mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
Add VDPAU hardware accelerated decoding for H264 which can be used by
video players. Original patch by NVIDIA corporation. Originally committed as revision 16431 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
bc1d2afb37
commit
369122dd77
1
configure
vendored
1
configure
vendored
@ -975,6 +975,7 @@ h261_encoder_select="aandct"
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h263_encoder_select="aandct"
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h263_encoder_select="aandct"
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h263p_encoder_select="aandct"
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h263p_encoder_select="aandct"
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h264_decoder_select="golomb"
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h264_decoder_select="golomb"
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h264_vdpau_decoder_deps="vdpau"
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imc_decoder_select="fft mdct"
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imc_decoder_select="fft mdct"
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jpegls_decoder_select="golomb"
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jpegls_decoder_select="golomb"
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jpegls_encoder_select="golomb"
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jpegls_encoder_select="golomb"
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@ -100,6 +100,7 @@ OBJS-$(CONFIG_H263_ENCODER) += mpegvideo_enc.o motion_est.o ratecontr
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OBJS-$(CONFIG_H263P_ENCODER) += mpegvideo_enc.o motion_est.o ratecontrol.o h263.o mpeg12data.o mpegvideo.o error_resilience.o
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OBJS-$(CONFIG_H263P_ENCODER) += mpegvideo_enc.o motion_est.o ratecontrol.o h263.o mpeg12data.o mpegvideo.o error_resilience.o
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OBJS-$(CONFIG_H264_DECODER) += h264.o h264idct.o h264pred.o h264_parser.o cabac.o mpegvideo.o error_resilience.o
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OBJS-$(CONFIG_H264_DECODER) += h264.o h264idct.o h264pred.o h264_parser.o cabac.o mpegvideo.o error_resilience.o
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OBJS-$(CONFIG_H264_ENCODER) += h264enc.o h264dspenc.o
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OBJS-$(CONFIG_H264_ENCODER) += h264enc.o h264dspenc.o
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OBJS-$(CONFIG_H264_VDPAU_DECODER) += vdpauvideo.o
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OBJS-$(CONFIG_HUFFYUV_DECODER) += huffyuv.o
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OBJS-$(CONFIG_HUFFYUV_DECODER) += huffyuv.o
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OBJS-$(CONFIG_HUFFYUV_ENCODER) += huffyuv.o
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OBJS-$(CONFIG_HUFFYUV_ENCODER) += huffyuv.o
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OBJS-$(CONFIG_IDCIN_DECODER) += idcinvideo.o
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OBJS-$(CONFIG_IDCIN_DECODER) += idcinvideo.o
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@ -88,6 +88,7 @@ void avcodec_register_all(void)
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REGISTER_DECODER (H263I, h263i);
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REGISTER_DECODER (H263I, h263i);
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REGISTER_ENCODER (H263P, h263p);
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REGISTER_ENCODER (H263P, h263p);
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REGISTER_DECODER (H264, h264);
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REGISTER_DECODER (H264, h264);
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REGISTER_DECODER (H264_VDPAU, h264_vdpau);
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REGISTER_ENCDEC (HUFFYUV, huffyuv);
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REGISTER_ENCDEC (HUFFYUV, huffyuv);
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REGISTER_DECODER (IDCIN, idcin);
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REGISTER_DECODER (IDCIN, idcin);
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REGISTER_DECODER (INDEO2, indeo2);
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REGISTER_DECODER (INDEO2, indeo2);
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@ -191,6 +191,9 @@ enum CodecID {
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CODEC_ID_TGV,
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CODEC_ID_TGV,
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CODEC_ID_TGQ,
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CODEC_ID_TGQ,
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/* "codecs" for HW decoding with VDPAU */
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CODEC_ID_H264_VDPAU= 0x9000,
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/* various PCM "codecs" */
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/* various PCM "codecs" */
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CODEC_ID_PCM_S16LE= 0x10000,
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CODEC_ID_PCM_S16LE= 0x10000,
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CODEC_ID_PCM_S16BE,
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CODEC_ID_PCM_S16BE,
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@ -527,6 +530,10 @@ typedef struct RcOverride{
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* This can be used to prevent truncation of the last audio samples.
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* This can be used to prevent truncation of the last audio samples.
