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}
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ydst += lumStride;
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src += srcStride;
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if (y+1 == height)
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break;
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for (i = 0; i < chromWidth; i++) {
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unsigned int b = src[6 * i + 0];
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unsigned int g = src[6 * i + 1];
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unsigned int r = src[6 * i + 2];
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unsigned int Y = ((ry * r + gy * g + by * b) >> RGB2YUV_SHIFT) + 16;
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ydst[2 * i] = Y;
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b = src[6 * i + 3];
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g = src[6 * i + 4];
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r = src[6 * i + 5];
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Y = ((ry * r + gy * g + by * b) >> RGB2YUV_SHIFT) + 16;
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ydst[2 * i + 1] = Y;
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}
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udst += chromStride;
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vdst += chromStride;
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ydst += lumStride;
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src += srcStride;
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src1 += srcStride * 2;
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src2 += srcStride * 2;
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ydst1 += lumStride * 2;
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ydst2 += lumStride * 2;
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udst += chromStride;
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vdst += chromStride;
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}
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}
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