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Add variable alpha and size of half window for Kaiser-Bessel Derived window
generation. Hard code Bessel I0 approximation iterations to 50. See thread for discussion: [FFmpeg-devel] [PATCH] Move Kaiser-Bessel Derived window to mdct.c Started on the 2008/01/10 Originally committed as revision 11520 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -277,7 +277,7 @@ static int ac3_decode_init(AVCodecContext *avctx)
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ac3_tables_init();
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ac3_tables_init();
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ff_mdct_init(&s->imdct_256, 8, 1);
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ff_mdct_init(&s->imdct_256, 8, 1);
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ff_mdct_init(&s->imdct_512, 9, 1);
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ff_mdct_init(&s->imdct_512, 9, 1);
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ff_kbd_window_init(s->window);
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ff_kbd_window_init(s->window, 5.0, 256);
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dsputil_init(&s->dsp, avctx);
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dsputil_init(&s->dsp, avctx);
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av_init_random(0, &s->dith_state);
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av_init_random(0, &s->dith_state);
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@ -648,8 +648,10 @@ typedef struct MDCTContext {
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/**
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/**
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* Generate a Kaiser-Bessel Derived Window.
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* Generate a Kaiser-Bessel Derived Window.
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* @param window pointer to half window
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* @param window pointer to half window
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* @param alpha determines window shape
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* @param n size of half window
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*/
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*/
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void ff_kbd_window_init(float *window);
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void ff_kbd_window_init(float *window, float alpha, int n);
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int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
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int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
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void ff_imdct_calc(MDCTContext *s, FFTSample *output,
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void ff_imdct_calc(MDCTContext *s, FFTSample *output,
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@ -26,24 +26,25 @@
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*/
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*/
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// Generate a Kaiser-Bessel Derived Window.
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// Generate a Kaiser-Bessel Derived Window.
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void ff_kbd_window_init(float *window)
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#define BESSEL_I0_ITER 50 // default: 50 iterations of Bessel I0 approximation
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void ff_kbd_window_init(float *window, float alpha, int n)
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{
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{
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int i, j;
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int i, j;
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double sum = 0.0, bessel, tmp;
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double sum = 0.0, bessel, tmp;
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double local_window[256];
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double local_window[n];
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double alpha2 = (5.0 * M_PI / 256.0) * (5.0 * M_PI / 256.0);
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double alpha2 = (alpha * M_PI / n) * (alpha * M_PI / n);
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for (i = 0; i < 256; i++) {
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for (i = 0; i < n; i++) {
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tmp = i * (256 - i) * alpha2;
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tmp = i * (n - i) * alpha2;
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bessel = 1.0;
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bessel = 1.0;
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for (j = 100; j > 0; j--) /* default to 100 iterations */
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for (j = BESSEL_I0_ITER; j > 0; j--)
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bessel = bessel * tmp / (j * j) + 1;
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bessel = bessel * tmp / (j * j) + 1;
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sum += bessel;
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sum += bessel;
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local_window[i] = sum;
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local_window[i] = sum;
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}
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}
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sum++;
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sum++;
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for (i = 0; i < 256; i++)
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for (i = 0; i < n; i++)
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window[i] = sqrt(local_window[i] / sum);
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window[i] = sqrt(local_window[i] / sum);
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}
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}
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