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*/
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*/
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#define CODEC_CAP_SMALL_LAST_FRAME 0x0040
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#define CODEC_CAP_SMALL_LAST_FRAME 0x0040
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/**
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* Codec can export data for HW decoding (VDPAU).
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*/
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#define CODEC_CAP_HWACCEL_VDPAU 0x0080
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//The following defines may change, don't expect compatibility if you use them.
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//The following defines may change, don't expect compatibility if you use them.
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#define MB_TYPE_INTRA4x4 0x0001
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#define MB_TYPE_INTRA4x4 0x0001
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@ -33,6 +33,7 @@
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#include "h264_parser.h"
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#include "h264_parser.h"
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#include "golomb.h"
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#include "golomb.h"
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#include "rectangle.h"
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#include "rectangle.h"
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#include "vdpau_internal.h"
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#include "cabac.h"
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#include "cabac.h"
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#ifdef ARCH_X86
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#ifdef ARCH_X86
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@ -2188,6 +2189,8 @@ static av_cold int decode_init(AVCodecContext *avctx){
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if(avctx->codec_id == CODEC_ID_SVQ3)
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if(avctx->codec_id == CODEC_ID_SVQ3)
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avctx->pix_fmt= PIX_FMT_YUVJ420P;
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avctx->pix_fmt= PIX_FMT_YUVJ420P;
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else if(avctx->codec_id == CODEC_ID_H264_VDPAU)
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avctx->pix_fmt= PIX_FMT_VDPAU_H264;
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else
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else
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avctx->pix_fmt= PIX_FMT_YUV420P;
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avctx->pix_fmt= PIX_FMT_YUV420P;
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@ -7289,6 +7292,8 @@ static void execute_decode_slices(H264Context *h, int context_count){
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H264Context *hx;
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H264Context *hx;
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int i;
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int i;
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if(avctx->codec_id == CODEC_ID_H264_VDPAU)
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return;
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if(context_count == 1) {
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if(context_count == 1) {
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decode_slice(avctx, &h);
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decode_slice(avctx, &h);
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} else {
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} else {
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@ -7416,8 +7421,14 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
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&& (avctx->skip_frame < AVDISCARD_NONREF || hx->nal_ref_idc)
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&& (avctx->skip_frame < AVDISCARD_NONREF || hx->nal_ref_idc)
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&& (avctx->skip_frame < AVDISCARD_BIDIR || hx->slice_type_nos!=FF_B_TYPE)
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&& (avctx->skip_frame < AVDISCARD_BIDIR || hx->slice_type_nos!=FF_B_TYPE)
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&& (avctx->skip_frame < AVDISCARD_NONKEY || hx->slice_type_nos==FF_I_TYPE)
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&& (avctx->skip_frame < AVDISCARD_NONKEY || hx->slice_type_nos==FF_I_TYPE)
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&& avctx->skip_frame < AVDISCARD_ALL)
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&& avctx->skip_frame < AVDISCARD_ALL){
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if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
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static const uint8_t start_code[] = {0x00, 0x00, 0x01};
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ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
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ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
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}else
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context_count++;
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context_count++;
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}
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break;
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break;
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case NAL_DPA:
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case NAL_DPA:
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init_get_bits(&hx->s.gb, ptr, bit_length);
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init_get_bits(&hx->s.gb, ptr, bit_length);
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@ -7620,6 +7631,9 @@ static int decode_frame(AVCodecContext *avctx,
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h->prev_frame_num_offset= h->frame_num_offset;
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h->prev_frame_num_offset= h->frame_num_offset;
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h->prev_frame_num= h->frame_num;
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h->prev_frame_num= h->frame_num;
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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ff_VDPAU_h264_picture_complete(h);
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/*
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/*
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* FIXME: Error handling code does not seem to support interlaced
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* FIXME: Error handling code does not seem to support interlaced
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* when slices span multiple rows
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* when slices span multiple rows
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@ -7632,7 +7646,7 @@ static int decode_frame(AVCodecContext *avctx,
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* past end by one (callers fault) and resync_mb_y != 0
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* past end by one (callers fault) and resync_mb_y != 0
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* causes problems for the first MB line, too.
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* causes problems for the first MB line, too.
