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Fix FFv1 decoder buffer releasing.

Previously it was releasing the buffer which was returned to the user,
which was resulting in a crash in case of direct rendering.

Originally committed as revision 25678 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Stefano Sabatini 2010-11-04 22:45:46 +00:00
parent e61bb0852f
commit 58b4e5407d

View File

@ -1274,6 +1274,9 @@ static av_cold int common_end(AVCodecContext *avctx){
FFV1Context *s = avctx->priv_data;
int i, j;
if (avctx->codec->decode && s->picture.data[0])
avctx->release_buffer(avctx, &s->picture);
for(j=0; j<s->slice_count; j++){
FFV1Context *fs= s->slice_context[j];
for(i=0; i<s->plane_count; i++){
@ -1712,6 +1715,10 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac
AVFrame *picture = data;
/* release previously stored data */
if (p->data[0])
avctx->release_buffer(avctx, p);
ff_init_range_decoder(c, buf, buf_size);
ff_build_rac_states(c, 0.05*(1LL<<32), 256-8);
@ -1774,9 +1781,6 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac
f->picture_number++;
*picture= *p;
avctx->release_buffer(avctx, p); //FIXME
*data_size = sizeof(AVFrame);
return buf_size;