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Avoid square brackets in Doxygen comments; Doxygen chokes on them.
Originally committed as revision 23979 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -44,8 +44,8 @@ typedef struct {
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* Parse AAC frame header.
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* Parse the ADTS frame header to the end of the variable header, which is
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* the first 54 bits.
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* @param gbc[in] BitContext containing the first 54 bits of the frame.
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* @param hdr[out] Pointer to struct where header info is written.
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* @param gbc BitContext containing the first 54 bits of the frame.
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* @param hdr Pointer to struct where header info is written.
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* @return Returns 0 on success, -1 if there is a sync word mismatch,
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* -2 if the version element is invalid, -3 if the sample rate
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* element is invalid, or -4 if the bit rate element is invalid.
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@ -30,8 +30,8 @@
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* Parse AC-3 frame header.
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* Parse the header up to the lfeon element, which is the first 52 or 54 bits
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* depending on the audio coding mode.
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* @param gbc[in] BitContext containing the first 54 bits of the frame.
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* @param hdr[out] Pointer to struct where header info is written.
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* @param gbc BitContext containing the first 54 bits of the frame.
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* @param hdr Pointer to struct where header info is written.
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* @return Returns 0 on success, -1 if there is a sync word mismatch,
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* -2 if the bsid (version) element is invalid, -3 if the fscod (sample rate)
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* element is invalid, or -4 if the frmsizecod (bit rate) element is invalid.
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@ -43,8 +43,8 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr);
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* Parse the header up to the lfeon (channel_map in E-AC-3)
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* element, which is the first 52, 54 or 104 bits depending
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* on the audio coding mode.
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* @param gbc[in] BitContext containing the first 54 bits of the frame.
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* @param hdr[out] Pointer to struct where header info is written.
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* @param gbc BitContext containing the first 54 bits of the frame.
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* @param hdr Pointer to struct where header info is written.
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* @return value returned by ff_ac3_parse_header
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*/
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int ff_ac3_parse_header_full(GetBitContext *gbc, AC3HeaderInfo *hdr);
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@ -46,7 +46,7 @@ void ff_acelp_reorder_lsf(int16_t* lsfq, int lsfq_min_distance, int lsfq_min, in
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* Omitting this step creates audible distortion on the sinusoidal sweep
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* test vectors in 3GPP TS 26.074.
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*
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* @param[in,out] lsf LSFs in Hertz
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* @param lsf [in,out] LSFs in Hertz
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* @param min_spacing minimum distance between two consecutive lsf values
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*/
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void ff_set_min_dist_lsf(float *lsf, double min_spacing, int order);
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@ -1028,7 +1028,7 @@ static av_always_inline int diamond_search(MpegEncContext * s, int *best, int dm
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}
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/*!
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\param P[10][2] a list of candidate mvs to check before starting the
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\param P a list of candidate mvs to check before starting the
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iterative search. If one of the candidates is close to the optimal mv, then
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it takes fewer iterations. And it increases the chance that we find the
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optimal mv.
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@ -747,8 +747,7 @@ static void decode_mb_mode(VP8Context *s, VP8Macroblock *mb, int mb_x, int mb_y,
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* @param i initial coeff index, 0 unless a separate DC block is coded
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* @param zero_nhood the initial prediction context for number of surrounding
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* all-zero blocks (only left/top, so 0-2)
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* @param qmul[0] dc dequant factor
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* @param qmul[1] ac dequant factor
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* @param qmul array holding the dc/ac dequant factor at position 0/1
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* @return 0 if no coeffs were decoded
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* otherwise, the index of the last coeff decoded plus one
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*/
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@ -55,7 +55,7 @@ static inline unsigned int av_mlfg_get(AVLFG *c){
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* Get the next two numbers generated by a Box-Muller Gaussian
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* generator using the random numbers issued by lfg.
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*
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* @param out[2] array where are placed the two generated numbers
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* @param out array where the two generated numbers are placed
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*/
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void av_bmg_get(AVLFG *lfg, double out[2]);
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