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lavu: rename audioconvert.* to channel_layout.* and deprecate audioconvert.h

This commit is contained in:
Justin Ruggles 2012-11-10 09:03:17 -05:00
parent 802713c4e7
commit 5980f5dd18
6 changed files with 197 additions and 184 deletions

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@ -13,6 +13,9 @@ libavutil: 2012-10-22
API changes, most recent first:
2012-xx-xx - xxxxxxx - lavu 52.2.0 - audioconvert.h
Rename audioconvert.h to channel_layout.h. audioconvert.h is now deprecated.
2012-xx-xx - xxxxxxx - lavu 52.1.0 - intmath.h
Add av_ctz() for trailing zero bit count

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@ -11,6 +11,7 @@ HEADERS = adler32.h \
base64.h \
blowfish.h \
bswap.h \
channel_layout.h \
common.h \
cpu.h \
crc.h \
@ -53,10 +54,10 @@ BUILT_HEADERS = avconfig.h
OBJS = adler32.o \
aes.o \
audio_fifo.o \
audioconvert.o \
avstring.o \
base64.o \
blowfish.o \
channel_layout.o \
cpu.o \
crc.o \
des.o \

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@ -1,182 +1,6 @@
/*
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2008 Peter Ross
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_AUDIOCONVERT_H
#define AVUTIL_AUDIOCONVERT_H
#include "version.h"
#include <stdint.h>
/**
* @file
* audio conversion routines
*/
/**
* @addtogroup lavu_audio
* @{
*/
/**
* @defgroup channel_masks Audio channel masks
* @{
*/
#define AV_CH_FRONT_LEFT 0x00000001
#define AV_CH_FRONT_RIGHT 0x00000002
#define AV_CH_FRONT_CENTER 0x00000004
#define AV_CH_LOW_FREQUENCY 0x00000008
#define AV_CH_BACK_LEFT 0x00000010
#define AV_CH_BACK_RIGHT 0x00000020
#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
#define AV_CH_BACK_CENTER 0x00000100
#define AV_CH_SIDE_LEFT 0x00000200
#define AV_CH_SIDE_RIGHT 0x00000400
#define AV_CH_TOP_CENTER 0x00000800
#define AV_CH_TOP_FRONT_LEFT 0x00001000
#define AV_CH_TOP_FRONT_CENTER 0x00002000
#define AV_CH_TOP_FRONT_RIGHT 0x00004000
#define AV_CH_TOP_BACK_LEFT 0x00008000
#define AV_CH_TOP_BACK_CENTER 0x00010000
#define AV_CH_TOP_BACK_RIGHT 0x00020000
#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
to be the native codec channel order. */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
/**
* @}
* @defgroup channel_mask_c Audio channel convenience macros
* @{
* */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
enum AVMatrixEncoding {
AV_MATRIX_ENCODING_NONE,
AV_MATRIX_ENCODING_DOLBY,
AV_MATRIX_ENCODING_DPLII,
AV_MATRIX_ENCODING_NB
};
/**
* @}
*/
/**
* Return a channel layout id that matches name, or 0 if no match is found.
*
* name can be one or several of the following notations,
* separated by '+' or '|':
* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
* - a number of channels, in decimal, optionally followed by 'c', yielding
* the default channel layout for that number of channels (@see
* av_get_default_channel_layout);
* - a channel layout mask, in hexadecimal starting with "0x" (see the
* AV_CH_* macros).
*
* Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
*/
uint64_t av_get_channel_layout(const char *name);
/**
* Return a description of a channel layout.
* If nb_channels is <= 0, it is guessed from the channel_layout.
*
* @param buf put here the string containing the channel layout
* @param buf_size size in bytes of the buffer
*/
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
/**
* Return the number of channels in the channel layout.
*/
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
/**
* Return default channel layout for a given number of channels.
*/
uint64_t av_get_default_channel_layout(int nb_channels);
/**
* Get the index of a channel in channel_layout.
*
* @param channel a channel layout describing exactly one channel which must be
* present in channel_layout.
*
* @return index of channel in channel_layout on success, a negative AVERROR
* on error.
*/
int av_get_channel_layout_channel_index(uint64_t channel_layout,
uint64_t channel);
/**
* Get the channel with the given index in channel_layout.
*/
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
/**
* Get the name of a given channel.
*
* @return channel name on success, NULL on error.
*/
const char *av_get_channel_name(uint64_t channel);
/**
* @}
*/
#endif /* AVUTIL_AUDIOCONVERT_H */
#if FF_API_AUDIOCONVERT
#include "channel_layout.h"
#endif

