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lavu: rename audioconvert.* to channel_layout.* and deprecate audioconvert.h
This commit is contained in:
parent
802713c4e7
commit
5980f5dd18
@ -13,6 +13,9 @@ libavutil: 2012-10-22
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API changes, most recent first:
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2012-xx-xx - xxxxxxx - lavu 52.2.0 - audioconvert.h
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Rename audioconvert.h to channel_layout.h. audioconvert.h is now deprecated.
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2012-xx-xx - xxxxxxx - lavu 52.1.0 - intmath.h
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Add av_ctz() for trailing zero bit count
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@ -11,6 +11,7 @@ HEADERS = adler32.h \
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base64.h \
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blowfish.h \
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bswap.h \
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channel_layout.h \
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common.h \
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cpu.h \
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crc.h \
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@ -53,10 +54,10 @@ BUILT_HEADERS = avconfig.h
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OBJS = adler32.o \
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aes.o \
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audio_fifo.o \
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audioconvert.o \
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avstring.o \
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base64.o \
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blowfish.o \
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channel_layout.o \
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cpu.o \
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crc.o \
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des.o \
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@ -1,182 +1,6 @@
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/*
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* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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* Copyright (c) 2008 Peter Ross
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_AUDIOCONVERT_H
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#define AVUTIL_AUDIOCONVERT_H
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#include "version.h"
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#include <stdint.h>
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/**
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* @file
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* audio conversion routines
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*/
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/**
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* @addtogroup lavu_audio
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* @{
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*/
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/**
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* @defgroup channel_masks Audio channel masks
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* @{
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*/
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#define AV_CH_FRONT_LEFT 0x00000001
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#define AV_CH_FRONT_RIGHT 0x00000002
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#define AV_CH_FRONT_CENTER 0x00000004
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#define AV_CH_LOW_FREQUENCY 0x00000008
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#define AV_CH_BACK_LEFT 0x00000010
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#define AV_CH_BACK_RIGHT 0x00000020
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#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
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#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
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#define AV_CH_BACK_CENTER 0x00000100
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#define AV_CH_SIDE_LEFT 0x00000200
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#define AV_CH_SIDE_RIGHT 0x00000400
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#define AV_CH_TOP_CENTER 0x00000800
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#define AV_CH_TOP_FRONT_LEFT 0x00001000
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#define AV_CH_TOP_FRONT_CENTER 0x00002000
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#define AV_CH_TOP_FRONT_RIGHT 0x00004000
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#define AV_CH_TOP_BACK_LEFT 0x00008000
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#define AV_CH_TOP_BACK_CENTER 0x00010000
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#define AV_CH_TOP_BACK_RIGHT 0x00020000
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#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
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#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
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#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
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#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
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#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
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#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
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#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
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/** Channel mask value used for AVCodecContext.request_channel_layout
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to indicate that the user requests the channel order of the decoder output
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to be the native codec channel order. */
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#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
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/**
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* @}
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* @defgroup channel_mask_c Audio channel convenience macros
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* @{
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* */
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#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
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#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
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enum AVMatrixEncoding {
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AV_MATRIX_ENCODING_NONE,
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AV_MATRIX_ENCODING_DOLBY,
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AV_MATRIX_ENCODING_DPLII,
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AV_MATRIX_ENCODING_NB
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};
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/**
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* @}
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*/
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/**
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* Return a channel layout id that matches name, or 0 if no match is found.
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*
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* name can be one or several of the following notations,
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* separated by '+' or '|':
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* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
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* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
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* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
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* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
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* - a number of channels, in decimal, optionally followed by 'c', yielding
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* the default channel layout for that number of channels (@see
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* av_get_default_channel_layout);
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* - a channel layout mask, in hexadecimal starting with "0x" (see the
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* AV_CH_* macros).
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*
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* Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
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*/
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uint64_t av_get_channel_layout(const char *name);
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/**
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* Return a description of a channel layout.
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* If nb_channels is <= 0, it is guessed from the channel_layout.
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*
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* @param buf put here the string containing the channel layout
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* @param buf_size size in bytes of the buffer
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*/
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void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
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/**
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* Return the number of channels in the channel layout.
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*/
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int av_get_channel_layout_nb_channels(uint64_t channel_layout);
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/**
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* Return default channel layout for a given number of channels.
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*/
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uint64_t av_get_default_channel_layout(int nb_channels);
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/**
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* Get the index of a channel in channel_layout.
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*
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* @param channel a channel layout describing exactly one channel which must be
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* present in channel_layout.
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*
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* @return index of channel in channel_layout on success, a negative AVERROR
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* on error.
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*/
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int av_get_channel_layout_channel_index(uint64_t channel_layout,
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uint64_t channel);
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/**
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* Get the channel with the given index in channel_layout.
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*/
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uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
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/**
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* Get the name of a given channel.
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*
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* @return channel name on success, NULL on error.
