1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00

avfilter/vf_vibrance: add packed formats support

This commit is contained in:
Paul B Mahol 2021-01-31 20:52:22 +01:00
parent 98b0c0e44f
commit 459c6e8ab3

View File

@ -21,10 +21,15 @@
#include "libavutil/opt.h"
#include "libavutil/imgutils.h"
#include "avfilter.h"
#include "drawutils.h"
#include "formats.h"
#include "internal.h"
#include "video.h"
#define R 0
#define G 1
#define B 2
typedef struct VibranceContext {
const AVClass *class;
@ -33,7 +38,9 @@ typedef struct VibranceContext {
float lcoeffs[3];
int alternate;
int step;
int depth;
uint8_t rgba_map[4];
int (*do_slice)(AVFilterContext *s, void *arg,
int jobnr, int nb_jobs);
@ -160,6 +167,118 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb
return 0;
}
static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
{
VibranceContext *s = avctx->priv;
AVFrame *frame = arg;
const int step = s->step;
const int width = frame->width;
const int height = frame->height;
const float scale = 1.f / 255.f;
const float gc = s->lcoeffs[0];
const float bc = s->lcoeffs[1];
const float rc = s->lcoeffs[2];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const float intensity = s->intensity;
const float alternate = s->alternate ? 1.f : -1.f;
const float gintensity = intensity * s->balance[0];
const float bintensity = intensity * s->balance[1];
const float rintensity = intensity * s->balance[2];
const float sgintensity = alternate * FFSIGN(gintensity);
const float sbintensity = alternate * FFSIGN(bintensity);
const float srintensity = alternate * FFSIGN(rintensity);
const int slice_start = (height * jobnr) / nb_jobs;
const int slice_end = (height * (jobnr + 1)) / nb_jobs;
const int linesize = frame->linesize[0];
uint8_t *ptr = frame->data[0] + slice_start * linesize;
for (int y = slice_start; y < slice_end; y++) {
for (int x = 0; x < width; x++) {
float g = ptr[x * step + goffset] * scale;
float b = ptr[x * step + boffset] * scale;
float r = ptr[x * step + roffset] * scale;
float max_color = FFMAX3(r, g, b);
float min_color = FFMIN3(r, g, b);
float color_saturation = max_color - min_color;
float luma = g * gc + r * rc + b * bc;
const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
g = lerpf(luma, g, cg);
b = lerpf(luma, b, cb);
r = lerpf(luma, r, cr);
ptr[x * step + goffset] = av_clip_uint8(g * 255.f);
ptr[x * step + boffset] = av_clip_uint8(b * 255.f);
ptr[x * step + roffset] = av_clip_uint8(r * 255.f);
}
ptr += linesize;
}
return 0;
}
static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
{
VibranceContext *s = avctx->priv;
AVFrame *frame = arg;
const int step = s->step;
const int depth = s->depth;
const float max = (1 << depth) - 1;
const float scale = 1.f / max;
const float gc = s->lcoeffs[0];
const float bc = s->lcoeffs[1];
const float rc = s->lcoeffs[2];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const int width = frame->width;
const int height = frame->height;
const float intensity = s->intensity;
const float alternate = s->alternate ? 1.f : -1.f;
const float gintensity = intensity * s->balance[0];
const float bintensity = intensity * s->balance[1];
const float rintensity = intensity * s->balance[2];
const float sgintensity = alternate * FFSIGN(gintensity);
const float sbintensity = alternate * FFSIGN(bintensity);
const float srintensity = alternate * FFSIGN(rintensity);
const int slice_start = (height * jobnr) / nb_jobs;
const int slice_end = (height * (jobnr + 1)) / nb_jobs;
const int linesize = frame->linesize[0] / 2;
uint16_t *ptr = (uint16_t *)frame->data[0] + slice_start * linesize;
for (int y = slice_start; y < slice_end; y++) {
for (int x = 0; x < width; x++) {
float g = ptr[x * step + goffset] * scale;
float b = ptr[x * step + boffset] * scale;
float r = ptr[x * step + roffset] * scale;
float max_color = FFMAX3(r, g, b);
float min_color = FFMIN3(r, g, b);
float color_saturation = max_color - min_color;
float luma = g * gc + r * rc + b * bc;
const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
g = lerpf(luma, g, cg);
b = lerpf(luma, b, cb);
r = lerpf(luma, r, cr);
ptr[x * step + goffset] = av_clip_uintp2_c(g * max, depth);
ptr[x * step + boffset] = av_clip_uintp2_c(b * max, depth);
ptr[x * step + roffset] = av_clip_uintp2_c(r * max, depth);
}
ptr += linesize;
}
return 0;
}
static int filter_frame(AVFilterLink *link, AVFrame *frame)
{
AVFilterContext *avctx = link->dst;
@ -176,10 +295,17 @@ static int filter_frame(AVFilterLink *link, AVFrame *frame)
static av_cold int query_formats(AVFilterContext *avctx)
{
static const enum AVPixelFormat pixel_fmts[] = {
AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA,
AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR,
AV_PIX_FMT_0RGB, AV_PIX_FMT_0BGR,
AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0,
AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP,
AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48,
AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
AV_PIX_FMT_NONE
};
@ -197,9 +323,21 @@ static av_cold int config_input(AVFilterLink *inlink)
AVFilterContext *avctx = inlink->dst;
VibranceContext *s = avctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
int planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
s->step = desc->nb_components;
if (inlink->format == AV_PIX_FMT_RGB0 ||
inlink->format == AV_PIX_FMT_0RGB ||
inlink->format == AV_PIX_FMT_BGR0 ||
inlink->format == AV_PIX_FMT_0BGR)
s->step = 4;
s->depth = desc->comp[0].depth;
s->do_slice = s->depth <= 8 ? vibrance_slice8 : vibrance_slice16;
if (!planar)
s->do_slice = s->depth <= 8 ? vibrance_slice8p : vibrance_slice16p;
ff_fill_rgba_map(s->rgba_map, inlink->format);
return 0;
}