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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-21 10:55:51 +02:00

removed a bunch of unused, sub-optimal code

Originally committed as revision 4516 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Mike Melanson 2005-08-13 18:49:01 +00:00
parent 8458dab185
commit 485bb00108

View File

@ -620,230 +620,6 @@ static int init_block_mapping(Vp3DecodeContext *s)
return 0; /* successful path out */
}
/*
* This function unpacks a single token (which should be in the range 0..31)
* and returns a zero run (number of zero coefficients in current DCT matrix
* before next non-zero coefficient), the next DCT coefficient, and the
* number of consecutive, non-EOB'd DCT blocks to EOB.
*/
static void unpack_token(GetBitContext *gb, int token, int *zero_run,
DCTELEM *coeff, int *eob_run)
{
int sign;
*zero_run = 0;
*eob_run = 0;
*coeff = 0;
debug_token(" vp3 token %d: ", token);
switch (token) {
case 0:
debug_token("DCT_EOB_TOKEN, EOB next block\n");
*eob_run = 1;
break;
case 1:
debug_token("DCT_EOB_PAIR_TOKEN, EOB next 2 blocks\n");
*eob_run = 2;
break;
case 2:
debug_token("DCT_EOB_TRIPLE_TOKEN, EOB next 3 blocks\n");
*eob_run = 3;
break;
case 3:
debug_token("DCT_REPEAT_RUN_TOKEN, ");
*eob_run = get_bits(gb, 2) + 4;
debug_token("EOB the next %d blocks\n", *eob_run);
break;
case 4:
debug_token("DCT_REPEAT_RUN2_TOKEN, ");
*eob_run = get_bits(gb, 3) + 8;
debug_token("EOB the next %d blocks\n", *eob_run);
break;
case 5:
debug_token("DCT_REPEAT_RUN3_TOKEN, ");
*eob_run = get_bits(gb, 4) + 16;
debug_token("EOB the next %d blocks\n", *eob_run);
break;
case 6:
debug_token("DCT_REPEAT_RUN4_TOKEN, ");
*eob_run = get_bits(gb, 12);
debug_token("EOB the next %d blocks\n", *eob_run);
break;
case 7:
debug_token("DCT_SHORT_ZRL_TOKEN, ");
/* note that this token actually indicates that (3 extra bits) + 1 0s
* should be output; this case specifies a run of (3 EBs) 0s and a
* coefficient of 0. */
*zero_run = get_bits(gb, 3);
*coeff = 0;
debug_token("skip the next %d positions in output matrix\n", *zero_run + 1);
break;
case 8:
debug_token("DCT_ZRL_TOKEN, ");
/* note that this token actually indicates that (6 extra bits) + 1 0s
* should be output; this case specifies a run of (6 EBs) 0s and a
* coefficient of 0. */
*zero_run = get_bits(gb, 6);
*coeff = 0;
debug_token("skip the next %d positions in output matrix\n", *zero_run + 1);
break;
case 9:
debug_token("ONE_TOKEN, output 1\n");
*coeff = 1;
break;
case 10:
debug_token("MINUS_ONE_TOKEN, output -1\n");
*coeff = -1;
break;
case 11:
debug_token("TWO_TOKEN, output 2\n");
*coeff = 2;
break;
case 12:
debug_token("MINUS_TWO_TOKEN, output -2\n");
*coeff = -2;
break;
case 13:
case 14:
case 15:
case 16:
debug_token("LOW_VAL_TOKENS, ");
if (get_bits(gb, 1))
*coeff = -(3 + (token - 13));
else
*coeff = 3 + (token - 13);
debug_token("output %d\n", *coeff);
break;
case 17:
debug_token("DCT_VAL_CATEGORY3, ");
sign = get_bits(gb, 1);
