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Originally committed as revision 15327 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -24,18 +24,18 @@ Current (simplified) Architecture:
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output
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output
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Swscale has 2 scaler paths, each side must be capable to handle
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Swscale has 2 scaler paths. Each side must be capable of handling
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slices, that is consecutive non overlapping rectangles of dimension
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slices, that is, consecutive non-overlapping rectangles of dimension
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(0,slice_top) - (picture_width, slice_bottom)
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(0,slice_top) - (picture_width, slice_bottom)
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special converter
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special converter
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This generally are unscaled converters of common
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These generally are unscaled converters of common
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formats, like YUV 4:2:0/4:2:2 -> RGB15/16/24/32. Though it could also
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formats, like YUV 4:2:0/4:2:2 -> RGB15/16/24/32. Though it could also
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in principle contain scalers optimized for specific common cases.
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in principle contain scalers optimized for specific common cases.
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Main path
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Main path
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The main path is used when no special converter can be used, the code
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The main path is used when no special converter can be used. The code
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is designed as a destination line pull architecture. That is for each
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is designed as a destination line pull architecture. That is, for each
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output line the vertical scaler pulls lines from a ring buffer. When
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output line the vertical scaler pulls lines from a ring buffer. When
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the ring buffer does not contain the wanted line then it is pulled from
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the ring buffer does not contain the wanted line then it is pulled from
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the input slice through the input converter and horizontal scaler, and
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the input slice through the input converter and horizontal scaler, and
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@@ -49,20 +49,20 @@ Main path
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Input to YUV Converter
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Input to YUV Converter
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When the input to the main path is not planar 8bit per component yuv or
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When the input to the main path is not planar 8bit per component yuv or
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8bit gray then it is converted to planar 8bit YUV, 2 sets of converters
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8bit gray then it is converted to planar 8bit YUV. 2 sets of converters
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exist for this currently one performing horizontal downscaling by 2
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exist for this currently, one performing horizontal downscaling by 2
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before the conversion and the other leaving the full chroma resolution
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before the conversion and the other leaving the full chroma resolution
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but being slightly slower. The scaler will try to preserve full chroma
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but being slightly slower. The scaler will try to preserve full chroma
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here when the output uses it, its possible to force full chroma with
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here when the output uses it. It is possible to force full chroma with
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SWS_FULL_CHR_H_INP though even for cases where the scaler thinks its
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SWS_FULL_CHR_H_INP though even for cases where the scaler thinks it is
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useless.
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useless.
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Horizontal scaler
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Horizontal scaler
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There are several horizontal scalers, a special case worth mentioning is
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There are several horizontal scalers. A special case worth mentioning is
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the fast bilinear scaler that is made of runtime generated MMX2 code
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the fast bilinear scaler that is made of runtime generated MMX2 code
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using specially tuned pshufw instructions.
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using specially tuned pshufw instructions.
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The remaining scalers are specially tuned for various filter lengths
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The remaining scalers are specially tuned for various filter lengths.
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they scale 8bit unsigned planar data to 16bit signed planar data.
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They scale 8bit unsigned planar data to 16bit signed planar data.
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Future >8bit per component inputs will need to add a new scaler here
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Future >8bit per component inputs will need to add a new scaler here
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that preserves the input precision.
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that preserves the input precision.
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