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mpegaudio: remove frame_count variable and its only usage, it is always 0.

This commit is contained in:
Reimar Döffinger 2011-05-10 18:46:54 +02:00
parent dc05b6af3d
commit 3d929a607a
2 changed files with 0 additions and 4 deletions

View File

@ -147,9 +147,6 @@ typedef struct MPADecodeContext {
DECLARE_ALIGNED(16, INTFLOAT, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT]; DECLARE_ALIGNED(16, INTFLOAT, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT];
INTFLOAT mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */ INTFLOAT mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */
GranuleDef granules[2][2]; /* Used in Layer 3 */ GranuleDef granules[2][2]; /* Used in Layer 3 */
#ifdef DEBUG
int frame_count;
#endif
int adu_mode; ///< 0 for standard mp3, 1 for adu formatted mp3 int adu_mode; ///< 0 for standard mp3, 1 for adu formatted mp3
int dither_state; int dither_state;
int error_recognition; int error_recognition;

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@ -1872,7 +1872,6 @@ static int mp_decode_frame(MPADecodeContext *s,
if (s->error_protection) if (s->error_protection)
skip_bits(&s->gb, 16); skip_bits(&s->gb, 16);
av_dlog(s->avctx, "frame %d:\n", s->frame_count);
switch(s->layer) { switch(s->layer) {
case 1: case 1:
s->avctx->frame_size = 384; s->avctx->frame_size = 384;