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ffmpeg: Document the -init_hw_device option
(cherry picked from commit 303fadf5963e01b8edf4ba2701e45f7e9e586aeb)
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@ -715,6 +715,56 @@ would be more efficient.
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When doing stream copy, copy also non-key frames found at the
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When doing stream copy, copy also non-key frames found at the
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beginning.
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beginning.
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@item -init_hw_device @var{type}[=@var{name}][:@var{device}[,@var{key=value}...]]
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Initialise a new hardware device of type @var{type} called @var{name}, using the
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given device parameters.
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If no name is specified it will receive a default name of the form "@var{type}%d".
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The meaning of @var{device} and the following arguments depends on the
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device type:
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@table @option
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@item cuda
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@var{device} is the number of the CUDA device.
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@item dxva2
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@var{device} is the number of the Direct3D 9 display adapter.
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@item vaapi
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@var{device} is either an X11 display name or a DRM render node.
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If not specified, it will attempt to open the default X11 display (@emph{$DISPLAY})
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and then the first DRM render node (@emph{/dev/dri/renderD128}).
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@item vdpau
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@var{device} is an X11 display name.
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If not specified, it will attempt to open the default X11 display (@emph{$DISPLAY}).
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@item qsv
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@var{device} selects a value in @samp{MFX_IMPL_*}. Allowed values are:
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@table @option
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@item auto
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@item sw
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@item hw
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@item auto_any
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@item hw_any
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@item hw2
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@item hw3
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@item hw4
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@end table
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If not specified, @samp{auto_any} is used.
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(Note that it may be easier to achieve the desired result for QSV by creating the
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platform-appropriate subdevice (@samp{dxva2} or @samp{vaapi}) and then deriving a
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QSV device from that.)
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@end table
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@item -init_hw_device @var{type}[=@var{name}]@@@var{source}
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Initialise a new hardware device of type @var{type} called @var{name},
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deriving it from the existing device with the name @var{source}.
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@item -init_hw_device list
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List all hardware device types supported in this build of ffmpeg.
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@item -hwaccel[:@var{stream_specifier}] @var{hwaccel} (@emph{input,per-stream})
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@item -hwaccel[:@var{stream_specifier}] @var{hwaccel} (@emph{input,per-stream})
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Use hardware acceleration to decode the matching stream(s). The allowed values
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Use hardware acceleration to decode the matching stream(s). The allowed values
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of @var{hwaccel} are:
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of @var{hwaccel} are:
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@ -734,6 +784,9 @@ Use VDPAU (Video Decode and Presentation API for Unix) hardware acceleration.
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@item dxva2
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@item dxva2
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Use DXVA2 (DirectX Video Acceleration) hardware acceleration.
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Use DXVA2 (DirectX Video Acceleration) hardware acceleration.
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@item vaapi
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Use VAAPI (Video Acceleration API) hardware acceleration.
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@item qsv
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@item qsv
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Use the Intel QuickSync Video acceleration for video transcoding.
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Use the Intel QuickSync Video acceleration for video transcoding.
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@ -757,33 +810,11 @@ useful for testing.
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@item -hwaccel_device[:@var{stream_specifier}] @var{hwaccel_device} (@emph{input,per-stream})
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@item -hwaccel_device[:@var{stream_specifier}] @var{hwaccel_device} (@emph{input,per-stream})
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Select a device to use for hardware acceleration.
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Select a device to use for hardware acceleration.
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This option only makes sense when the @option{-hwaccel} option is also
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This option only makes sense when the @option{-hwaccel} option is also specified.
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specified. Its exact meaning depends on the specific hardware acceleration
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It can either refer to an existing device created with @option{-init_hw_device}
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method chosen.
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by name, or it can create a new device as if
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@samp{-init_hw_device} @var{type}:@var{hwaccel_device}
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@table @option
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were called immediately before.
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@item vdpau
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For VDPAU, this option specifies the X11 display/screen to use. If this option
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is not specified, the value of the @var{DISPLAY} environment variable is used
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@item dxva2
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For DXVA2, this option should contain the number of the display adapter to use.
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If this option is not specified, the default adapter is used.
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@item qsv
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For QSV, this option corresponds to the values of MFX_IMPL_* . Allowed values
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are:
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@table @option
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@item auto
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@item sw
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@item hw
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@item auto_any
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@item hw_any
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@item hw2
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@item hw3
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@item hw4
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@end table
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@end table
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@item -hwaccels
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@item -hwaccels
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List all hardware acceleration methods supported in this build of ffmpeg.
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List all hardware acceleration methods supported in this build of ffmpeg.
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