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avcodec/cinepak: move some checks prior to frame allocation
Speeds up decoding from 8 to 3 seconds for 6302/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CINEPAK_fuzzer-5626371985375232
Fixes: Timeout
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 2324ef1ff3
)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
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f322de901d
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@ -315,14 +315,11 @@ static int cinepak_decode_strip (CinepakContext *s,
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return AVERROR_INVALIDDATA;
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}
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static int cinepak_decode (CinepakContext *s)
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static int cinepak_predecode_check (CinepakContext *s)
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{
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const uint8_t *eod = (s->data + s->size);
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int i, result, strip_size, frame_flags, num_strips;
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int y0 = 0;
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int num_strips;
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int encoded_buf_size;
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frame_flags = s->data[0];
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num_strips = AV_RB16 (&s->data[8]);
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encoded_buf_size = AV_RB24(&s->data[1]);
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@ -353,6 +350,21 @@ static int cinepak_decode (CinepakContext *s)
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s->sega_film_skip_bytes = 0;
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}
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if (s->size < 10 + s->sega_film_skip_bytes + num_strips * 12)
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return AVERROR_INVALIDDATA;
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return 0;
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}
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static int cinepak_decode (CinepakContext *s)
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{
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const uint8_t *eod = (s->data + s->size);
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int i, result, strip_size, frame_flags, num_strips;
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int y0 = 0;
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frame_flags = s->data[0];
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num_strips = AV_RB16 (&s->data[8]);
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s->data += 10 + s->sega_film_skip_bytes;
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num_strips = FFMIN(num_strips, MAX_STRIPS);
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@ -439,6 +451,11 @@ static int cinepak_decode_frame(AVCodecContext *avctx,
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if (s->size < 10)
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return AVERROR_INVALIDDATA;
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if ((ret = cinepak_predecode_check(s)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "cinepak_predecode_check failed\n");
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return ret;
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}
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if ((ret = ff_reget_buffer(avctx, s->frame)) < 0)
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return ret;
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