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avfilter/vf_v360: add half equirectangular input format
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@@ -19031,6 +19031,9 @@ Tetrahedron projection.
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@item tsp
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@item tsp
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Truncated square pyramid projection.
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Truncated square pyramid projection.
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@item he
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@item hequirect
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Half equirectangular projection.
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@end table
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@end table
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@item interp
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@item interp
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@@ -78,6 +78,8 @@ static const AVOption v360_options[] = {
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{"tetrahedron", "tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=TETRAHEDRON}, 0, 0, FLAGS, "in" },
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{"tetrahedron", "tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=TETRAHEDRON}, 0, 0, FLAGS, "in" },
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{"barrelsplit", "barrel split facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=BARREL_SPLIT}, 0, 0, FLAGS, "in" },
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{"barrelsplit", "barrel split facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=BARREL_SPLIT}, 0, 0, FLAGS, "in" },
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{ "tsp", "truncated square pyramid", 0, AV_OPT_TYPE_CONST, {.i64=TSPYRAMID}, 0, 0, FLAGS, "in" },
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{ "tsp", "truncated square pyramid", 0, AV_OPT_TYPE_CONST, {.i64=TSPYRAMID}, 0, 0, FLAGS, "in" },
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{ "hequirect", "half equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=HEQUIRECTANGULAR},0, 0, FLAGS, "in" },
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{ "he", "half equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=HEQUIRECTANGULAR},0, 0, FLAGS, "in" },
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{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
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{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
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{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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{ "equirect", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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{ "equirect", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
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@@ -1800,6 +1802,46 @@ static int xyz_to_equirect(const V360Context *s,
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return 1;
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return 1;
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}
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}
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/**
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* Calculate frame position in half equirectangular format for corresponding 3D coordinates on sphere.
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*
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* @param s filter private context
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* @param vec coordinates on sphere
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* @param width frame width
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* @param height frame height
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* @param us horizontal coordinates for interpolation window
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* @param vs vertical coordinates for interpolation window
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* @param du horizontal relative coordinate
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* @param dv vertical relative coordinate
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*/
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static int xyz_to_hequirect(const V360Context *s,
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const float *vec, int width, int height,
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int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
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{
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const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0];
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const float theta = asinf(-vec[1]) * s->input_mirror_modifier[1];
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const float uf = (phi / M_PI_2 + 1.f) * width / 2.f;
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const float vf = (theta / M_PI_2 + 1.f) * height / 2.f;
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const int ui = floorf(uf);
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const int vi = floorf(vf);
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const int visible = phi >= -M_PI_2 && phi <= M_PI_2;
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*du = uf - ui;
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*dv = vf - vi;
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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us[i][j] = av_clip(ui + j - 1, 0, width - 1);
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vs[i][j] = av_clip(vi + i - 1, 0, height - 1);
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}
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}
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return visible;
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}
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/**
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/**
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* Prepare data for processing flat input format.
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* Prepare data for processing flat input format.
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*
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*
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@@ -3835,6 +3877,12 @@ static int config_output(AVFilterLink *outlink)
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wf = w;
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wf = w;
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hf = h;
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hf = h;
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break;
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break;
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case HEQUIRECTANGULAR:
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s->in_transform = xyz_to_hequirect;
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err = 0;
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wf = w * 2.f;
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hf = h;
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break;
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default:
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default:
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av_log(ctx, AV_LOG_ERROR, "Specified input format is not handled.\n");
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av_log(ctx, AV_LOG_ERROR, "Specified input format is not handled.\n");
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return AVERROR_BUG;
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return AVERROR_BUG;
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