*coeff = 7 + get_bits(gb, 1);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 18:
debug_token("DCT_VAL_CATEGORY4, ");
sign = get_bits(gb, 1);
*coeff = 9 + get_bits(gb, 2);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 19:
debug_token("DCT_VAL_CATEGORY5, ");
sign = get_bits(gb, 1);
*coeff = 13 + get_bits(gb, 3);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 20:
debug_token("DCT_VAL_CATEGORY6, ");
sign = get_bits(gb, 1);
*coeff = 21 + get_bits(gb, 4);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 21:
debug_token("DCT_VAL_CATEGORY7, ");
sign = get_bits(gb, 1);
*coeff = 37 + get_bits(gb, 5);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 22:
debug_token("DCT_VAL_CATEGORY8, ");
sign = get_bits(gb, 1);
*coeff = 69 + get_bits(gb, 9);
if (sign)
*coeff = -(*coeff);
debug_token("output %d\n", *coeff);
break;
case 23:
case 24:
case 25:
case 26:
case 27:
debug_token("DCT_RUN_CATEGORY1, ");
*zero_run = token - 22;
if (get_bits(gb, 1))
*coeff = -1;
else
*coeff = 1;
debug_token("output %d 0s, then %d\n", *zero_run, *coeff);
break;
case 28:
debug_token("DCT_RUN_CATEGORY1B, ");
if (get_bits(gb, 1))
*coeff = -1;
else
*coeff = 1;
*zero_run = 6 + get_bits(gb, 2);
debug_token("output %d 0s, then %d\n", *zero_run, *coeff);
break;
case 29:
debug_token("DCT_RUN_CATEGORY1C, ");
if (get_bits(gb, 1))
*coeff = -1;
else
*coeff = 1;
*zero_run = 10 + get_bits(gb, 3);
debug_token("output %d 0s, then %d\n", *zero_run, *coeff);
break;
case 30:
debug_token("DCT_RUN_CATEGORY2, ");
sign = get_bits(gb, 1);
*coeff = 2 + get_bits(gb, 1);
if (sign)
*coeff = -(*coeff);
*zero_run = 1;
debug_token("output %d 0s, then %d\n", *zero_run, *coeff);
break;
case 31:
debug_token("DCT_RUN_CATEGORY2, ");
sign = get_bits(gb, 1);
*coeff = 2 + get_bits(gb, 1);
if (sign)
*coeff = -(*coeff);
*zero_run = 2 + get_bits(gb, 1);
debug_token("output %d 0s, then %d\n", *zero_run, *coeff);
break;
default:
av_log(NULL, AV_LOG_ERROR, " vp3: help! Got a bad token: %d > 31\n", token);
break;
}
}
/*
* This function wipes out all of the fragment data.
*/
@ -982,213 +758,6 @@ static void init_loop_filter(Vp3DecodeContext *s)
}
}
/*
* This function is used to fetch runs of 1s or 0s from the bitstream for
* use in determining which superblocks are fully and partially coded.
*
* Codeword RunLength
* 0 1
* 10x 2-3
* 110x 4-5
* 1110xx 6-9
* 11110xxx 10-17
* 111110xxxx 18-33
* 111111xxxxxxxxxxxx 34-4129
*/
static int get_superblock_run_length(GetBitContext *gb)
{
if (get_bits(gb, 1) == 0)
return 1;
else if (get_bits(gb, 1) == 0)
return (2 + get_bits(gb, 1));
else if (get_bits(gb, 1) == 0)
return (4 + get_bits(gb, 1));
else if (get_bits(gb, 1) == 0)
return (6 + get_bits(gb, 2));
else if (get_bits(gb, 1) == 0)
return (10 + get_bits(gb, 3));
else if (get_bits(gb, 1) == 0)
return (18 + get_bits(gb, 4));
else
return (34 + get_bits(gb, 12));
}
/*
* This function is used to fetch runs of 1s or 0s from the bitstream for
* use in determining which particular fragments are coded.
