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mt: proper locking around release_buffer calls.
This fixes a crash when seeking in some webm files with many threads (e.g. 8).
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58ef4ecff8
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@ -408,9 +408,10 @@ static void release_delayed_buffers(PerThreadContext *p)
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FrameThreadContext *fctx = p->parent;
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while (p->num_released_buffers > 0) {
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AVFrame *f = &p->released_buffers[--p->num_released_buffers];
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AVFrame *f;
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pthread_mutex_lock(&fctx->buffer_mutex);
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f = &p->released_buffers[--p->num_released_buffers];
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free_progress(f);
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f->thread_opaque = NULL;
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@ -836,6 +837,7 @@ int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f)
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void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f)
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{
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PerThreadContext *p = avctx->thread_opaque;
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FrameThreadContext *fctx;
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if (!(avctx->active_thread_type&FF_THREAD_FRAME)) {
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avctx->release_buffer(avctx, f);
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@ -851,7 +853,10 @@ void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f)
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av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p, %d buffers used\n",
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f, f->owner->internal_buffer_count);
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fctx = p->parent;
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pthread_mutex_lock(&fctx->buffer_mutex);
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p->released_buffers[p->num_released_buffers++] = *f;
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pthread_mutex_unlock(&fctx->buffer_mutex);
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memset(f->data, 0, sizeof(f->data));
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}
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