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avfilter/vf_colorchannelmixer: add extended preserve color support
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@@ -8379,8 +8379,27 @@ Default is @code{1} for @var{aa}, and @code{0} for @var{ar}, @var{ag} and @var{a
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Allowed ranges for options are @code{[-2.0, 2.0]}.
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Allowed ranges for options are @code{[-2.0, 2.0]}.
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@item pl
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@item pc
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Preserve lightness when changing colors. Allowed range is from @code{[0.0, 1.0]}.
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Set preserve color mode. The accepted values are:
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@table @samp
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@item none
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Disable color preserving, this is default.
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@item lum
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Preserve luminance.
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@item max
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Preserve max value of RGB triplet.
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@item avg
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Preserve average value of RGB triplet.
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@item sum
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Preserve sum value of RGB triplet.
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@item nrm
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Preserve normalized value of RGB triplet.
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@item pwr
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Preserve power value of RGB triplet.
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@end table
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@item pa
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Set the preserve color amount when changing colors. Allowed range is from @code{[0.0, 1.0]}.
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Default is @code{0.0}, thus disabled.
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Default is @code{0.0}, thus disabled.
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@end table
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@end table
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@@ -27,6 +27,7 @@
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#include "formats.h"
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#include "formats.h"
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#include "internal.h"
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#include "internal.h"
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#include "video.h"
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#include "video.h"
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#include "preserve_color.h"
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#define R 0
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#define R 0
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#define G 1
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#define G 1
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@@ -43,8 +44,8 @@ typedef struct ColorChannelMixerContext {
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double gr, gg, gb, ga;
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double gr, gg, gb, ga;
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double br, bg, bb, ba;
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double br, bg, bb, ba;
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double ar, ag, ab, aa;
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double ar, ag, ab, aa;
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double sr, sg, sb;
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double preserve_amount;
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double preserve_lightness;
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int preserve_color;
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int *lut[4][4];
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int *lut[4][4];
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@@ -75,7 +76,15 @@ static const AVOption colorchannelmixer_options[] = {
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{ "ag", "set the green gain for the alpha channel", OFFSET(ag), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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{ "ag", "set the green gain for the alpha channel", OFFSET(ag), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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{ "ab", "set the blue gain for the alpha channel", OFFSET(ab), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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{ "ab", "set the blue gain for the alpha channel", OFFSET(ab), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -2, 2, FLAGS },
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{ "aa", "set the alpha gain for the alpha channel", OFFSET(aa), AV_OPT_TYPE_DOUBLE, {.dbl=1}, -2, 2, FLAGS },
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{ "aa", "set the alpha gain for the alpha channel", OFFSET(aa), AV_OPT_TYPE_DOUBLE, {.dbl=1}, -2, 2, FLAGS },
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{ "pl", "preserve lightness", OFFSET(preserve_lightness), AV_OPT_TYPE_DOUBLE, {.dbl=0}, 0, 1, FLAGS },
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{ "pc", "set the preserve color mode", OFFSET(preserve_color), AV_OPT_TYPE_INT, {.i64=0}, 0, NB_PRESERVE-1, FLAGS, "preserve" },
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{ "none", "disabled", 0, AV_OPT_TYPE_CONST, {.i64=P_NONE}, 0, 0, FLAGS, "preserve" },
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{ "lum", "luminance", 0, AV_OPT_TYPE_CONST, {.i64=P_LUM}, 0, 0, FLAGS, "preserve" },
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{ "max", "max", 0, AV_OPT_TYPE_CONST, {.i64=P_MAX}, 0, 0, FLAGS, "preserve" },
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{ "avg", "average", 0, AV_OPT_TYPE_CONST, {.i64=P_AVG}, 0, 0, FLAGS, "preserve" },
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{ "sum", "sum", 0, AV_OPT_TYPE_CONST, {.i64=P_SUM}, 0, 0, FLAGS, "preserve" },
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{ "nrm", "norm", 0, AV_OPT_TYPE_CONST, {.i64=P_NRM}, 0, 0, FLAGS, "preserve" },
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{ "pwr", "power", 0, AV_OPT_TYPE_CONST, {.i64=P_PWR}, 0, 0, FLAGS, "preserve" },
