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dsputil: add bswap16_buf()
There are several places where a buffer is byte-swapped in 16-bit units. This allows them to share code which can be optimised for various architectures. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -222,6 +222,12 @@ static void bswap_buf(uint32_t *dst, const uint32_t *src, int w){
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}
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}
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static void bswap16_buf(uint16_t *dst, const uint16_t *src, int len)
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{
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while (len--)
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*dst++ = av_bswap16(*src++);
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}
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static int sse4_c(void *v, uint8_t * pix1, uint8_t * pix2, int line_size, int h)
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{
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int s, i;
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@ -4324,6 +4330,7 @@ av_cold void dsputil_init(DSPContext* c, AVCodecContext *avctx)
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c->add_hfyu_left_prediction = add_hfyu_left_prediction_c;
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c->add_hfyu_left_prediction_bgr32 = add_hfyu_left_prediction_bgr32_c;
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c->bswap_buf= bswap_buf;
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c->bswap16_buf = bswap16_buf;
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#if CONFIG_PNG_DECODER
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c->add_png_paeth_prediction= ff_add_png_paeth_prediction;
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#endif
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@ -369,6 +369,7 @@ typedef struct DSPContext {
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/* this might write to dst[w] */
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void (*add_png_paeth_prediction)(uint8_t *dst, uint8_t *src, uint8_t *top, int w, int bpp);
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void (*bswap_buf)(uint32_t *dst, const uint32_t *src, int w);
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void (*bswap16_buf)(uint16_t *dst, const uint16_t *src, int len);
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void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale);
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void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale);
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