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hwcontext_vulkan: add support for VK_EXT_shader_object
We'd like to use it eventually, and its already covered by the minimum version of the headers we require.
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@ -93,6 +93,7 @@ typedef struct VulkanDevicePriv {
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features;
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features;
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VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features;
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/* Queues */
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pthread_mutex_t **qf_mutex;
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@ -421,6 +422,7 @@ static const VulkanOptExtension optional_device_exts[] = {
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
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{ VK_NV_OPTICAL_FLOW_EXTENSION_NAME, FF_VK_EXT_OPTICAL_FLOW },
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{ VK_EXT_SHADER_OBJECT_EXTENSION_NAME, FF_VK_EXT_SHADER_OBJECT },
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/* Imports/exports */
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{ VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_FD_MEMORY },
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@ -1312,9 +1314,13 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
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};
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VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT,
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.pNext = &timeline_features,
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};
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV,
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.pNext = &timeline_features,
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.pNext = &shader_object_features,
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};
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR,
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@ -1364,7 +1370,9 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->coop_matrix_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR;
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p->coop_matrix_features.pNext = &p->optical_flow_features;
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p->optical_flow_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV;
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p->optical_flow_features.pNext = NULL;
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p->optical_flow_features.pNext = &p->shader_object_features;
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p->shader_object_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT;
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p->shader_object_features.pNext = NULL;
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ctx->free = vulkan_device_free;
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@ -1432,6 +1440,8 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->optical_flow_features.opticalFlow = optical_flow_features.opticalFlow;
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p->shader_object_features.shaderObject = shader_object_features.shaderObject;
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dev_info.pNext = &hwctx->device_features;
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/* Setup queue family */
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@ -47,6 +47,7 @@ typedef enum FFVulkanExtensions {
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FF_VK_EXT_ATOMIC_FLOAT = 1ULL << 15, /* VK_EXT_shader_atomic_float */
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FF_VK_EXT_COOP_MATRIX = 1ULL << 16, /* VK_KHR_cooperative_matrix */
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FF_VK_EXT_OPTICAL_FLOW = 1ULL << 17, /* VK_NV_optical_flow */
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FF_VK_EXT_SHADER_OBJECT = 1ULL << 18, /* VK_EXT_shader_object */
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FF_VK_EXT_NO_FLAG = 1ULL << 31,
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} FFVulkanExtensions;
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@ -219,7 +220,11 @@ typedef enum FFVulkanExtensions {
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\
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/* Shaders */ \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, CreateShaderModule) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, DestroyShaderModule)
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, DestroyShaderModule) \
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MACRO(1, 1, FF_VK_EXT_SHADER_OBJECT, CmdBindShadersEXT) \
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MACRO(1, 1, FF_VK_EXT_SHADER_OBJECT, CreateShadersEXT) \
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MACRO(1, 1, FF_VK_EXT_SHADER_OBJECT, DestroyShaderEXT) \
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MACRO(1, 1, FF_VK_EXT_SHADER_OBJECT, GetShaderBinaryDataEXT)
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/* Macro containing every win32 specific function that we utilize in our codebase */
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#define FN_LIST_WIN32(MACRO) \
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@ -50,6 +50,7 @@ static inline uint64_t ff_vk_extensions_to_mask(const char * const *extensions,
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
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{ VK_NV_OPTICAL_FLOW_EXTENSION_NAME, FF_VK_EXT_OPTICAL_FLOW },
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{ VK_EXT_SHADER_OBJECT_EXTENSION_NAME, FF_VK_EXT_SHADER_OBJECT },
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#ifdef _WIN32
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{ VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_MEMORY },
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{ VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_SEM },
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