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*/
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*/
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if (!FIELD_PICTURE)
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if (!avctx->codec_id == CODEC_ID_H264_VDPAU && !FIELD_PICTURE)
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ff_er_frame_end(s);
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ff_er_frame_end(s);
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MPV_frame_end(s);
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MPV_frame_end(s);
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@ -8005,4 +8019,20 @@ AVCodec h264_decoder = {
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.long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10"),
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.long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10"),
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};
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};
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#ifdef CONFIG_H264_VDPAU_DECODER
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AVCodec h264_vdpau_decoder = {
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"h264_vdpau",
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CODEC_TYPE_VIDEO,
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CODEC_ID_H264_VDPAU,
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sizeof(H264Context),
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decode_init,
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NULL,
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decode_end,
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decode_frame,
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CODEC_CAP_DR1 | CODEC_CAP_DELAY | CODEC_CAP_HWACCEL_VDPAU,
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.flush= flush_dpb,
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.long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (VDPAU acceleration)"),
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};
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#endif
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#include "svq3.c"
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#include "svq3.c"
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@ -161,7 +161,8 @@ static void close(AVCodecParserContext *s)
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AVCodecParser h264_parser = {
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AVCodecParser h264_parser = {
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{ CODEC_ID_H264 },
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{ CODEC_ID_H264,
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CODEC_ID_H264_VDPAU },
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sizeof(H264Context),
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sizeof(H264Context),
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NULL,
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NULL,
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h264_parse,
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h264_parse,
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@ -267,6 +267,9 @@ static const PixFmtInfo pix_fmt_info[PIX_FMT_NB] = {
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[PIX_FMT_XVMC_MPEG2_IDCT] = {
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[PIX_FMT_XVMC_MPEG2_IDCT] = {
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.name = "xvmcidct",
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.name = "xvmcidct",
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},
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},
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[PIX_FMT_VDPAU_H264] = {
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.name = "vdpau_h264",
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},
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[PIX_FMT_UYYVYY411] = {
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[PIX_FMT_UYYVYY411] = {
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.name = "uyyvyy411",
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.name = "uyyvyy411",
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.nb_channels = 1,
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.nb_channels = 1,
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@ -957,7 +957,11 @@ void MPV_frame_end(MpegEncContext *s)
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XVMC_field_end(s);
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XVMC_field_end(s);
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}else
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}else
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#endif
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#endif
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if(s->unrestricted_mv && s->current_picture.reference && !s->intra_only && !(s->flags&CODEC_FLAG_EMU_EDGE)) {
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if(!(s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU)
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&& s->unrestricted_mv
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&& s->current_picture.reference
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&& !s->intra_only
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&& !(s->flags&CODEC_FLAG_EMU_EDGE)) {
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s->dsp.draw_edges(s->current_picture.data[0], s->linesize , s->h_edge_pos , s->v_edge_pos , EDGE_WIDTH );
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s->dsp.draw_edges(s->current_picture.data[0], s->linesize , s->h_edge_pos , s->v_edge_pos , EDGE_WIDTH );
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s->dsp.draw_edges(s->current_picture.data[1], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
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s->dsp.draw_edges(s->current_picture.data[1], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
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s->dsp.draw_edges(s->current_picture.data[2], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
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s->dsp.draw_edges(s->current_picture.data[2], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
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31
libavcodec/vdpau_internal.h
Normal file
31
libavcodec/vdpau_internal.h
Normal file
@ -0,0 +1,31 @@
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/*
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* Video Decode and Presentation API for UNIX (VDPAU) is used for
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* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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*
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* Copyright (C) 2008 NVIDIA.
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
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int buf_size);
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void ff_VDPAU_h264_picture_complete(H264Context *h);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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86
libavcodec/vdpau_render.h
Normal file
86
libavcodec/vdpau_render.h
Normal file
@ -0,0 +1,86 @@
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/*
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* Video Decode and Presentation API for UNIX (VDPAU) is used for
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* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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*
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* Copyright (C) 2008 NVIDIA.
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Lesser General Public License for more details.
|
||||||
|
*
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|
* You should have received a copy of the GNU Lesser General Public
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||||||
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* License along with FFmpeg; if not, write to the Free Software
|
||||||
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_VDPAU_RENDER_H
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#define AVCODEC_VDPAU_RENDER_H
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/**
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* \defgroup Decoder VDPAU Decoder and Renderer
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*
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* VDPAU HW acceleration has two modules
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* - VDPAU Decoding
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* - VDPAU Presentation
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*
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* VDPAU decoding module parses all headers using FFmpeg
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* parsing mechanism and uses VDPAU for the actual decoding.
