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Some AltiVec optimizations for VC-1
Originally committed as revision 5899 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
2dac4acfc0
commit
481fb636b1
@ -343,7 +343,8 @@ OBJS-$(TARGET_ALTIVEC) += ppc/dsputil_altivec.o \
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ppc/gmc_altivec.o \
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ppc/fdct_altivec.o \
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ppc/dsputil_h264_altivec.o \
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ppc/dsputil_snow_altivec.o
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ppc/dsputil_snow_altivec.o \
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ppc/vc1dsp_altivec.o
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CFLAGS += $(CFLAGS-yes)
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OBJS += $(OBJS-yes)
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@ -251,6 +251,10 @@ long check_dcbzl_effect(void)
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}
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#endif
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#ifdef HAVE_ALTIVEC
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void vc1dsp_init_altivec(DSPContext* c, AVCodecContext *avctx);
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#endif
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void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx)
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{
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// Common optimizations whether Altivec is available or not
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@ -310,6 +314,7 @@ void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx)
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c->vertical_compose97i = ff_snow_vertical_compose97i_altivec;
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c->inner_add_yblock = ff_snow_inner_add_yblock_altivec;
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vc1dsp_init_altivec(c, avctx);
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#ifdef CONFIG_ENCODERS
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if (avctx->dct_algo == FF_DCT_AUTO ||
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avctx->dct_algo == FF_DCT_ALTIVEC)
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370
libavcodec/ppc/vc1dsp_altivec.c
Normal file
370
libavcodec/ppc/vc1dsp_altivec.c
Normal file
@ -0,0 +1,370 @@
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/*
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* VC-1 and WMV3 decoder - DSP functions AltiVec-optimized
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* Copyright (c) 2006 Konstantin Shishkov
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#include "../dsputil.h"
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#include "gcc_fixes.h"
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#include "dsputil_altivec.h"
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// Transpose 8x8 matrix of 16-bit elements. Borrowed from mpegvideo_altivec.c
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#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
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do { \
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vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
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vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
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\
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A1 = vec_mergeh (a, e); \
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B1 = vec_mergel (a, e); \
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C1 = vec_mergeh (b, f); \
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D1 = vec_mergel (b, f); \
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E1 = vec_mergeh (c, g); \
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F1 = vec_mergel (c, g); \
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G1 = vec_mergeh (d, h); \
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H1 = vec_mergel (d, h); \
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\
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A2 = vec_mergeh (A1, E1); \
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B2 = vec_mergel (A1, E1); \
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C2 = vec_mergeh (B1, F1); \
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D2 = vec_mergel (B1, F1); \
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E2 = vec_mergeh (C1, G1); \
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F2 = vec_mergel (C1, G1); \
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G2 = vec_mergeh (D1, H1); \
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H2 = vec_mergel (D1, H1); \
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\
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a = vec_mergeh (A2, E2); \
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b = vec_mergel (A2, E2); \
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c = vec_mergeh (B2, F2); \
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d = vec_mergel (B2, F2); \
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e = vec_mergeh (C2, G2); \
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f = vec_mergel (C2, G2); \
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g = vec_mergeh (D2, H2); \
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h = vec_mergel (D2, H2); \
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} while (0)
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// main steps of 8x8 transform
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#define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \
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do { \
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t0 = vec_sl(vec_add(s0, s4), vec_2); \
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t0 = vec_add(vec_sl(t0, vec_1), t0); \
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t0 = vec_add(t0, vec_rnd); \
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t1 = vec_sl(vec_sub(s0, s4), vec_2); \
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t1 = vec_add(vec_sl(t1, vec_1), t1); \
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t1 = vec_add(t1, vec_rnd); \
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t2 = vec_add(vec_sl(s6, vec_2), vec_sl(s6, vec_1)); \
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t2 = vec_add(t2, vec_sl(s2, vec_4)); \
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t3 = vec_add(vec_sl(s2, vec_2), vec_sl(s2, vec_1)); \
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t3 = vec_sub(t3, vec_sl(s6, vec_4)); \
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t4 = vec_add(t0, t2); \
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t5 = vec_add(t1, t3); \