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{ "pa", "set the preserve color amount", OFFSET(preserve_amount), AV_OPT_TYPE_DOUBLE, {.dbl=0}, 0, 1, FLAGS },
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{ NULL }
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{ NULL }
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};
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};
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@@ -108,24 +117,23 @@ static float lerpf(float v0, float v1, float f)
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return v0 + (v1 - v0) * f;
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return v0 + (v1 - v0) * f;
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}
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}
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static void preservel(float *r, float *g, float *b, float lin, float lout)
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static void preservel(float *r, float *g, float *b, float lin, float lout, float max)
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{
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{
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*r *= lout / lin;
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if (lout <= 0.f)
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*g *= lout / lin;
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lout = 1.f / (max * 2.f);
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*b *= lout / lin;
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*r *= lin / lout;
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*g *= lin / lout;
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*b *= lin / lout;
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}
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}
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static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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int have_alpha, int pl)
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int have_alpha, int pc)
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{
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{
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ColorChannelMixerContext *s = ctx->priv;
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ColorChannelMixerContext *s = ctx->priv;
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ThreadData *td = arg;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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AVFrame *out = td->out;
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const float l = s->preserve_lightness;
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const float pa = s->preserve_amount;
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const float sr = s->sr;
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const float sg = s->sg;
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const float sb = s->sb;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0];
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const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0];
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@@ -159,18 +167,19 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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s->lut[B][B][bin] +
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s->lut[B][B][bin] +
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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if (pc) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = av_clipf(rout, 0.f, 255.f);
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float frout = rout / sr;
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float fgout = av_clipf(gout, 0.f, 255.f);
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float fgout = gout / sg;
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float fbout = av_clipf(bout, 0.f, 255.f);
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float fbout = bout / sb;
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float lin, lout;
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float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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preservel(&frout, &fgout, &fbout, lin, lout);
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preserve_color(s->preserve_color, rin, gin, bin,
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rout, gout, bout, 255.f, &lin, &lout);
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preservel(&frout, &fgout, &fbout, lin, lout, 255.f);
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rout = lrintf(lerpf(rout, frout, l));
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rout = lrintf(lerpf(rout, frout, pa));
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gout = lrintf(lerpf(gout, fgout, l));
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gout = lrintf(lerpf(gout, fgout, pa));
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bout = lrintf(lerpf(bout, fbout, l));
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bout = lrintf(lerpf(bout, fbout, pa));
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}
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}
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dstr[j] = av_clip_uint8(rout);
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dstr[j] = av_clip_uint8(rout);
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@@ -199,16 +208,14 @@ static av_always_inline int filter_slice_rgba_planar(AVFilterContext *ctx, void
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}
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}
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static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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int have_alpha, int depth, int pl)
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int have_alpha, int depth, int pc)
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{
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{
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ColorChannelMixerContext *s = ctx->priv;
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ColorChannelMixerContext *s = ctx->priv;
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ThreadData *td = arg;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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AVFrame *out = td->out;
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const float l = s->preserve_lightness;
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const float pa = s->preserve_amount;
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const float sr = s->sr;
