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h264_mb: constify block_offset
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@ -616,7 +616,7 @@ static av_always_inline void hl_decode_mb_predict_luma(H264Context *h,
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int simple,
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int transform_bypass,
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int pixel_shift,
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int *block_offset,
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const int *block_offset,
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int linesize,
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uint8_t *dest_y, int p)
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{
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@ -732,7 +732,7 @@ static av_always_inline void hl_decode_mb_idct_luma(H264Context *h, H264SliceCon
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int is_h264, int simple,
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int transform_bypass,
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int pixel_shift,
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int *block_offset,
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const int *block_offset,
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int linesize,
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uint8_t *dest_y, int p)
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{
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@ -49,7 +49,7 @@ static av_noinline void FUNC(hl_decode_mb)(H264Context *h, H264SliceContext *sl)
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uint8_t *dest_y, *dest_cb, *dest_cr;
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int linesize, uvlinesize /*dct_offset*/;
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int i, j;
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int *block_offset = &h->block_offset[0];
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const int *block_offset = &h->block_offset[0];
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const int transform_bypass = !SIMPLE && (sl->qscale == 0 && h->sps.transform_bypass);
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/* is_h264 should always be true if SVQ3 is disabled. */
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const int is_h264 = !CONFIG_SVQ3_DECODER || SIMPLE || h->avctx->codec_id == AV_CODEC_ID_H264;
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@ -281,7 +281,7 @@ static av_noinline void FUNC(hl_decode_mb_444)(H264Context *h, H264SliceContext
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uint8_t *dest[3];
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int linesize;
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int i, j, p;
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int *block_offset = &h->block_offset[0];
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const int *block_offset = &h->block_offset[0];
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const int transform_bypass = !SIMPLE && (sl->qscale == 0 && h->sps.transform_bypass);
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const int plane_count = (SIMPLE || !CONFIG_GRAY || !(h->flags & CODEC_FLAG_GRAY)) ? 3 : 1;
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