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t6 = vec_sub(t1, t3); \
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t7 = vec_sub(t0, t2); \
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\
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t0 = vec_sl(vec_add(s1, s3), vec_4); \
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t0 = vec_add(t0, vec_sl(s5, vec_3)); \
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t0 = vec_add(t0, vec_sl(s7, vec_2)); \
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t0 = vec_add(t0, vec_sub(s5, s3)); \
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\
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t1 = vec_sl(vec_sub(s1, s5), vec_4); \
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t1 = vec_sub(t1, vec_sl(s7, vec_3)); \
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t1 = vec_sub(t1, vec_sl(s3, vec_2)); \
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t1 = vec_sub(t1, vec_add(s1, s7)); \
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\
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t2 = vec_sl(vec_sub(s7, s3), vec_4); \
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t2 = vec_add(t2, vec_sl(s1, vec_3)); \
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t2 = vec_add(t2, vec_sl(s5, vec_2)); \
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t2 = vec_add(t2, vec_sub(s1, s7)); \
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\
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t3 = vec_sl(vec_sub(s5, s7), vec_4); \
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t3 = vec_sub(t3, vec_sl(s3, vec_3)); \
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t3 = vec_add(t3, vec_sl(s1, vec_2)); \
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t3 = vec_sub(t3, vec_add(s3, s5)); \
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\
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s0 = vec_add(t4, t0); \
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s1 = vec_add(t5, t1); \
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s2 = vec_add(t6, t2); \
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s3 = vec_add(t7, t3); \
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s4 = vec_sub(t7, t3); \
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s5 = vec_sub(t6, t2); \
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s6 = vec_sub(t5, t1); \
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s7 = vec_sub(t4, t0); \
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}while(0)
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#define SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7) \
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do { \
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s0 = vec_sra(s0, vec_3); \
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s1 = vec_sra(s1, vec_3); \
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s2 = vec_sra(s2, vec_3); \
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s3 = vec_sra(s3, vec_3); \
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s4 = vec_sra(s4, vec_3); \
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s5 = vec_sra(s5, vec_3); \
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s6 = vec_sra(s6, vec_3); \
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s7 = vec_sra(s7, vec_3); \
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}while(0)
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#define SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7) \
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do { \
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s0 = vec_sra(s0, vec_7); \
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s1 = vec_sra(s1, vec_7); \
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s2 = vec_sra(s2, vec_7); \
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s3 = vec_sra(s3, vec_7); \
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s4 = vec_sra(vec_add(s4, vec_1s), vec_7); \
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s5 = vec_sra(vec_add(s5, vec_1s), vec_7); \
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s6 = vec_sra(vec_add(s6, vec_1s), vec_7); \
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s7 = vec_sra(vec_add(s7, vec_1s), vec_7); \
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}while(0)
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/* main steps of 4x4 transform */
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#define STEP4(s0, s1, s2, s3, vec_rnd) \
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do { \
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t1 = vec_add(vec_sl(s0, vec_4), s0); \
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t1 = vec_add(t1, vec_rnd); \
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t2 = vec_add(vec_sl(s2, vec_4), s2); \
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t0 = vec_add(t1, t2); \
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t1 = vec_sub(t1, t2); \
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t3 = vec_sl(vec_sub(s3, s1), vec_1); \
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t3 = vec_add(t3, vec_sl(t3, vec_2)); \
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t2 = vec_add(t3, vec_sl(s1, vec_5)); \
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t3 = vec_add(t3, vec_sl(s3, vec_3)); \
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t3 = vec_add(t3, vec_sl(s3, vec_2)); \
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s0 = vec_add(t0, t2); \
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s1 = vec_sub(t1, t3); \
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s2 = vec_add(t1, t3); \
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s3 = vec_sub(t0, t2); \
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}while (0)
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#define SHIFT_HOR4(s0, s1, s2, s3) \
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s0 = vec_sra(s0, vec_3); \
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s1 = vec_sra(s1, vec_3); \
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s2 = vec_sra(s2, vec_3); \
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s3 = vec_sra(s3, vec_3);
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#define SHIFT_VERT4(s0, s1, s2, s3) \
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s0 = vec_sra(s0, vec_7); \
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s1 = vec_sra(s1, vec_7); \
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s2 = vec_sra(s2, vec_7); \
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s3 = vec_sra(s3, vec_7);
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/** Do inverse transform on 8x8 block
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*/
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static void vc1_inv_trans_8x8_altivec(DCTELEM block[64])
