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Fix FFv1 decoder buffer releasing.
Previously it was releasing the buffer which was returned to the user, which was resulting in a crash in case of direct rendering. Originally committed as revision 25678 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1274,6 +1274,9 @@ static av_cold int common_end(AVCodecContext *avctx){
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FFV1Context *s = avctx->priv_data;
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int i, j;
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if (avctx->codec->decode && s->picture.data[0])
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avctx->release_buffer(avctx, &s->picture);
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for(j=0; j<s->slice_count; j++){
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FFV1Context *fs= s->slice_context[j];
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for(i=0; i<s->plane_count; i++){
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@ -1712,6 +1715,10 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac
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AVFrame *picture = data;
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/* release previously stored data */
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if (p->data[0])
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avctx->release_buffer(avctx, p);
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ff_init_range_decoder(c, buf, buf_size);
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ff_build_rac_states(c, 0.05*(1LL<<32), 256-8);
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@ -1774,9 +1781,6 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac
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f->picture_number++;
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*picture= *p;
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avctx->release_buffer(avctx, p); //FIXME
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*data_size = sizeof(AVFrame);
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return buf_size;
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