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*
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* As per the current implementation, the actual decoding
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* and rendering (API calls) are done as part of VDPAU
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* presentation (vo_vdpau.c) module.
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*
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* @{
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* \defgroup VDPAU_Decoding VDPAU Decoding
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* \ingroup Decoder
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* @{
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*/
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#include "vdpau/vdpau.h"
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#include "vdpau/vdpau_x11.h"
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/**
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* \brief The videoSurface is used for render.
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*/
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#define FF_VDPAU_STATE_USED_FOR_RENDER 1
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|
|
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/**
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* \brief The videoSurface is needed for reference/prediction,
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* codec manipulates this.
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*/
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#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
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|
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/**
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* \brief This structure is used as a CALL-BACK between the ffmpeg
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* decoder (vd_) and presentation (vo_) module.
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* This is used for defining a video-frame containing surface,
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* picture-parameter, bitstream informations etc which are passed
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* between ffmpeg decoder and its clients.
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*/
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struct vdpau_render_state
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VdpVideoSurface surface; ///< used as rendered surface, never changed.
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|
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int state; ///< Holds FF_VDPAU_STATE_* values
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|
|
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/** Picture Parameter information for all supported codecs */
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union _VdpPictureInfo {
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VdpPictureInfoH264 h264;
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} info;
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|
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/** Describe size/location of the compressed video data */
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int bitstreamBuffersAlloced;
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int bitstreamBuffersUsed;
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VdpBitstreamBuffer *bitstreamBuffers;
|
||||||
|
};
|
||||||
|
|
||||||
|
/* @}*/
|
||||||
|
|
||||||
|
#endif /* AVCODEC_VDPAU_RENDER_H */
|
183
libavcodec/vdpauvideo.c
Normal file
183
libavcodec/vdpauvideo.c
Normal file
@ -0,0 +1,183 @@
|
|||||||
|
/*
|
||||||
|
* Video Decode and Presentation API for UNIX (VDPAU) is used for
|
||||||
|
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
|
||||||
|
*
|
||||||
|
* Copyright (c) 2008 NVIDIA.
|
||||||
|
*
|
||||||
|
* This file is part of FFmpeg.
|
||||||
|
*
|
||||||
|
* FFmpeg is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2.1 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* FFmpeg is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public
|
||||||
|
* License along with FFmpeg; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <limits.h>
|
||||||
|
#include "avcodec.h"
|
||||||
|
#include "h264.h"
|
||||||
|
|
||||||
|
#undef NDEBUG
|
||||||
|
#include <assert.h>
|
||||||
|
|
||||||
|
#include "vdpau_render.h"
|
||||||
|
#include "vdpau_internal.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \addtogroup VDPAU_Decoding
|
||||||
|
*
|
||||||
|
* @{
|
||||||
|
*/
|
||||||
|
|
||||||
|
static void VDPAU_h264_set_reference_frames(H264Context *h)
|
||||||
|
{
|
||||||
|
MpegEncContext * s = &h->s;
|
||||||
|
struct vdpau_render_state * render, * render_ref;
|
||||||
|
VdpReferenceFrameH264 * rf, * rf2;
|
||||||
|
Picture * pic;
|
||||||
|
int i, list, pic_frame_idx;
|
||||||
|
|
||||||
|
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
|
||||||
|
assert(render);
|
||||||
|
|
||||||
|
rf = &render->info.h264.referenceFrames[0];
|
||||||
|
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
|
||||||
|
|
||||||
|
for (list = 0; list < 2; ++list) {
|
||||||
|
Picture **lp = list ? h->long_ref : h->short_ref;
|
||||||
|
int ls = list ? h->long_ref_count : h->short_ref_count;
|
||||||
|
|
||||||
|
for (i = 0; i < ls; ++i) {
|
||||||
|
pic = lp[i];
|
||||||
|
if (!pic || !pic->reference)
|
||||||
|
continue;
|
||||||
|
