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avformat/pp_bnk: allow seeking to start
Allows "ffplay -loop" to work. Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
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@ -313,6 +313,25 @@ static int pp_bnk_read_close(AVFormatContext *s)
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return 0;
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return 0;
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}
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}
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static int pp_bnk_seek(AVFormatContext *s, int stream_index,
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int64_t pts, int flags)
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{
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PPBnkCtx *ctx = s->priv_data;
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if (pts != 0)
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return AVERROR(EINVAL);
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if (ctx->is_music) {
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av_assert0(stream_index == 0);
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ctx->tracks[0].bytes_read = 0;
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ctx->tracks[1].bytes_read = 0;
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} else {
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ctx->tracks[stream_index].bytes_read = 0;
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}
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return 0;
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}
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AVInputFormat ff_pp_bnk_demuxer = {
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AVInputFormat ff_pp_bnk_demuxer = {
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.name = "pp_bnk",
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.name = "pp_bnk",
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.long_name = NULL_IF_CONFIG_SMALL("Pro Pinball Series Soundbank"),
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.long_name = NULL_IF_CONFIG_SMALL("Pro Pinball Series Soundbank"),
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@ -320,5 +339,6 @@ AVInputFormat ff_pp_bnk_demuxer = {
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.read_probe = pp_bnk_probe,
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.read_probe = pp_bnk_probe,
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.read_header = pp_bnk_read_header,
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.read_header = pp_bnk_read_header,
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.read_packet = pp_bnk_read_packet,
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.read_packet = pp_bnk_read_packet,
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.read_close = pp_bnk_read_close
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.read_close = pp_bnk_read_close,
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.read_seek = pp_bnk_seek,
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};
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};
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