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avcodec/notchlc: Check available space for luma block code and alpha code
Fixes: Timeout (too long -> 2sec) Fixes: 25439/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_NOTCHLC_fuzzer-5688211127664640 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -229,6 +229,9 @@ static int decode_blocks(AVCodecContext *avctx, AVFrame *p, ThreadFrame *frame,
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bytestream2_seek(&rgb, s->y_data_row_offsets, SEEK_SET);
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bytestream2_seek(gb, s->y_control_data_offset, SEEK_SET);
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if (bytestream2_get_bytes_left(gb) < (avctx->height + 3) / 4 * ((avctx->width + 3) / 4) * 4)
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return AVERROR_INVALIDDATA;
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dsty = (uint16_t *)p->data[0];
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dsta = (uint16_t *)p->data[3];
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ylinesize = p->linesize[0] / 2;
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@ -277,6 +280,9 @@ static int decode_blocks(AVCodecContext *avctx, AVFrame *p, ThreadFrame *frame,
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dsta += alinesize;
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}
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} else {
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if (bytestream2_get_bytes_left(gb) < (avctx->height + 15) / 16 * ((avctx->width + 15) / 16) * 8)
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return AVERROR_INVALIDDATA;
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for (int y = 0; y < avctx->height; y += 16) {
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for (int x = 0; x < avctx->width; x += 16) {
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unsigned m = bytestream2_get_le32(gb);
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