*
* Codeword RunLength
* 0x 1-2
* 10x 3-4
* 110x 5-6
* 1110xx 7-10
* 11110xx 11-14
* 11111xxxx 15-30
*/
static int get_fragment_run_length(GetBitContext *gb)
{
if (get_bits(gb, 1) == 0)
return (1 + get_bits(gb, 1));
else if (get_bits(gb, 1) == 0)
return (3 + get_bits(gb, 1));
else if (get_bits(gb, 1) == 0)
return (5 + get_bits(gb, 1));
else if (get_bits(gb, 1) == 0)
return (7 + get_bits(gb, 2));
else if (get_bits(gb, 1) == 0)
return (11 + get_bits(gb, 2));
else
return (15 + get_bits(gb, 4));
}
/*
* This function decodes a VLC from the bitstream and returns a number
* that ranges from 0..7. The number indicates which of the 8 coding
* modes to use.
*
* VLC Number
* 0 0
* 10 1
* 110 2
* 1110 3
* 11110 4
* 111110 5
* 1111110 6
* 1111111 7
*
*/
static int get_mode_code(GetBitContext *gb)
{
if (get_bits(gb, 1) == 0)
return 0;
else if (get_bits(gb, 1) == 0)
return 1;
else if (get_bits(gb, 1) == 0)
return 2;
else if (get_bits(gb, 1) == 0)
return 3;
else if (get_bits(gb, 1) == 0)
return 4;
else if (get_bits(gb, 1) == 0)
return 5;
else if (get_bits(gb, 1) == 0)
return 6;
else
return 7;
}
/*
* This function extracts a motion vector from the bitstream using a VLC
* scheme. 3 bits are fetched from the bitstream and 1 of 8 actions is
* taken depending on the value on those 3 bits:
*
* 0: return 0
* 1: return 1
* 2: return -1
* 3: if (next bit is 1) return -2, else return 2
* 4: if (next bit is 1) return -3, else return 3
* 5: return 4 + (next 2 bits), next bit is sign
* 6: return 8 + (next 3 bits), next bit is sign
* 7: return 16 + (next 4 bits), next bit is sign
*/
static int get_motion_vector_vlc(GetBitContext *gb)
{
int bits;
bits = get_bits(gb, 3);
switch(bits) {
case 0:
bits = 0;
break;
case 1:
bits = 1;
break;
case 2:
bits = -1;
break;
case 3:
if (get_bits(gb, 1) == 0)
bits = 2;
else
bits = -2;
break;
case 4:
if (get_bits(gb, 1) == 0)
bits = 3;
else
bits = -3;
break;
case 5:
bits = 4 + get_bits(gb, 2);
if (get_bits(gb, 1) == 1)
bits = -bits;
break;
case 6:
bits = 8 + get_bits(gb, 3);
if (get_bits(gb, 1) == 1)
bits = -bits;
break;
case 7:
bits = 16 + get_bits(gb, 4);
if (get_bits(gb, 1) == 1)
bits = -bits;
break;
}
return bits;
}
/*
* This function fetches a 5-bit number from the stream followed by
* a sign and calls it a motion vector.
*/
static int get_motion_vector_fixed(GetBitContext *gb)
{
int bits;
bits = get_bits(gb, 5);
if (get_bits(gb, 1) == 1)
bits = -bits;
return bits;
}
/*
* This function unpacks all of the superblock/macroblock/fragment coding
* information from the bitstream.
