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avutil/hwcontext_d3d12va: fix buf size when call av_buffer_create
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@@ -314,7 +314,7 @@ static AVBufferRef *d3d12va_pool_alloc(void *opaque, size_t size)
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if (!frame->sync_ctx.event)
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if (!frame->sync_ctx.event)
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goto fail;
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goto fail;
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buf = av_buffer_create((uint8_t *)frame, sizeof(frame), free_texture, NULL, 0);
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buf = av_buffer_create((uint8_t *)frame, sizeof(*frame), free_texture, NULL, 0);
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if (!buf)
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if (!buf)
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goto fail;
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goto fail;
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