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avformat/alp: fix handling of TUN files
Sample rate is always 22050. Verified by trying various files in the game.
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@ -83,7 +83,7 @@ static int alp_read_header(AVFormatContext *s)
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if (hdr.header_size == 8) {
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if (hdr.header_size == 8) {
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/* .TUN music file */
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/* .TUN music file */
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hdr.sample_rate = 11025 * hdr.num_channels;
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hdr.sample_rate = 22050;
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} else {
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} else {
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/* .PCM sound file */
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/* .PCM sound file */
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hdr.sample_rate = avio_rl32(s->pb);
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hdr.sample_rate = avio_rl32(s->pb);
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