@ -1222,14 +791,10 @@ static int unpack_superblocks(Vp3DecodeContext *s, GetBitContext *gb)
while (current_superblock < s->superblock_count) {
if (current_run-- == 0) {
bit ^= 1;
#if 1
current_run = get_vlc2(gb,
s->superblock_run_length_vlc.table, 6, 2);
if (current_run == 33)
current_run += get_bits(gb, 12);
#else
current_run = get_superblock_run_length(gb);
#endif
debug_block_coding(" setting superblocks %d..%d to %s\n",
current_superblock,
current_superblock + current_run - 1,
@ -1266,14 +831,10 @@ static int unpack_superblocks(Vp3DecodeContext *s, GetBitContext *gb)
if (current_run-- == 0) {
bit ^= 1;
#if 1
current_run = get_vlc2(gb,
s->superblock_run_length_vlc.table, 6, 2);
if (current_run == 33)
current_run += get_bits(gb, 12);
#else
current_run = get_superblock_run_length(gb);
#endif
}
debug_block_coding(" setting superblock %d to %s\n",
@ -1330,12 +891,8 @@ static int unpack_superblocks(Vp3DecodeContext *s, GetBitContext *gb)
* that cares about the fragment coding runs */
if (current_run-- == 0) {
bit ^= 1;
#if 1
current_run = get_vlc2(gb,
s->fragment_run_length_vlc.table, 5, 2);
#else
current_run = get_fragment_run_length(gb);
#endif
}
if (bit) {
@ -1463,14 +1020,8 @@ static int unpack_modes(Vp3DecodeContext *s, GetBitContext *gb)
if (scheme == 7)
coding_mode = get_bits(gb, 3);
else
{
#if 1
coding_mode = ModeAlphabet[scheme]
[get_vlc2(gb, s->mode_code_vlc.table, 3, 3)];
#else
coding_mode = ModeAlphabet[scheme][get_mode_code(gb)];
#endif
}
s->macroblock_coding[current_macroblock] = coding_mode;
for (k = 0; k < 6; k++) {
@ -1557,21 +1108,11 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
case MODE_GOLDEN_MV:
/* all 6 fragments use the same motion vector */
if (coding_mode == 0) {
#if 1
motion_x[0] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
motion_y[0] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
#else
motion_x[0] = get_motion_vector_vlc(gb);
motion_y[0] = get_motion_vector_vlc(gb);
#endif
} else {
#if 1
motion_x[0] = fixed_motion_vector_table[get_bits(gb, 6)];
motion_y[0] = fixed_motion_vector_table[get_bits(gb, 6)];
#else
motion_x[0] = get_motion_vector_fixed(gb);
motion_y[0] = get_motion_vector_fixed(gb);
#endif
}
for (k = 1; k < 6; k++) {
@ -1595,21 +1136,11 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
motion_x[4] = motion_y[4] = 0;
for (k = 0; k < 4; k++) {
if (coding_mode == 0) {
#if 1
motion_x[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
motion_y[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
#else
motion_x[k] = get_motion_vector_vlc(gb);
motion_y[k] = get_motion_vector_vlc(gb);
#endif
} else {
#if 1
motion_x[k] = fixed_motion_vector_table[get_bits(gb, 6)];
motion_y[k] = fixed_motion_vector_table[get_bits(gb, 6)];
#else
motion_x[k] = get_motion_vector_fixed(gb);
motion_y[k] = get_motion_vector_fixed(gb);
#endif
}
motion_x[4] += motion_x[k];
motion_y[4] += motion_y[k];
@ -1744,7 +1275,6 @@ static int unpack_vlcs(Vp3DecodeContext *s, GetBitContext *gb,
token = get_vlc2(gb, table->table, 5, 3);
debug_vlc(" token = %2d, ", token);
/* use the token to get a zero run, a coefficient, and an eob run */
#if 1
if (token <= 6) {
eob_run = eob_run_base[token];
if (eob_run_get_bits[token])
@ -1761,9 +1291,6 @@ static int unpack_vlcs(Vp3DecodeContext *s, GetBitContext *gb,
if (zero_run_get_bits[token])
zero_run += get_bits(gb, zero_run_get_bits[token]);
}
#else
unpack_token(gb, token, &zero_run, &coeff, &eob_run);
#endif
}
if (!eob_run) {
@ -2443,209 +1970,6 @@ static void render_slice(Vp3DecodeContext *s, int slice)
emms_c();
}
/*
* This function performs the final rendering of each fragment's data
* onto the output frame.