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{
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vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
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vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
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vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
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vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
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const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
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const vector unsigned int vec_7 = vec_splat_u32(7);
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const vector unsigned int vec_5 = vec_splat_u32(5);
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const vector unsigned int vec_4 = vec_splat_u32(4);
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const vector signed int vec_4s = vec_splat_s32(4);
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const vector unsigned int vec_3 = vec_splat_u32(3);
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const vector unsigned int vec_2 = vec_splat_u32(2);
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const vector signed int vec_1s = vec_splat_s32(1);
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const vector unsigned int vec_1 = vec_splat_u32(1);
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src0 = vec_ld( 0, block);
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src1 = vec_ld( 16, block);
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src2 = vec_ld( 32, block);
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src3 = vec_ld( 48, block);
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src4 = vec_ld( 64, block);
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src5 = vec_ld( 80, block);
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src6 = vec_ld( 96, block);
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src7 = vec_ld(112, block);
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TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
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s0 = vec_unpackl(src0);
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s1 = vec_unpackl(src1);
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s2 = vec_unpackl(src2);
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s3 = vec_unpackl(src3);
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s4 = vec_unpackl(src4);
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s5 = vec_unpackl(src5);
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s6 = vec_unpackl(src6);
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s7 = vec_unpackl(src7);
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s8 = vec_unpackh(src0);
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s9 = vec_unpackh(src1);
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sA = vec_unpackh(src2);
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sB = vec_unpackh(src3);
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sC = vec_unpackh(src4);
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sD = vec_unpackh(src5);
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sE = vec_unpackh(src6);
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sF = vec_unpackh(src7);
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STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
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SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
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STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
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SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
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src0 = vec_pack(s8, s0);
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src1 = vec_pack(s9, s1);
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src2 = vec_pack(sA, s2);
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src3 = vec_pack(sB, s3);
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src4 = vec_pack(sC, s4);
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src5 = vec_pack(sD, s5);
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src6 = vec_pack(sE, s6);
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src7 = vec_pack(sF, s7);
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TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
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s0 = vec_unpackl(src0);
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s1 = vec_unpackl(src1);
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s2 = vec_unpackl(src2);
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s3 = vec_unpackl(src3);
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s4 = vec_unpackl(src4);
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s5 = vec_unpackl(src5);
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s6 = vec_unpackl(src6);
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s7 = vec_unpackl(src7);
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s8 = vec_unpackh(src0);
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s9 = vec_unpackh(src1);
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sA = vec_unpackh(src2);
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sB = vec_unpackh(src3);
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sC = vec_unpackh(src4);
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sD = vec_unpackh(src5);
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sE = vec_unpackh(src6);
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sF = vec_unpackh(src7);
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STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_64);
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SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7);
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STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_64);
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SHIFT_VERT8(s8, s9, sA, sB, sC, sD, sE, sF);
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src0 = vec_pack(s8, s0);
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src1 = vec_pack(s9, s1);
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src2 = vec_pack(sA, s2);
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src3 = vec_pack(sB, s3);
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src4 = vec_pack(sC, s4);
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src5 = vec_pack(sD, s5);
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src6 = vec_pack(sE, s6);
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src7 = vec_pack(sF, s7);
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vec_st(src0, 0, block);
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vec_st(src1, 16, block);
