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nellymoserdec: Saner and faster IMDCT windowing
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -49,14 +49,15 @@ typedef struct NellyMoserDecodeContext {
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AVCodecContext* avctx;
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AVFrame frame;
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float *float_buf;
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DECLARE_ALIGNED(16, float, state)[NELLY_BUF_LEN];
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AVLFG random_state;
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GetBitContext gb;
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float scale_bias;
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DSPContext dsp;
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FFTContext imdct_ctx;
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FmtConvertContext fmt_conv;
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DECLARE_ALIGNED(32, float, imdct_out)[NELLY_BUF_LEN * 2];
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DECLARE_ALIGNED(32, float, imdct_buf)[2][NELLY_BUF_LEN];
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float *imdct_out;
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float *imdct_prev;
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} NellyMoserDecodeContext;
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static void nelly_decode_block(NellyMoserDecodeContext *s,
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@ -106,12 +107,9 @@ static void nelly_decode_block(NellyMoserDecodeContext *s,
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memset(&aptr[NELLY_FILL_LEN], 0,
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(NELLY_BUF_LEN - NELLY_FILL_LEN) * sizeof(float));
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s->imdct_ctx.imdct_calc(&s->imdct_ctx, s->imdct_out, aptr);
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/* XXX: overlapping and windowing should be part of a more
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generic imdct function */
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s->dsp.vector_fmul_reverse(s->state, s->state, ff_sine_128, NELLY_BUF_LEN);
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s->dsp.vector_fmul_add(aptr, s->imdct_out, ff_sine_128, s->state, NELLY_BUF_LEN);
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memcpy(s->state, s->imdct_out + NELLY_BUF_LEN, sizeof(float)*NELLY_BUF_LEN);
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s->imdct_ctx.imdct_half(&s->imdct_ctx, s->imdct_out, aptr);
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s->dsp.vector_fmul_window(aptr, s->imdct_prev + NELLY_BUF_LEN/2, s->imdct_out, ff_sine_128, NELLY_BUF_LEN/2);
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FFSWAP(float *, s->imdct_out, s->imdct_prev);
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}
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}
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@ -119,6 +117,8 @@ static av_cold int decode_init(AVCodecContext * avctx) {
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NellyMoserDecodeContext *s = avctx->priv_data;
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s->avctx = avctx;
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s->imdct_out = s->imdct_buf[0];
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s->imdct_prev = s->imdct_buf[1];
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av_lfg_init(&s->random_state, 0);
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ff_mdct_init(&s->imdct_ctx, 8, 1, 1.0);
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