*/
static void render_fragments(Vp3DecodeContext *s,
int first_fragment,
int width,
int height,
int plane /* 0 = Y, 1 = U, 2 = V */)
{
int x, y;
int m, n;
int i = first_fragment;
int16_t *dequantizer;
DCTELEM __align16 block[64];
unsigned char *output_plane;
unsigned char *last_plane;
unsigned char *golden_plane;
int stride;
int motion_x = 0xdeadbeef, motion_y = 0xdeadbeef;
int upper_motion_limit, lower_motion_limit;
int motion_halfpel_index;
uint8_t *motion_source;
debug_vp3(" vp3: rendering final fragments for %s\n",
(plane == 0) ? "Y plane" : (plane == 1) ? "U plane" : "V plane");
/* set up plane-specific parameters */
if (plane == 0) {
output_plane = s->current_frame.data[0];
last_plane = s->last_frame.data[0];
golden_plane = s->golden_frame.data[0];
stride = s->current_frame.linesize[0];
if (!s->flipped_image) stride = -stride;
upper_motion_limit = 7 * s->current_frame.linesize[0];
lower_motion_limit = height * s->current_frame.linesize[0] + width - 8;
} else if (plane == 1) {
output_plane = s->current_frame.data[1];
last_plane = s->last_frame.data[1];
golden_plane = s->golden_frame.data[1];
stride = s->current_frame.linesize[1];
if (!s->flipped_image) stride = -stride;
upper_motion_limit = 7 * s->current_frame.linesize[1];
lower_motion_limit = height * s->current_frame.linesize[1] + width - 8;
} else {
output_plane = s->current_frame.data[2];
last_plane = s->last_frame.data[2];
golden_plane = s->golden_frame.data[2];
stride = s->current_frame.linesize[2];
if (!s->flipped_image) stride = -stride;
upper_motion_limit = 7 * s->current_frame.linesize[2];
lower_motion_limit = height * s->current_frame.linesize[2] + width - 8;
}
if(ABS(stride) > 2048)
return; //various tables are fixed size
/* for each fragment row... */
for (y = 0; y < height; y += 8) {
/* for each fragment in a row... */
for (x = 0; x < width; x += 8, i++) {
if ((i < 0) || (i >= s->fragment_count)) {
av_log(s->avctx, AV_LOG_ERROR, " vp3:render_fragments(): bad fragment number (%d)\n", i);
return;
}
/* transform if this block was coded */
if ((s->all_fragments[i].coding_method != MODE_COPY) &&
!((s->avctx->flags & CODEC_FLAG_GRAY) && plane)) {
if ((s->all_fragments[i].coding_method == MODE_USING_GOLDEN) ||
(s->all_fragments[i].coding_method == MODE_GOLDEN_MV))
motion_source= golden_plane;
else
motion_source= last_plane;
motion_source += s->all_fragments[i].first_pixel;
motion_halfpel_index = 0;
/* sort out the motion vector if this fragment is coded
* using a motion vector method */
if ((s->all_fragments[i].coding_method > MODE_INTRA) &&
(s->all_fragments[i].coding_method != MODE_USING_GOLDEN)) {
int src_x, src_y;
motion_x = s->all_fragments[i].motion_x;
motion_y = s->all_fragments[i].motion_y;
if(plane){
motion_x= (motion_x>>1) | (motion_x&1);
motion_y= (motion_y>>1) | (motion_y&1);
}
src_x= (motion_x>>1) + x;
src_y= (motion_y>>1) + y;
if ((motion_x == 127) || (motion_y == 127))
av_log(s->avctx, AV_LOG_ERROR, " help! got invalid motion vector! (%X, %X)\n", motion_x, motion_y);
motion_halfpel_index = motion_x & 0x01;
motion_source += (motion_x >> 1);
motion_halfpel_index |= (motion_y & 0x01) << 1;
motion_source += ((motion_y >> 1) * stride);
