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ffv1dec: set f->state_transition for default range coder table
The table is only set when f->ac is set to CUSTOM. Setting it for default range coder tables simplifies hardware accelerator code.
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@ -104,6 +104,11 @@ int ff_ffv1_read_extra_header(FFV1Context *f)
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if (f->ac == AC_RANGE_CUSTOM_TAB) {
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if (f->ac == AC_RANGE_CUSTOM_TAB) {
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for (int i = 1; i < 256; i++)
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for (int i = 1; i < 256; i++)
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f->state_transition[i] = ff_ffv1_get_symbol(&c, state, 1) + c.one_state[i];
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f->state_transition[i] = ff_ffv1_get_symbol(&c, state, 1) + c.one_state[i];
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} else {
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RangeCoder rc;
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ff_build_rac_states(&rc, 0.05 * (1LL << 32), 256 - 8);
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for (int i = 1; i < 256; i++)
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f->state_transition[i] = rc.one_state[i];
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}
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}
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f->colorspace = ff_ffv1_get_symbol(&c, state, 0); //YUV cs type
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f->colorspace = ff_ffv1_get_symbol(&c, state, 0); //YUV cs type
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@ -219,6 +224,11 @@ int ff_ffv1_parse_header(FFV1Context *f, RangeCoder *c, uint8_t *state)
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}
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}
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f->state_transition[i] = st;
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f->state_transition[i] = st;
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}
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}
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} else {
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RangeCoder rc;
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ff_build_rac_states(&rc, 0.05 * (1LL << 32), 256 - 8);
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for (int i = 1; i < 256; i++)
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f->state_transition[i] = rc.one_state[i];
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}
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}
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colorspace = ff_ffv1_get_symbol(c, state, 0); //YUV cs type
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colorspace = ff_ffv1_get_symbol(c, state, 0); //YUV cs type
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