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vec_st(src2, 32, block);
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vec_st(src3, 48, block);
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vec_st(src4, 64, block);
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vec_st(src5, 80, block);
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vec_st(src6, 96, block);
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vec_st(src7,112, block);
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}
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/** Do inverse transform on 8x4 part of block
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*/
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static void vc1_inv_trans_8x4_altivec(DCTELEM block[64], int n)
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{
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vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
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vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
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vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
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vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
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const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
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const vector unsigned int vec_7 = vec_splat_u32(7);
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const vector unsigned int vec_5 = vec_splat_u32(5);
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const vector unsigned int vec_4 = vec_splat_u32(4);
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const vector signed int vec_4s = vec_splat_s32(4);
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const vector unsigned int vec_3 = vec_splat_u32(3);
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const vector unsigned int vec_2 = vec_splat_u32(2);
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const vector unsigned int vec_1 = vec_splat_u32(1);
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src0 = vec_ld( 0, block);
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src1 = vec_ld( 16, block);
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src2 = vec_ld( 32, block);
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src3 = vec_ld( 48, block);
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src4 = vec_ld( 64, block);
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src5 = vec_ld( 80, block);
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src6 = vec_ld( 96, block);
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src7 = vec_ld(112, block);
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TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
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s0 = vec_unpackl(src0);
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s1 = vec_unpackl(src1);
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s2 = vec_unpackl(src2);
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s3 = vec_unpackl(src3);
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s4 = vec_unpackl(src4);
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s5 = vec_unpackl(src5);
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s6 = vec_unpackl(src6);
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s7 = vec_unpackl(src7);
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s8 = vec_unpackh(src0);
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s9 = vec_unpackh(src1);
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sA = vec_unpackh(src2);
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sB = vec_unpackh(src3);
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sC = vec_unpackh(src4);
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sD = vec_unpackh(src5);
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sE = vec_unpackh(src6);
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sF = vec_unpackh(src7);
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STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
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SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
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STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
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SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
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src0 = vec_pack(s8, s0);
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src1 = vec_pack(s9, s1);
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src2 = vec_pack(sA, s2);
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src3 = vec_pack(sB, s3);
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src4 = vec_pack(sC, s4);
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src5 = vec_pack(sD, s5);
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src6 = vec_pack(sE, s6);
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src7 = vec_pack(sF, s7);
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TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
|
||||
|
||||
if(!n){ // upper half of block
|
||||
s0 = vec_unpackh(src0);
|
||||
s1 = vec_unpackh(src1);
|
||||
s2 = vec_unpackh(src2);
|
||||
s3 = vec_unpackh(src3);
|
||||
s8 = vec_unpackl(src0);
|
||||
s9 = vec_unpackl(src1);
|
||||
sA = vec_unpackl(src2);
|
||||
sB = vec_unpackl(src3);
|
||||
STEP4(s0, s1, s2, s3, vec_64);
|
||||
SHIFT_VERT4(s0, s1, s2, s3);
|
||||
STEP4(s8, s9, sA, sB, vec_64);
|
||||
SHIFT_VERT4(s8, s9, sA, sB);
|
||||
src0 = vec_pack(s0, s8);
|
||||
src1 = vec_pack(s1, s9);
|
||||
src2 = vec_pack(s2, sA);
|
||||
src3 = vec_pack(s3, sB);
|
||||
|
||||
vec_st(src0, 0, block);
|
||||
vec_st(src1, 16, block);
|
||||
vec_st(src2, 32, block);
|
||||
vec_st(src3, 48, block);
|
||||
} else { //lower half of block
|
||||
s0 = vec_unpackh(src4);
|
||||
s1 = vec_unpackh(src5);
|
||||
s2 = vec_unpackh(src6);
|
||||
s3 = vec_unpackh(src7);
|
||||
s8 = vec_unpackl(src4);
|
||||
s9 = vec_unpackl(src5);
|
||||
sA = vec_unpackl(src6);
|
||||
sB = vec_unpackl(src7);
|
||||
STEP4(s0, s1, s2, s3, vec_64);
|
||||
SHIFT_VERT4(s0, s1, s2, s3);
|
||||
STEP4(s8, s9, sA, sB, vec_64);
|
||||
SHIFT_VERT4(s8, s9, sA, sB);
|
||||
src4 = vec_pack(s0, s8);
|
||||
src5 = vec_pack(s1, s9);
|
||||
src6 = vec_pack(s2, sA);
|
||||
src7 = vec_pack(s3, sB);
|
||||
|
||||
vec_st(src4, 64, block);
|
||||
vec_st(src5, 80, block);
|
||||
vec_st(src6, 96, block);
|
||||
vec_st(src7,112, block);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void vc1dsp_init_altivec(DSPContext* dsp, AVCodecContext *avctx) {
|
||||
dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_altivec;
|
||||
dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_altivec;
|
||||
}
|
Loading…
Reference in New Issue
Block a user