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Add vorbis channel layout support according to those defined in the Vorbis I

specification

Originally committed as revision 20148 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Robert Swain 2009-10-02 12:59:37 +00:00
parent e654b7c29e
commit 53a71e1ba4
3 changed files with 34 additions and 0 deletions

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@ -25,6 +25,8 @@
extern const float ff_vorbis_floor1_inverse_db_table[256];
extern const float * const ff_vorbis_vwin[8];
extern const uint8_t ff_vorbis_channel_layout_offsets[6][6];
extern const int64_t ff_vorbis_channel_layouts[7];
typedef struct {
uint_fast16_t x;

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@ -21,6 +21,25 @@
#include "dsputil.h"
#include "vorbis.h"
const uint8_t ff_vorbis_channel_layout_offsets[6][6] = {
{ 0, },
{ 0, 1, },
{ 0, 2, 1, },
{ 0, 1, 2, 3, },
{ 0, 2, 1, 3, 4, },
{ 0, 2, 1, 5, 3, 4, }
};
const int64_t ff_vorbis_channel_layouts[7] = {
CH_LAYOUT_MONO,
CH_LAYOUT_STEREO,
CH_LAYOUT_SURROUND,
CH_LAYOUT_QUAD,
CH_LAYOUT_5POINT0_BACK,
CH_LAYOUT_5POINT1_BACK,
0
};
DECLARE_ALIGNED_16(static const float, vwin64[32]) = {
0.0009460463F, 0.0085006468F, 0.0235352254F, 0.0458950567F,
0.0753351908F, 0.1115073077F, 0.1539457973F, 0.2020557475F,

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@ -1012,6 +1012,11 @@ static av_cold int vorbis_decode_init(AVCodecContext *avccontext)
return -1;
}
if (vc->audio_channels > 6)
avccontext->channel_layout = 0;
else
avccontext->channel_layout = ff_vorbis_channel_layouts[vc->audio_channels - 1];
avccontext->channels = vc->audio_channels;
avccontext->sample_rate = vc->audio_samplerate;
avccontext->frame_size = FFMIN(vc->blocksize[0], vc->blocksize[1]) >> 2;
@ -1643,8 +1648,15 @@ static int vorbis_decode_frame(AVCodecContext *avccontext,
AV_DEBUG("parsed %d bytes %d bits, returned %d samples (*ch*bits) \n", get_bits_count(gb)/8, get_bits_count(gb)%8, len);
if (vc->audio_channels > 6) {
for (i = 0; i < vc->audio_channels; i++)
channel_ptrs[i] = vc->channel_floors + i * len;
} else {
for (i = 0; i < vc->audio_channels; i++)
channel_ptrs[i] = vc->channel_floors +
len * ff_vorbis_channel_layout_offsets[vc->audio_channels - 1][i];
}
vc->dsp.float_to_int16_interleave(data, channel_ptrs, len, vc->audio_channels);
*data_size = len * 2 * vc->audio_channels;
@ -1672,5 +1684,6 @@ AVCodec vorbis_decoder = {
vorbis_decode_close,
vorbis_decode_frame,
.long_name = NULL_IF_CONFIG_SMALL("Vorbis"),
.channel_layouts = ff_vorbis_channel_layouts,
};