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const float max = (1 << depth) - 1;
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const float sg = s->sg;
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const float sb = s->sb;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const uint16_t *srcg = (const uint16_t *)(in->data[0] + slice_start * in->linesize[0]);
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const uint16_t *srcg = (const uint16_t *)(in->data[0] + slice_start * in->linesize[0]);
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@@ -242,18 +249,19 @@ static av_always_inline int filter_slice_rgba16_planar(AVFilterContext *ctx, voi
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s->lut[B][B][bin] +
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s->lut[B][B][bin] +
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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if (pc) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = av_clipf(rout, 0.f, max);
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float frout = rout / sr;
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float fgout = av_clipf(gout, 0.f, max);
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float fgout = gout / sg;
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float fbout = av_clipf(bout, 0.f, max);
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float fbout = bout / sb;
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float lin, lout;
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float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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preservel(&frout, &fgout, &fbout, lin, lout);
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preserve_color(s->preserve_color, rin, gin, bin,
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rout, gout, bout, max, &lin, &lout);
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preservel(&frout, &fgout, &fbout, lin, lout, max);
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rout = lrintf(lerpf(rout, frout, l));
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rout = lrintf(lerpf(rout, frout, pa));
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gout = lrintf(lerpf(gout, fgout, l));
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gout = lrintf(lerpf(gout, fgout, pa));
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bout = lrintf(lerpf(bout, fbout, l));
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bout = lrintf(lerpf(bout, fbout, pa));
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}
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}
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dstr[j] = av_clip_uintp2(rout, depth);
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dstr[j] = av_clip_uintp2(rout, depth);
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@@ -382,16 +390,13 @@ static int filter_slice_gbrap16_pl(AVFilterContext *ctx, void *arg, int jobnr, i
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}
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}
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static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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int have_alpha, int step, int pl)
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int have_alpha, int step, int pc)
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{
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{
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ColorChannelMixerContext *s = ctx->priv;
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ColorChannelMixerContext *s = ctx->priv;
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ThreadData *td = arg;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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AVFrame *out = td->out;
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const float l = s->preserve_lightness;
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const float pa = s->preserve_amount;
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const float sr = s->sr;
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const float sg = s->sg;
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const float sb = s->sb;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const uint8_t roffset = s->rgba_map[R];
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const uint8_t roffset = s->rgba_map[R];
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@@ -426,18 +431,19 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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s->lut[B][B][bin] +
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s->lut[B][B][bin] +
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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if (pc) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = av_clipf(rout, 0.f, 255.f);
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float frout = rout / sr;
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float fgout = av_clipf(gout, 0.f, 255.f);
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float fgout = gout / sg;
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float fbout = av_clipf(bout, 0.f, 255.f);
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float fbout = bout / sb;
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float lin, lout;
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float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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preservel(&frout, &fgout, &fbout, lin, lout);
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preserve_color(s->preserve_color, rin, gin, bin,
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rout, gout, bout, 255.f, &lin, &lout);
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preservel(&frout, &fgout, &fbout, lin, lout, 255.f);
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rout = lrintf(lerpf(rout, frout, l));
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rout = lrintf(lerpf(rout, frout, pa));
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gout = lrintf(lerpf(gout, fgout, l));
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gout = lrintf(lerpf(gout, fgout, pa));
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bout = lrintf(lerpf(bout, fbout, l));
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bout = lrintf(lerpf(bout, fbout, pa));
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}
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}
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dst[j + roffset] = av_clip_uint8(rout);
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dst[j + roffset] = av_clip_uint8(rout);
