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cosmetics: rename block_num to blk for variable name consistency

Originally committed as revision 26353 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Justin Ruggles 2011-01-15 01:58:55 +00:00
parent 0429e4a6ca
commit 5fc2e0075d

View File

@ -1289,10 +1289,10 @@ static void output_frame_header(AC3EncodeContext *s)
/** /**
* Write one audio block to the output bitstream. * Write one audio block to the output bitstream.
*/ */
static void output_audio_block(AC3EncodeContext *s, int block_num) static void output_audio_block(AC3EncodeContext *s, int blk)
{ {
int ch, i, baie, rbnd; int ch, i, baie, rbnd;
AC3Block *block = &s->blocks[block_num]; AC3Block *block = &s->blocks[blk];
/* block switching */ /* block switching */
for (ch = 0; ch < s->fbw_channels; ch++) for (ch = 0; ch < s->fbw_channels; ch++)
@ -1306,7 +1306,7 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
put_bits(&s->pb, 1, 0); put_bits(&s->pb, 1, 0);
/* channel coupling */ /* channel coupling */
if (!block_num) { if (!blk) {
put_bits(&s->pb, 1, 1); /* coupling strategy present */ put_bits(&s->pb, 1, 1); /* coupling strategy present */
put_bits(&s->pb, 1, 0); /* no coupling strategy */ put_bits(&s->pb, 1, 0); /* no coupling strategy */
} else { } else {
@ -1325,13 +1325,13 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
/* exponent strategy */ /* exponent strategy */
for (ch = 0; ch < s->fbw_channels; ch++) for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[ch][block_num]); put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
if (s->lfe_on) if (s->lfe_on)
put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][block_num]); put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
/* bandwidth */ /* bandwidth */
for (ch = 0; ch < s->fbw_channels; ch++) { for (ch = 0; ch < s->fbw_channels; ch++) {
if (s->exp_strategy[ch][block_num] != EXP_REUSE) if (s->exp_strategy[ch][blk] != EXP_REUSE)
put_bits(&s->pb, 6, s->bandwidth_code[ch]); put_bits(&s->pb, 6, s->bandwidth_code[ch]);
} }
@ -1339,14 +1339,14 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
for (ch = 0; ch < s->channels; ch++) { for (ch = 0; ch < s->channels; ch++) {
int nb_groups; int nb_groups;
if (s->exp_strategy[ch][block_num] == EXP_REUSE) if (s->exp_strategy[ch][blk] == EXP_REUSE)
continue; continue;
/* DC exponent */ /* DC exponent */
put_bits(&s->pb, 4, block->grouped_exp[ch][0]); put_bits(&s->pb, 4, block->grouped_exp[ch][0]);
/* exponent groups */ /* exponent groups */
nb_groups = exponent_group_tab[s->exp_strategy[ch][block_num]-1][s->nb_coefs[ch]]; nb_groups = exponent_group_tab[s->exp_strategy[ch][blk]-1][s->nb_coefs[ch]];
for (i = 1; i <= nb_groups; i++) for (i = 1; i <= nb_groups; i++)
put_bits(&s->pb, 7, block->grouped_exp[ch][i]); put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
@ -1356,7 +1356,7 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
} }
/* bit allocation info */ /* bit allocation info */
baie = (block_num == 0); baie = (blk == 0);
put_bits(&s->pb, 1, baie); put_bits(&s->pb, 1, baie);
if (baie) { if (baie) {
put_bits(&s->pb, 2, s->slow_decay_code); put_bits(&s->pb, 2, s->slow_decay_code);