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mlp_parse.c: set AVCodecContext channel_layout
The channel layout isn't getting set for mlp and truehd audio. Signed-off-by: Anton Khirnov <anton@khirnov.net>
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@ -42,11 +42,52 @@ static const uint8_t mlp_channels[32] = {
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5, 6, 5, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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static const uint64_t mlp_layout[32] = {
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AV_CH_LAYOUT_MONO,
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AV_CH_LAYOUT_STEREO,
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AV_CH_LAYOUT_2_1,
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AV_CH_LAYOUT_2_2,
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AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_2_1|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_2_2|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_SURROUND,
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AV_CH_LAYOUT_4POINT0,
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AV_CH_LAYOUT_5POINT0,
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AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_5POINT1,
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AV_CH_LAYOUT_4POINT0,
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AV_CH_LAYOUT_5POINT0,
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AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_5POINT1,
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AV_CH_LAYOUT_2_2|AV_CH_LOW_FREQUENCY,
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AV_CH_LAYOUT_5POINT0,
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AV_CH_LAYOUT_5POINT1,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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static const uint8_t thd_chancount[13] = {
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// LR C LFE LRs LRvh LRc LRrs Cs Ts LRsd LRw Cvh LFE2
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2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 1, 1
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};
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static const uint64_t thd_layout[13] = {
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AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT, // LR
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AV_CH_FRONT_CENTER, // C
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AV_CH_LOW_FREQUENCY, // LFE
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AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT, // LRs
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AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT, // LRvh
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AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT, // LRc
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AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT, // LRrs
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AV_CH_BACK_CENTER, // Cs
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AV_CH_TOP_BACK_CENTER, // Ts
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AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT, // LRsd
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AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER, // LRw
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AV_CH_TOP_BACK_CENTER, // Cvh
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AV_CH_LOW_FREQUENCY // LFE2
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};
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static int mlp_samplerate(int in)
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{
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if (in == 0xF)
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@ -65,6 +106,16 @@ static int truehd_channels(int chanmap)
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return channels;
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}
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static int64_t truehd_layout(int chanmap)
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{
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int layout = 0, i;
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for (i = 0; i < 13; i++)
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layout |= thd_layout[i] * ((chanmap >> i) & 1);
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return layout;
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}
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/** Read a major sync info header - contains high level information about
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* the stream - sample rate, channel arrangement etc. Most of this
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* information is not actually necessary for decoding, only for playback.
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@ -264,12 +315,16 @@ static int mlp_parse(AVCodecParserContext *s,
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if (mh.stream_type == 0xbb) {
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/* MLP stream */
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avctx->channels = mlp_channels[mh.channels_mlp];
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avctx->channel_layout = mlp_layout[mh.channels_mlp];
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} else { /* mh.stream_type == 0xba */
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/* TrueHD stream */
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if (mh.channels_thd_stream2)
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if (mh.channels_thd_stream2) {
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avctx->channels = truehd_channels(mh.channels_thd_stream2);
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else
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avctx->channel_layout = truehd_layout(mh.channels_thd_stream2);
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} else {
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avctx->channels = truehd_channels(mh.channels_thd_stream1);
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avctx->channel_layout = truehd_layout(mh.channels_thd_stream1);
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}
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}
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if (!mh.is_vbr) /* Stream is CBR */
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