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@@ -461,16 +467,13 @@ static av_always_inline int filter_slice_rgba_packed(AVFilterContext *ctx, void
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}
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}
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static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs,
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int have_alpha, int step, int pl)
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int have_alpha, int step, int pc)
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{
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{
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ColorChannelMixerContext *s = ctx->priv;
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ColorChannelMixerContext *s = ctx->priv;
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ThreadData *td = arg;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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AVFrame *out = td->out;
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const float l = s->preserve_lightness;
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const float pa = s->preserve_amount;
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const float sr = s->sr;
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const float sg = s->sg;
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const float sb = s->sb;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_start = (out->height * jobnr) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const int slice_end = (out->height * (jobnr+1)) / nb_jobs;
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const uint8_t roffset = s->rgba_map[R];
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const uint8_t roffset = s->rgba_map[R];
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@@ -505,18 +508,19 @@ static av_always_inline int filter_slice_rgba16_packed(AVFilterContext *ctx, voi
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s->lut[B][B][bin] +
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s->lut[B][B][bin] +
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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(have_alpha == 1 ? s->lut[B][A][ain] : 0);
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if (pl) {
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if (pc) {
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float lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin);
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float frout = av_clipf(rout, 0.f, 65535.f);
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float frout = rout / sr;
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float fgout = av_clipf(gout, 0.f, 65535.f);
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float fgout = gout / sg;
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float fbout = av_clipf(bout, 0.f, 65535.f);
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float fbout = bout / sb;
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float lin, lout;
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float lout = FFMAX3(frout, fgout, fbout) + FFMIN3(frout, fgout, fbout);
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preservel(&frout, &fgout, &fbout, lin, lout);
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preserve_color(s->preserve_color, rin, gin, bin,
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rout, gout, bout, 65535.f, &lin, &lout);
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preservel(&frout, &fgout, &fbout, lin, lout, 65535.f);
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rout = lrintf(lerpf(rout, frout, l));
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rout = lrintf(lerpf(rout, frout, pa));
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gout = lrintf(lerpf(gout, fgout, l));
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gout = lrintf(lerpf(gout, fgout, pa));
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bout = lrintf(lerpf(bout, fbout, l));
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bout = lrintf(lerpf(bout, fbout, pa));
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}
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}
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dst[j + roffset] = av_clip_uint16(rout);
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dst[j + roffset] = av_clip_uint16(rout);
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@@ -609,19 +613,6 @@ static int config_output(AVFilterLink *outlink)
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s->lut[i][j] = buffer;
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s->lut[i][j] = buffer;
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}
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}
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s->sr = s->rr + s->rg + s->rb + s->ra;
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s->sg = s->gr + s->gg + s->gb + s->ga;
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s->sb = s->br + s->bg + s->bb + s->ba;
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if (fabs(s->sr) <= DBL_EPSILON)
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s->sr = 1.;
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|
||||||
if (fabs(s->sg) <= DBL_EPSILON)
|
|
||||||
s->sg = 1.;
|
|
||||||
|
|
||||||
if (fabs(s->sb) <= DBL_EPSILON)
|
|
||||||
s->sb = 1.;
|
|
||||||
|
|
||||||
for (i = 0; i < size; i++) {
|
for (i = 0; i < size; i++) {
|
||||||
s->lut[R][R][i] = lrint(i * s->rr);
|
s->lut[R][R][i] = lrint(i * s->rr);
|
||||||
s->lut[R][G][i] = lrint(i * s->rg);
|
s->lut[R][G][i] = lrint(i * s->rg);
|
||||||
@@ -724,7 +715,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
|
|||||||
AVFilterContext *ctx = inlink->dst;
|
AVFilterContext *ctx = inlink->dst;
|
||||||
ColorChannelMixerContext *s = ctx->priv;
|
ColorChannelMixerContext *s = ctx->priv;
|
||||||
AVFilterLink *outlink = ctx->outputs[0];
|
AVFilterLink *outlink = ctx->outputs[0];
|
||||||
const int pl = s->preserve_lightness > 0.;
|
const int pc = s->preserve_color > 0;
|
||||||
ThreadData td;
|
ThreadData td;
|
||||||
AVFrame *out;
|
AVFrame *out;
|
||||||
|
|
||||||
@@ -741,7 +732,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
|
|||||||
|
|
||||||
td.in = in;
|
td.in = in;
|
||||||
td.out = out;
|
td.out = out;
|
||||||
ff_filter_execute(ctx, s->filter_slice[pl], &td, NULL,
|
ff_filter_execute(ctx, s->filter_slice[pc], &td, NULL,
|
||||||
FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
|
FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
|
||||||
|
|
||||||
if (in != out)
|
if (in != out)
|
||||||
|
Reference in New Issue
Block a user