if(src_x<0 || src_y<0 || src_x + 9 >= width || src_y + 9 >= height){
uint8_t *temp= s->edge_emu_buffer;
if(stride<0) temp -= 9*stride;
else temp += 9*stride;
ff_emulated_edge_mc(temp, motion_source, stride, 9, 9, src_x, src_y, width, height);
motion_source= temp;
}
}
/* first, take care of copying a block from either the
* previous or the golden frame */
if (s->all_fragments[i].coding_method != MODE_INTRA) {
//Note, it is possible to implement all MC cases with put_no_rnd_pixels_l2 which would look more like the VP3 source but this would be slower as put_no_rnd_pixels_tab is better optimzed
if(motion_halfpel_index != 3){
s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index](
output_plane + s->all_fragments[i].first_pixel,
motion_source, stride, 8);
}else{
int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1
s->dsp.put_no_rnd_pixels_l2[1](
output_plane + s->all_fragments[i].first_pixel,
motion_source - d,
motion_source + stride + 1 + d,
stride, 8);
}
dequantizer = s->inter_dequant;
}else{
if (plane == 0)
dequantizer = s->intra_y_dequant;
else
dequantizer = s->intra_c_dequant;
}
/* dequantize the DCT coefficients */
debug_idct("fragment %d, coding mode %d, DC = %d, dequant = %d:\n",
i, s->all_fragments[i].coding_method,
DC_COEFF(i), dequantizer[0]);
if(s->avctx->idct_algo==FF_IDCT_VP3){
Coeff *coeff= s->coeffs + i;
memset(block, 0, sizeof(block));
while(coeff->next){
block[coeff->index]= coeff->coeff * dequantizer[coeff->index];
coeff= coeff->next;
}
}else{
Coeff *coeff= s->coeffs + i;
memset(block, 0, sizeof(block));
while(coeff->next){
block[coeff->index]= (coeff->coeff * dequantizer[coeff->index] + 2)>>2;
coeff= coeff->next;
}
}
/* invert DCT and place (or add) in final output */
if (s->all_fragments[i].coding_method == MODE_INTRA) {
if(s->avctx->idct_algo!=FF_IDCT_VP3)
block[0] += 128<<3;
s->dsp.idct_put(
output_plane + s->all_fragments[i].first_pixel,
stride,
block);
} else {
s->dsp.idct_add(
output_plane + s->all_fragments[i].first_pixel,
stride,
block);
}
debug_idct("block after idct_%s():\n",
(s->all_fragments[i].coding_method == MODE_INTRA)?
"put" : "add");
for (m = 0; m < 8; m++) {
for (n = 0; n < 8; n++) {
debug_idct(" %3d", *(output_plane +
s->all_fragments[i].first_pixel + (m * stride + n)));
}
debug_idct("\n");
}
debug_idct("\n");
} else {
/* copy directly from the previous frame */
s->dsp.put_pixels_tab[1][0](
output_plane + s->all_fragments[i].first_pixel,
last_plane + s->all_fragments[i].first_pixel,
stride, 8);
}
}
}
emms_c();
}
static void horizontal_filter(unsigned char *first_pixel, int stride,
int *bounding_values)
{
@ -3233,19 +2557,8 @@ if (!s->keyframe) {
STOP_TIMER("reverse_dc_prediction")}
{START_TIMER
#if 1
for (i = 0; i < s->macroblock_height; i++)
render_slice(s, i);
#else
render_fragments(s, 0, s->width, s->height, 0);
if ((avctx->flags & CODEC_FLAG_GRAY) == 0) {
render_fragments(s, s->u_fragment_start, s->width / 2, s->height / 2, 1);
render_fragments(s, s->v_fragment_start, s->width / 2, s->height / 2, 2);
} else {
memset(s->current_frame.data[1], 0x80, s->width * s->height / 4);
memset(s->current_frame.data[2], 0x80, s->width * s->height / 4);
}
#endif
STOP_TIMER("render_fragments")}
{START_TIMER