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idct_arm: remove use of ff_put/add_pixels_clamped function pointer.
Instead, hardcode the use of the _arm implementation of add_pixels, and use the C version for put_pixels (as no arm-optimized version exists). Since there's separate implementations of idct{,_put,_add} for neon, this has no practical impact on performance.
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@ -39,28 +39,28 @@ static void j_rev_dct_arm_put(uint8_t *dest, ptrdiff_t line_size,
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int16_t *block)
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{
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ff_j_rev_dct_arm(block);
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ff_put_pixels_clamped(block, dest, line_size);
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ff_put_pixels_clamped_c(block, dest, line_size);
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}
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static void j_rev_dct_arm_add(uint8_t *dest, ptrdiff_t line_size,
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int16_t *block)
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{
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ff_j_rev_dct_arm(block);
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ff_add_pixels_clamped(block, dest, line_size);
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ff_add_pixels_clamped_arm(block, dest, line_size);
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}
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static void simple_idct_arm_put(uint8_t *dest, ptrdiff_t line_size,
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int16_t *block)
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{
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ff_simple_idct_arm(block);
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ff_put_pixels_clamped(block, dest, line_size);
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ff_put_pixels_clamped_c(block, dest, line_size);
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}
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static void simple_idct_arm_add(uint8_t *dest, ptrdiff_t line_size,
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int16_t *block)
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{
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ff_simple_idct_arm(block);
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ff_add_pixels_clamped(block, dest, line_size);
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ff_add_pixels_clamped_arm(block, dest, line_size);
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}
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av_cold void ff_idctdsp_init_arm(IDCTDSPContext *c, AVCodecContext *avctx,
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