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wmapro: use av_float2int()

Signed-off-by: Mans Rullgard <mans@mansr.com>
This commit is contained in:
Mans Rullgard 2011-12-10 15:51:25 +00:00
parent a09bb3ba5e
commit 4424fe9c02

View File

@ -86,6 +86,7 @@
* subframe in order to reconstruct the output samples. * subframe in order to reconstruct the output samples.
*/ */
#include "libavutil/intfloat.h"
#include "libavutil/intreadwrite.h" #include "libavutil/intreadwrite.h"
#include "avcodec.h" #include "avcodec.h"
#include "internal.h" #include "internal.h"
@ -823,8 +824,8 @@ static int decode_coeffs(WMAProDecodeCtx *s, int c)
v1 = get_vlc2(&s->gb, vec1_vlc.table, VLCBITS, VEC1MAXDEPTH); v1 = get_vlc2(&s->gb, vec1_vlc.table, VLCBITS, VEC1MAXDEPTH);
if (v1 == HUFF_VEC1_SIZE - 1) if (v1 == HUFF_VEC1_SIZE - 1)
v1 += ff_wma_get_large_val(&s->gb); v1 += ff_wma_get_large_val(&s->gb);
vals[i ] = ((av_alias32){ .f32 = v0 }).u32; vals[i ] = av_float2int(v0);
vals[i+1] = ((av_alias32){ .f32 = v1 }).u32; vals[i+1] = av_float2int(v1);
} else { } else {
vals[i] = fval_tab[symbol_to_vec2[idx] >> 4 ]; vals[i] = fval_tab[symbol_to_vec2[idx] >> 4 ];
vals[i+1] = fval_tab[symbol_to_vec2[idx] & 0xF]; vals[i+1] = fval_tab[symbol_to_vec2[idx] & 0xF];