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
|
||||||
|
|
||||||
|
render_ref = (struct vdpau_render_state*)pic->data[0];
|
||||||
|
assert(render_ref);
|
||||||
|
|
||||||
|
rf2 = &render->info.h264.referenceFrames[0];
|
||||||
|
while (rf2 != rf) {
|
||||||
|
if (
|
||||||
|
(rf2->surface == render_ref->surface)
|
||||||
|
&& (rf2->is_long_term == pic->long_ref)
|
||||||
|
&& (rf2->frame_idx == pic_frame_idx)
|
||||||
|
)
|
||||||
|
break;
|
||||||
|
++rf2;
|
||||||
|
}
|
||||||
|
if (rf2 != rf) {
|
||||||
|
rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
|
||||||
|
rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
|
||||||
|
continue;
|
||||||
|
|
||||||
|
rf->surface = render_ref->surface;
|
||||||
|
rf->is_long_term = pic->long_ref;
|
||||||
|
rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
|
||||||
|
rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
|
||||||
|
rf->field_order_cnt[0] = pic->field_poc[0];
|
||||||
|
rf->field_order_cnt[1] = pic->field_poc[1];
|
||||||
|
rf->frame_idx = pic_frame_idx;
|
||||||
|
|
||||||
|
++rf;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
|
||||||
|
rf->surface = VDP_INVALID_HANDLE;
|
||||||
|
rf->is_long_term = 0;
|
||||||
|
rf->top_is_reference = 0;
|
||||||
|
rf->bottom_is_reference = 0;
|
||||||
|
rf->field_order_cnt[0] = 0;
|
||||||
|
rf->field_order_cnt[1] = 0;
|
||||||
|
rf->frame_idx = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
|
||||||
|
{
|
||||||
|
MpegEncContext * s = &h->s;
|
||||||
|
struct vdpau_render_state * render;
|
||||||
|
|
||||||
|
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
|
||||||
|
assert(render);
|
||||||
|
|
||||||
|
if (!render->bitstreamBuffersUsed)
|
||||||
|
VDPAU_h264_set_reference_frames(h);
|
||||||
|
|
||||||
|
render->bitstreamBuffers= av_fast_realloc(
|
||||||
|
render->bitstreamBuffers,
|
||||||
|
&render->bitstreamBuffersAlloced,
|
||||||
|
sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1)
|
||||||
|
);
|
||||||
|
|
||||||
|
render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
|
||||||
|
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream = buf;
|
||||||
|
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size;
|
||||||
|
render->bitstreamBuffersUsed++;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ff_VDPAU_h264_picture_complete(H264Context *h)
|
||||||
|
{
|
||||||
|
MpegEncContext * s = &h->s;
|
||||||
|
struct vdpau_render_state * render;
|
||||||
|
|
||||||
|
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
|
||||||
|
assert(render);
|
||||||
|
|
||||||
|
render->info.h264.slice_count = h->slice_num;
|
||||||
|
if (render->info.h264.slice_count < 1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (int i = 0; i < 2; ++i) {
|
||||||
|
int foc = s->current_picture_ptr->field_poc[i];
|
||||||
|
if (foc == INT_MAX)
|
||||||
|
foc = 0;
|
||||||
|
render->info.h264.field_order_cnt[i] = foc;
|
||||||
|
}
|
||||||
|
|
||||||
|
render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
|
||||||
|
render->info.h264.frame_num = h->frame_num;
|
||||||
|
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
|
||||||
|
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
|
||||||
|
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
|
||||||
|
render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff;
|
||||||
|
render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
|
||||||
|
render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
|
||||||
|
render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
|
||||||
|
render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
|
||||||
|
render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
|
||||||
|
render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
|
||||||
|
render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
|
||||||
|
render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
|
||||||
|
render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
|
||||||
|
render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
|
||||||
|
render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
|
||||||
|
render->info.h264.pic_order_cnt_type = h->sps.poc_type;
|
||||||
|
render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4;
|
||||||
|
render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
|
||||||
|
render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
|
||||||
|
render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
|
||||||
|
render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
|
||||||
|
render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
|
||||||
|
render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
|
||||||
|
memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
|
||||||
|
memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
|
||||||
|
|
||||||
|
ff_draw_horiz_band(s, 0, s->avctx->height);
|
||||||
|
render->bitstreamBuffersUsed = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* @}*/
|
@ -121,6 +121,7 @@ enum PixelFormat {
|
|||||||
PIX_FMT_YUV440P, ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
|
PIX_FMT_YUV440P, ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
|
||||||
PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg)
|
PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg)
|
||||||
PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
|
PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
|
||||||
|
PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
|
||||||
PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
|
PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user