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*/
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const char *av_get_channel_name(uint64_t channel);
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/**
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* @}
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*/
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#endif /* AVUTIL_AUDIOCONVERT_H */
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#if FF_API_AUDIOCONVERT
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#include "channel_layout.h"
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#endif
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@ -20,12 +20,12 @@
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/**
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* @file
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* audio conversion routines
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* audio channel layout utility functions
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*/
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#include "avstring.h"
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#include "avutil.h"
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#include "audioconvert.h"
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#include "channel_layout.h"
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#include "common.h"
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static const char * const channel_names[] = {
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libavutil/channel_layout.h
Normal file
182
libavutil/channel_layout.h
Normal file
@ -0,0 +1,182 @@
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/*
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* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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* Copyright (c) 2008 Peter Ross
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_CHANNEL_LAYOUT_H
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#define AVUTIL_CHANNEL_LAYOUT_H
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#include <stdint.h>
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/**
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* @file
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* audio channel layout utility functions
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*/
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/**
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* @addtogroup lavu_audio
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* @{
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*/
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/**
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* @defgroup channel_masks Audio channel masks
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* @{
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*/
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#define AV_CH_FRONT_LEFT 0x00000001
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#define AV_CH_FRONT_RIGHT 0x00000002
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#define AV_CH_FRONT_CENTER 0x00000004
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#define AV_CH_LOW_FREQUENCY 0x00000008
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#define AV_CH_BACK_LEFT 0x00000010
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#define AV_CH_BACK_RIGHT 0x00000020
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#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
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#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
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#define AV_CH_BACK_CENTER 0x00000100
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#define AV_CH_SIDE_LEFT 0x00000200
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#define AV_CH_SIDE_RIGHT 0x00000400
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#define AV_CH_TOP_CENTER 0x00000800
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#define AV_CH_TOP_FRONT_LEFT 0x00001000
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#define AV_CH_TOP_FRONT_CENTER 0x00002000
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#define AV_CH_TOP_FRONT_RIGHT 0x00004000
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#define AV_CH_TOP_BACK_LEFT 0x00008000
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#define AV_CH_TOP_BACK_CENTER 0x00010000
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#define AV_CH_TOP_BACK_RIGHT 0x00020000
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#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
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#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
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#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
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#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
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#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
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#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
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#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
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/** Channel mask value used for AVCodecContext.request_channel_layout
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to indicate that the user requests the channel order of the decoder output
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to be the native codec channel order. */
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#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
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/**
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* @}
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* @defgroup channel_mask_c Audio channel convenience macros
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* @{
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* */
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#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
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#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
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#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
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#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
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#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
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#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
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#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
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#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
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enum AVMatrixEncoding {
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AV_MATRIX_ENCODING_NONE,
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AV_MATRIX_ENCODING_DOLBY,
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AV_MATRIX_ENCODING_DPLII,
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AV_MATRIX_ENCODING_NB
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};
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/**
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* @}
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*/
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/**
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* Return a channel layout id that matches name, or 0 if no match is found.
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*
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* name can be one or several of the following notations,
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* separated by '+' or '|':
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* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
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* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
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* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
|
||||
* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
|
||||
* - a number of channels, in decimal, optionally followed by 'c', yielding
|
||||
* the default channel layout for that number of channels (@see
|
||||
* av_get_default_channel_layout);
|
||||
* - a channel layout mask, in hexadecimal starting with "0x" (see the
|
||||
* AV_CH_* macros).
|
||||
*
|
||||
* Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
|
||||
*/
|
||||
uint64_t av_get_channel_layout(const char *name);
|
||||
|
||||
/**
|
||||
* Return a description of a channel layout.
|
||||
* If nb_channels is <= 0, it is guessed from the channel_layout.
|
||||
*
|
||||
* @param buf put here the string containing the channel layout
|
||||
* @param buf_size size in bytes of the buffer
|
||||
*/
|
||||
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
|
||||
|
||||
/**
|
||||
* Return the number of channels in the channel layout.
|
||||
*/
|
||||
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
|
||||
|
||||
/**
|
||||
* Return default channel layout for a given number of channels.
|
||||
*/
|
||||
uint64_t av_get_default_channel_layout(int nb_channels);
|
||||
|
||||
/**
|
||||
* Get the index of a channel in channel_layout.
|
||||
*
|
||||
* @param channel a channel layout describing exactly one channel which must be
|
||||
* present in channel_layout.
|
||||
*
|
||||
* @return index of channel in channel_layout on success, a negative AVERROR
|
||||
* on error.
|
||||
*/
|
||||
int av_get_channel_layout_channel_index(uint64_t channel_layout,
|
||||
uint64_t channel);
|
||||
|
||||
/**
|
||||
* Get the channel with the given index in channel_layout.
|
||||
*/
|
||||
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
|
||||
|
||||
/**
|
||||
* Get the name of a given channel.
|
||||
*
|
||||
* @return channel name on success, NULL on error.
|
||||
*/
|
||||
const char *av_get_channel_name(uint64_t channel);
|
||||
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
#endif /* AVUTIL_CHANNEL_LAYOUT_H */
|
@ -37,7 +37,7 @@
|
||||
*/
|
||||
|
||||
#define LIBAVUTIL_VERSION_MAJOR 52
|
||||
#define LIBAVUTIL_VERSION_MINOR 1
|
||||
#define LIBAVUTIL_VERSION_MINOR 2
|
||||
#define LIBAVUTIL_VERSION_MICRO 0
|
||||
|
||||
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
|
||||
@ -73,6 +73,9 @@
|
||||
#ifndef FF_API_AV_REVERSE
|
||||
#define FF_API_AV_REVERSE (LIBAVUTIL_VERSION_MAJOR < 53)
|
||||
#endif
|
||||
#ifndef FF_API_AUDIOCONVERT
|
||||
#define FF_API_AUDIOCONVERT (LIBAVUTIL_VERSION_MAJOR < 53)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @}
|
||||
|
Loading…
Reference in New Issue
Block a user