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@ -20,12 +20,12 @@
/**
* @file
* audio conversion routines
* audio channel layout utility functions
*/
#include "avstring.h"
#include "avutil.h"
#include "audioconvert.h"
#include "channel_layout.h"
#include "common.h"
static const char * const channel_names[] = {

182
libavutil/channel_layout.h Normal file
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@ -0,0 +1,182 @@
/*
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2008 Peter Ross
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_CHANNEL_LAYOUT_H
#define AVUTIL_CHANNEL_LAYOUT_H
#include <stdint.h>
/**
* @file
* audio channel layout utility functions
*/
/**
* @addtogroup lavu_audio
* @{
*/
/**
* @defgroup channel_masks Audio channel masks
* @{
*/
#define AV_CH_FRONT_LEFT 0x00000001
#define AV_CH_FRONT_RIGHT 0x00000002
#define AV_CH_FRONT_CENTER 0x00000004
#define AV_CH_LOW_FREQUENCY 0x00000008
#define AV_CH_BACK_LEFT 0x00000010
#define AV_CH_BACK_RIGHT 0x00000020
#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
#define AV_CH_BACK_CENTER 0x00000100
#define AV_CH_SIDE_LEFT 0x00000200
#define AV_CH_SIDE_RIGHT 0x00000400
#define AV_CH_TOP_CENTER 0x00000800
#define AV_CH_TOP_FRONT_LEFT 0x00001000
#define AV_CH_TOP_FRONT_CENTER 0x00002000
#define AV_CH_TOP_FRONT_RIGHT 0x00004000
#define AV_CH_TOP_BACK_LEFT 0x00008000
#define AV_CH_TOP_BACK_CENTER 0x00010000
#define AV_CH_TOP_BACK_RIGHT 0x00020000
#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
to be the native codec channel order. */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
/**
* @}
* @defgroup channel_mask_c Audio channel convenience macros
* @{
* */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
enum AVMatrixEncoding {
AV_MATRIX_ENCODING_NONE,
AV_MATRIX_ENCODING_DOLBY,
AV_MATRIX_ENCODING_DPLII,
AV_MATRIX_ENCODING_NB
};
/**
* @}
*/
/**
* Return a channel layout id that matches name, or 0 if no match is found.
*
* name can be one or several of the following notations,
* separated by '+' or '|':
* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
* - a number of channels, in decimal, optionally followed by 'c', yielding
* the default channel layout for that number of channels (@see
* av_get_default_channel_layout);
* - a channel layout mask, in hexadecimal starting with "0x" (see the
* AV_CH_* macros).
*
* Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
*/
uint64_t av_get_channel_layout(const char *name);
/**
* Return a description of a channel layout.
* If nb_channels is <= 0, it is guessed from the channel_layout.
*
* @param buf put here the string containing the channel layout
* @param buf_size size in bytes of the buffer
*/
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
/**
* Return the number of channels in the channel layout.
*/
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
/**
* Return default channel layout for a given number of channels.
*/
uint64_t av_get_default_channel_layout(int nb_channels);
/**
* Get the index of a channel in channel_layout.
*
* @param channel a channel layout describing exactly one channel which must be
* present in channel_layout.
*
* @return index of channel in channel_layout on success, a negative AVERROR
* on error.
*/
int av_get_channel_layout_channel_index(uint64_t channel_layout,
uint64_t channel);
/**
* Get the channel with the given index in channel_layout.
*/
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
/**
* Get the name of a given channel.
*
* @return channel name on success, NULL on error.
*/
const char *av_get_channel_name(uint64_t channel);
/**
* @}
*/
#endif /* AVUTIL_CHANNEL_LAYOUT_H */

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@ -37,7 +37,7 @@
*/
#define LIBAVUTIL_VERSION_MAJOR 52
#define LIBAVUTIL_VERSION_MINOR 1
#define LIBAVUTIL_VERSION_MINOR 2
#define LIBAVUTIL_VERSION_MICRO 0
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
@ -73,6 +73,9 @@
#ifndef FF_API_AV_REVERSE
#define FF_API_AV_REVERSE (LIBAVUTIL_VERSION_MAJOR < 53)
#endif
#ifndef FF_API_AUDIOCONVERT
#define FF_API_AUDIOCONVERT (LIBAVUTIL_VERSION_MAJOR < 53)
#endif
/**
* @}