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Another round of missing codecs and name updates to match the codec long_name.

Originally committed as revision 17712 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Diego Biurrun 2009-03-02 03:52:40 +00:00
parent a1c5b6ece7
commit 641992de59

View File

@ -388,6 +388,8 @@ following image formats are supported:
@item MPEG-4 part 2 Microsoft variant version 2 @tab X @tab X @item MPEG-4 part 2 Microsoft variant version 2 @tab X @tab X
@item MPEG-4 part 2 Microsoft variant version 3 @tab X @tab X @item MPEG-4 part 2 Microsoft variant version 3 @tab X @tab X
@item Nintendo Gamecube THP video @tab @tab X @item Nintendo Gamecube THP video @tab @tab X
@item NuppelVideo/RTjpeg @tab @tab X
@tab Video encoding used in NuppelVideo files.
@item On2 VP3 @tab @tab X @item On2 VP3 @tab @tab X
@tab still experimental @tab still experimental
@item On2 VP5 @tab @tab X @item On2 VP5 @tab @tab X
@ -415,8 +417,6 @@ following image formats are supported:
@tab Texture dictionaries used by the Renderware Engine. @tab Texture dictionaries used by the Renderware Engine.
@item RL2 video @tab @tab X @item RL2 video @tab @tab X
@tab used in some games by Entertainment Software Partners @tab used in some games by Entertainment Software Partners
@item RTjpeg @tab @tab X
@tab Video encoding used in NuppelVideo files.
@item Sierra VMD video @tab @tab X @item Sierra VMD video @tab @tab X
@tab Used in Sierra VMD files. @tab Used in Sierra VMD files.
@item Smacker video @tab @tab X @item Smacker video @tab @tab X
@ -535,8 +535,31 @@ following image formats are supported:
@item MS IMA ADPCM @tab X @tab X @item MS IMA ADPCM @tab X @tab X
@item Musepack SV7 @tab @tab X @item Musepack SV7 @tab @tab X
@item Musepack SV8 @tab @tab X @item Musepack SV8 @tab @tab X
@item Nellymoser ASAO @tab X @tab X @item Nellymoser Asao @tab X @tab X
@item Nintendo Gamecube THP ADPCM @tab @tab X @item Nintendo Gamecube THP ADPCM @tab @tab X
@item PCM A-law @tab X @tab X
@item PCM mu-law @tab X @tab X
@item PCM 16-bit little-endian planar @tab @tab X
@item PCM 32-bit floating point big-endian @tab X @tab X
@item PCM 32-bit floating point little-endian @tab X @tab X
@item PCM 64-bit floating point big-endian @tab X @tab X
@item PCM 64-bit floating point little-endian @tab X @tab X
@item PCM D-Cinema audio signed 24-bit @tab X @tab X
@item PCM signed 8-bit @tab X @tab X
@item PCM signed 16-bit big-endian @tab X @tab X
@item PCM signed 16-bit little-endian @tab X @tab X
@item PCM signed 24-bit big-endian @tab X @tab X
@item PCM signed 24-bit little-endian @tab X @tab X
@item PCM signed 32-bit big-endian @tab X @tab X
@item PCM signed 32-bit little-endian @tab X @tab X
@item PCM unsigned 8-bit @tab X @tab X
@item PCM unsigned 16-bit big-endian @tab X @tab X
@item PCM unsigned 16-bit little-endian @tab X @tab X
@item PCM unsigned 24-bit big-endian @tab X @tab X
@item PCM unsigned 24-bit little-endian @tab X @tab X
@item PCM unsigned 32-bit big-endian @tab X @tab X
@item PCM unsigned 32-bit little-endian @tab X @tab X
@item PCM Zork @tab X @tab X
@item QCELP / PureVoice @tab @tab X @item QCELP / PureVoice @tab @tab X
@item QDesign Music Codec 2 @tab @tab X @item QDesign Music Codec 2 @tab @tab X
@tab There are still some distortions. @tab There are still some distortions.