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gmc: Always use edge emu
The gmc functions access more pixels than there is allocated memory. Fixes out of array reads Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -59,13 +59,11 @@ static void gmc1_motion(MpegEncContext *s,
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ptr = ref_picture[0] + (src_y * linesize) + src_x;
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ptr = ref_picture[0] + (src_y * linesize) + src_x;
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if(s->flags&CODEC_FLAG_EMU_EDGE){
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if( (unsigned)src_x >= FFMAX(s->h_edge_pos - 17, 0)
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if( (unsigned)src_x >= FFMAX(s->h_edge_pos - 17, 0)
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|| (unsigned)src_y >= FFMAX(s->v_edge_pos - 17, 0)){
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|| (unsigned)src_y >= FFMAX(s->v_edge_pos - 17, 0)){
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s->vdsp.emulated_edge_mc(s->edge_emu_buffer, ptr, linesize, 17, 17, src_x, src_y, s->h_edge_pos, s->v_edge_pos);
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s->vdsp.emulated_edge_mc(s->edge_emu_buffer, ptr, linesize, 17, 17, src_x, src_y, s->h_edge_pos, s->v_edge_pos);
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ptr= s->edge_emu_buffer;
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ptr= s->edge_emu_buffer;
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}
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}
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}
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if((motion_x|motion_y)&7){
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if((motion_x|motion_y)&7){
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s->dsp.gmc1(dest_y , ptr , linesize, 16, motion_x&15, motion_y&15, 128 - s->no_rounding);
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s->dsp.gmc1(dest_y , ptr , linesize, 16, motion_x&15, motion_y&15, 128 - s->no_rounding);
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@ -98,14 +96,12 @@ static void gmc1_motion(MpegEncContext *s,
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offset = (src_y * uvlinesize) + src_x;
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offset = (src_y * uvlinesize) + src_x;
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ptr = ref_picture[1] + offset;
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ptr = ref_picture[1] + offset;
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if(s->flags&CODEC_FLAG_EMU_EDGE){
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if( (unsigned)src_x >= FFMAX((s->h_edge_pos>>1) - 9, 0)
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if( (unsigned)src_x >= FFMAX((s->h_edge_pos>>1) - 9, 0)
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|| (unsigned)src_y >= FFMAX((s->v_edge_pos>>1) - 9, 0)){
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|| (unsigned)src_y >= FFMAX((s->v_edge_pos>>1) - 9, 0)){
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s->vdsp.emulated_edge_mc(s->edge_emu_buffer, ptr, uvlinesize, 9, 9, src_x, src_y, s->h_edge_pos>>1, s->v_edge_pos>>1);
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s->vdsp.emulated_edge_mc(s->edge_emu_buffer, ptr, uvlinesize, 9, 9, src_x, src_y, s->h_edge_pos>>1, s->v_edge_pos>>1);
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ptr= s->edge_emu_buffer;
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ptr= s->edge_emu_buffer;
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emu=1;
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emu=1;
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}
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}
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}
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s->dsp.gmc1(dest_cb, ptr, uvlinesize, 8, motion_x&15, motion_y&15, 128 - s->no_rounding);
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s->dsp.gmc1(dest_cb, ptr, uvlinesize, 8, motion_x&15, motion_y&15, 128 - s->no_rounding);
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ptr = ref_picture[2] + offset;
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ptr = ref_picture[2] + offset;
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