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avfilter/vf_xfade: add slice transitions
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@ -20119,6 +20119,10 @@ Set one of available transition effects:
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@item diagtr
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@item diagtr
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@item diagbl
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@item diagbl
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@item diagbr
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@item diagbr
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@item hlslice
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@item hrslice
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@item vuslice
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@item vdslice
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@end table
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@end table
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Default transition effect is fade.
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Default transition effect is fade.
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@ -61,6 +61,10 @@ enum XFadeTransitions {
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DIAGTR,
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DIAGTR,
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DIAGBL,
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DIAGBL,
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DIAGBR,
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DIAGBR,
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HLSLICE,
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HRSLICE,
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VUSLICE,
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VDSLICE,
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NB_TRANSITIONS,
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NB_TRANSITIONS,
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};
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};
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@ -174,6 +178,10 @@ static const AVOption xfade_options[] = {
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{ "diagtr", "diag tr transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGTR}, 0, 0, FLAGS, "transition" },
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{ "diagtr", "diag tr transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGTR}, 0, 0, FLAGS, "transition" },
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{ "diagbl", "diag bl transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGBL}, 0, 0, FLAGS, "transition" },
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{ "diagbl", "diag bl transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGBL}, 0, 0, FLAGS, "transition" },
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{ "diagbr", "diag br transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGBR}, 0, 0, FLAGS, "transition" },
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{ "diagbr", "diag br transition", 0, AV_OPT_TYPE_CONST, {.i64=DIAGBR}, 0, 0, FLAGS, "transition" },
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{ "hlslice", "hl slice transition", 0, AV_OPT_TYPE_CONST, {.i64=HLSLICE}, 0, 0, FLAGS, "transition" },
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{ "hrslice", "hr slice transition", 0, AV_OPT_TYPE_CONST, {.i64=HRSLICE}, 0, 0, FLAGS, "transition" },
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{ "vuslice", "vu slice transition", 0, AV_OPT_TYPE_CONST, {.i64=VUSLICE}, 0, 0, FLAGS, "transition" },
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{ "vdslice", "vd slice transition", 0, AV_OPT_TYPE_CONST, {.i64=VDSLICE}, 0, 0, FLAGS, "transition" },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -227,6 +235,11 @@ static inline float mix(float a, float b, float mix)
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return a * mix + b * (1.f - mix);
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return a * mix + b * (1.f - mix);
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}
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}
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static inline float fract(float a)
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{
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return a - floorf(a);
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}
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static inline float smoothstep(float edge0, float edge1, float x)
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static inline float smoothstep(float edge0, float edge1, float x)
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{
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{
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float t;
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float t;
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@ -1168,6 +1181,124 @@ static void diagbr##name##_transition(AVFilterContext *ctx,
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DIAGBR_TRANSITION(8, uint8_t, 1)
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DIAGBR_TRANSITION(8, uint8_t, 1)
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DIAGBR_TRANSITION(16, uint16_t, 2)
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DIAGBR_TRANSITION(16, uint16_t, 2)
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#define HLSLICE_TRANSITION(name, type, div) \
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static void hlslice##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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const float w = width; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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for (int x = 0; x < width; x++) { \
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const float smooth = smoothstep(-0.5f, 0.f, x / w - progress * 1.5f); \
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const float ss = smooth <= fract(10.f * x / w) ? 0.f : 1.f; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], ss); \
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} \
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} \
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} \
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}
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HLSLICE_TRANSITION(8, uint8_t, 1)
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HLSLICE_TRANSITION(16, uint16_t, 2)
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#define HRSLICE_TRANSITION(name, type, div) \
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static void hrslice##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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const float w = width; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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for (int x = 0; x < width; x++) { \
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const float xx = (w - 1 - x) / w; \
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const float smooth = smoothstep(-0.5f, 0.f, xx - progress * 1.5f); \
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const float ss = smooth <= fract(10.f * xx) ? 0.f : 1.f; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], ss); \
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} \
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} \
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} \
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}
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HRSLICE_TRANSITION(8, uint8_t, 1)
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HRSLICE_TRANSITION(16, uint16_t, 2)
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#define VUSLICE_TRANSITION(name, type, div) \
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static void vuslice##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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const float h = out->height; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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const float smooth = smoothstep(-0.5f, 0.f, y / h - progress * 1.5f); \
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const float ss = smooth <= fract(10.f * y / h) ? 0.f : 1.f; \
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\
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for (int x = 0; x < width; x++) { \
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], ss); \
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} \
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} \
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} \
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}
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VUSLICE_TRANSITION(8, uint8_t, 1)
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VUSLICE_TRANSITION(16, uint16_t, 2)
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#define VDSLICE_TRANSITION(name, type, div) \
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static void vdslice##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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const float h = out->height; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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const float yy = (h - 1 - y) / h; \
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const float smooth = smoothstep(-0.5f, 0.f, yy - progress * 1.5f); \
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const float ss = smooth <= fract(10.f * yy) ? 0.f : 1.f; \
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\
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for (int x = 0; x < width; x++) { \
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], ss); \
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} \
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} \
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} \
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}
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VDSLICE_TRANSITION(8, uint8_t, 1)
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VDSLICE_TRANSITION(16, uint16_t, 2)
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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{
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{
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XFadeContext *s = priv;
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XFadeContext *s = priv;
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@ -1290,6 +1421,10 @@ static int config_output(AVFilterLink *outlink)
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case DIAGTR: s->transitionf = s->depth <= 8 ? diagtr8_transition : diagtr16_transition; break;
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case DIAGTR: s->transitionf = s->depth <= 8 ? diagtr8_transition : diagtr16_transition; break;
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case DIAGBL: s->transitionf = s->depth <= 8 ? diagbl8_transition : diagbl16_transition; break;
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case DIAGBL: s->transitionf = s->depth <= 8 ? diagbl8_transition : diagbl16_transition; break;
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case DIAGBR: s->transitionf = s->depth <= 8 ? diagbr8_transition : diagbr16_transition; break;
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case DIAGBR: s->transitionf = s->depth <= 8 ? diagbr8_transition : diagbr16_transition; break;
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case HLSLICE: s->transitionf = s->depth <= 8 ? hlslice8_transition : hlslice16_transition; break;
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case HRSLICE: s->transitionf = s->depth <= 8 ? hrslice8_transition : hrslice16_transition; break;
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case VUSLICE: s->transitionf = s->depth <= 8 ? vuslice8_transition : vuslice16_transition; break;
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case VDSLICE: s->transitionf = s->depth <= 8 ? vdslice8_transition : vdslice16_transition; break;
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}
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}
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if (s->transition == CUSTOM) {
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if (s->transition == CUSTOM) {
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